3D引擎技术
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上交大博士自研3D图形引擎,效率暴增500倍,比亚迪丰田抢着用
创业邦· 2025-08-22 04:10
Core Viewpoint - The article highlights the emergence of GritGene, a 3D graphics engine developed by Particle Boundary Technology, which aims to penetrate various industries beyond traditional gaming, particularly in smart automotive and mixed reality sectors [4][19]. Financing and Growth - In July 2025, Particle Boundary Technology completed a financing round of tens of millions of dollars, led by Xichuang Investment, Wuxi Binhu Industrial Group, and BYD, with existing investor Langmafeng Capital participating [5][6]. - The company has experienced significant revenue growth, with projections indicating a doubling of revenue in 2025, reaching tens of millions [7][19]. Product Development and Market Position - GritGene, the self-developed 3D graphics engine, has been successfully applied in automotive brands such as BYD and Toyota, showcasing its capabilities in non-traditional gaming markets [6][14]. - The company has developed the world's first dual-engine structure, combining cloud and edge computing, to meet the high demands of smart automotive applications [15][17]. Industry Applications and Future Prospects - Particle Boundary Technology is focusing on various sectors, including smart cities, data visualization, and intelligent terminals, with 70% of its revenue coming from smart terminal applications [19][20]. - The company is also exploring the integration of AI technology into GritGene, enabling users to create interactive interfaces with minimal coding, thus broadening its market reach [22][23]. Strategic Collaborations - The company has partnered with major players like Huawei to develop lightweight 3D engines tailored for specific industry needs, enhancing its competitive edge [14][15]. - The "Lingjing XR Platform" project in Shanghai exemplifies the company's efforts to innovate in digital marketing and consumer interaction through mixed reality applications [20].
世界电子游戏名人堂2025届入选作品揭晓
Huan Qiu Wang· 2025-05-11 03:33
Core Insights - The World Video Game Hall of Fame announced the 2025 inductees, featuring four classic games: "Defender," "Tamagotchi," "GoldenEye 007," and "Doom" [1][3][4] Group 1: Inducted Games - "Defender," released in 1981, is recognized for its challenging gameplay and complex controls, pioneering the horizontal scrolling shooter genre [1][3] - "Tamagotchi," launched in 1996, popularized the virtual pet concept, offering players a unique experience of caring for a digital pet from birth to death [3] - "GoldenEye 007," a first-person shooter from 1997, is noted for its four-player multiplayer mode, significantly influencing the development of multiplayer gaming [3] - "Doom," also from 1997, set a new standard in the industry with its innovative 3D engine technology, impacting game graphics and gameplay [3] Group 2: Additional Inductees - Other notable nominees this year include "Age of Empires," "Angry Birds," and "Call of Duty 4: Modern Warfare," highlighting the ongoing recognition of games with lasting impact across various platforms [4]