3D引擎技术
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上交大博士自研3D图形引擎,效率暴增500倍,比亚迪丰田抢着用
创业邦· 2025-08-22 04:10
Core Viewpoint - The article highlights the emergence of GritGene, a 3D graphics engine developed by Particle Boundary Technology, which aims to penetrate various industries beyond traditional gaming, particularly in smart automotive and mixed reality sectors [4][19]. Financing and Growth - In July 2025, Particle Boundary Technology completed a financing round of tens of millions of dollars, led by Xichuang Investment, Wuxi Binhu Industrial Group, and BYD, with existing investor Langmafeng Capital participating [5][6]. - The company has experienced significant revenue growth, with projections indicating a doubling of revenue in 2025, reaching tens of millions [7][19]. Product Development and Market Position - GritGene, the self-developed 3D graphics engine, has been successfully applied in automotive brands such as BYD and Toyota, showcasing its capabilities in non-traditional gaming markets [6][14]. - The company has developed the world's first dual-engine structure, combining cloud and edge computing, to meet the high demands of smart automotive applications [15][17]. Industry Applications and Future Prospects - Particle Boundary Technology is focusing on various sectors, including smart cities, data visualization, and intelligent terminals, with 70% of its revenue coming from smart terminal applications [19][20]. - The company is also exploring the integration of AI technology into GritGene, enabling users to create interactive interfaces with minimal coding, thus broadening its market reach [22][23]. Strategic Collaborations - The company has partnered with major players like Huawei to develop lightweight 3D engines tailored for specific industry needs, enhancing its competitive edge [14][15]. - The "Lingjing XR Platform" project in Shanghai exemplifies the company's efforts to innovate in digital marketing and consumer interaction through mixed reality applications [20].
世界电子游戏名人堂2025届入选作品揭晓
Huan Qiu Wang· 2025-05-11 03:33
【环球网科技综合报道】5月11日消息,据美联社报道,世界电子游戏名人堂于5月8日正式宣布了2025届入选游戏名单,共有四款经典游戏脱颖而出,它们 分别是1981年发布的《防卫者》、1996年推出的《电子宠物》(又称"拓麻歌子")、1997年的《007 黄金眼》以及同年发布的《雷神之锤》。 《防卫者》作为一款1981年发布的街机游戏,以其高难度设定挑战了玩家的极限,将紧张刺激的游戏玩法与复杂的控制方案相结合,开创了横向卷轴射击游 戏的先河。该游戏不仅提高了街机中的竞争水平,更成为最早将专注玩家与休闲玩家区分开来的游戏之一。 除了这四款入选游戏外,今年的入围作品还包括《帝国时代》《愤怒的小鸟》《使命召唤4:现代战争》等经典游戏。每年,世界电子游戏名人堂都会评选 出在街机、主机、电脑、掌机和手机平台上具有持久影响力的游戏,以表彰它们对电子游戏行业所做出的杰出贡献。(纯钧) 《电子宠物》则以其独特的虚拟宠物概念,在1996年引发了宠物模拟电子游戏的流行风潮。这款掌机游戏以其蛋形外观和简单易玩的操作方式,让玩家能够 通过按按钮来照顾虚拟宠物,体验从出生到死亡的全过程。它不仅为玩家提供了与当时流行的电子游戏不同的体验,更 ...