电子游戏
Search documents
雷蛇:计划未来数年在AI方向投资超6亿美元
Xin Lang Cai Jing· 2026-01-10 07:05
来源:金综科技 特别声明:以上内容仅代表作者本人的观点或立场,不代表新浪财经头条的观点或立场。如因作品内 容、版权或其他问题需要与新浪财经头条联系的,请于上述内容发布后的30天内进行。 近日,雷蛇CEO陈民亮在CES2026期间接受彭博社采访时宣布,公司计划未来数年在人工智能(AI)领 域投入超6亿美元(按现汇率约合41.96亿元人民币),重点聚焦AI与电子游戏交叉领域,同时启动全球 AI人才招聘,计划招募150名AI科学家,以强化技术研发实力。 ...
雷蛇CEO陈民亮:计划未来数年在AI方向投资超6亿美元
Sou Hu Cai Jing· 2026-01-10 01:50
IT之家 1 月 10 日消息,Razer 雷蛇 CEO 陈民亮在 CES 2026 上接受彭博社采访时表示,该企业计划未来数年在 AI 方向投资超 6 亿美元(IT之家 注:现汇率约合 41.96 亿元人民币)。 雷蛇将高度关注 AI 与电子游戏的交叉领域,因为这里存在大量商机;而为了把握人工智能带来的市场机遇,该企业将招聘 150 名 AI 科学家。 雷蛇在本次 CES 上展示了大量 AI 产品与概念设计,包括可穿戴 AI 头戴式设备 Project Motoko、3D 全息桌面 AI 伙伴 Project AVA,以及 Razer Forge AI 开发者工作站、搭载 Tenstorrent 芯片的外接 AI 加速器、Razer AIKit 开源工具。 ...
橄榄球游戏有哪些好玩 热门橄榄球游戏盘点
Xin Lang Cai Jing· 2026-01-09 06:54
想体验激烈的体育竞技与策略并存的快感吗?探索橄榄球游戏有哪些好玩 热门橄榄球游戏盘点这篇深 度解析文章,带你领略全球最受欢迎的橄榄球电子游戏世界。无论是硬核球迷还是新手玩家,都能在这 里找到适合自己的挑战与乐趣,一睹那些引人入胜的游戏魅力! 地下城橄榄球由Cyanide公司开发,是一款美式橄榄球游戏。它受同类游戏启发,与怒火橄榄球有诸多 不同,主要区别并非仅在名字上。其特色在于游戏背景设定在极度危险的地下城中,这一独特设定使其 区别于其他美式橄榄球游戏,为玩家带来不一样的游戏体验。 封面橄榄球为模拟经营游戏。玩家能以经理或教练身份管理橄榄球队,不断发展以角逐总冠军。它的前 身是90年代美国经典橄榄球游戏,如今以体育管理游戏形式回归,玩家可体验丰富且细致的管理项目。 后院橄榄球2009为体育竞技游戏,以孩童间的橄榄球为主题。游戏继承前作的卡通风格,在改进方面做 得较少,仅对操作进行了些许优化,这一优化让游戏更易上手。 英式橄榄球经理2015为模拟游戏。英国12家著名俱乐部如巴斯、圣人队等在游戏中亮相,各队都有自己 的主场和运动馆。游戏搜集了各俱乐部队员的身高、体重、速度、爆发力、照片等真实数据并建模,同 时精心 ...
汽车模拟游戏有哪些 好玩的汽车模拟游戏排行
Xin Lang Cai Jing· 2026-01-05 14:44
Drift Stage是一款专注于漂移竞速的街机游戏,具有直观的操作机制和流畅的高速动作。玩家可以在游 戏中体验到真实而刺激的漂移竞速乐趣。该游戏采用了先进的物理引擎技术,使得漂移效果更加逼真, 并且支持多人在线对战模式,增加了游戏的可玩性。此外,游戏还提供了丰富的车辆和赛道选择,让玩 家能够自由搭配出自己心仪的赛车和赛道组合。Drift Stage是一款非常有趣且富有挑战性的漂移竞速游 戏,值得玩家们尝试。 《Highway Getway》是一款汽车跑酷游戏,玩家需驾驶车辆在高速公路上行驶,并收集沿途的奖金。 游戏画面精美,操作简单易上手。玩家需灵活操控车辆,以避免碰撞和障碍物,并尽可能多地收集奖 金。游戏设有多个关卡和挑战,随着游戏进度逐渐增加难度。此外,游戏还提供了丰富的道具和升级系 统,玩家可通过购买道具来提升车辆性能或解锁新关卡。总体而言,《Highway Getway》是一款刺激 有趣的汽车跑酷游戏,适合所有年龄段的玩家。 《模拟巴士2012》是一款模拟驾驶类游戏,玩家将扮演巴士司机的角色,在虚拟的城市中驾驶巴士。游 戏中增加了通风装置、加油、空调等新特性,使得游戏体验更加真实。同时,虚拟的城市还 ...
ARC Raiders高留存率引热议,与战地6数据对比引发行业反思
Xin Lang Cai Jing· 2026-01-05 11:50
近期一篇题为ARC Raiders留住91%玩家,而战地6流失85%的文章引发广泛讨论。文章援引SteamDB数 据显示,ARC Raiders在发售两个月后,仍维持着上线初期峰值玩家数的91%,相较之下,战地6在 Steam平台的在线人数则下滑了85%。文中进一步指出,尽管年度最佳游戏奖项归属于33号远征队,但 从销量表现、用户留存以及实际反响来看,ARC Raiders的表现更为突出,并称其或可被视为2025年最 成功的电子游戏案例。 对此,有观点认为仅以Steam平台的数据评估战地6的整 体状况并不全面。由于该作在PC端可通过多个平台运 行,Steam用户峰值并不能完全反映其真实用户基数。此 外,ARC Raiders与战地6在游戏设计理念和运营模式上 存在本质差异,不宜简单归为同类进行对比。前者是一 款节奏紧凑、易于入门的搜打撤玩法射击游戏,后者则 是侧重战术协作与大规模战场体验的军事题材第一人称 射击作品,两者在目标受众与核心体验上本就不同。 关于玩家留存现象,有分析指出,战地6在Steam曾达到 近75万的峰值同时在线人数,但其中相当一部分属于试 玩性质。许多玩家出于对系列复兴的期待短暂体验后便 ...
外媒热议中国2025年经济亮点
Huan Qiu Shi Bao· 2025-12-31 05:13
Group 1: Economic Resilience and Trade - In 2025, China's goods trade maintained growth for ten consecutive months despite high tariffs imposed by the US, with a predicted export growth rate of 8% for the year [1][2] - China achieved a record annual trade surplus of $1 trillion in November 2025, offsetting declines in exports to specific markets by expanding into Europe, Latin America, and Africa [1] - China's export products have become more innovative, enhancing its role in stabilizing global supply chains amid rising protectionism [2] Group 2: Artificial Intelligence and Technological Advancements - 2025 marked a pivotal year for artificial intelligence, with China's DeepSeek releasing the R1 model, challenging the dominance of US AI companies [3][4] - China is recognized as a leader in the open-source AI sector, with its models gaining traction globally, significantly impacting the competitive landscape [4] - The advancements in AI are part of a broader trend of China's technological capabilities extending into robotics and deep-sea science [3] Group 3: Stock Market Performance - The total market capitalization of A-shares surpassed 100 trillion yuan for the first time in 2025, with significant returns exceeding initial predictions [5][6] - High expectations for the Chinese stock market are driven by a slow bull market and increased foreign investment interest, particularly following the emergence of DeepSeek [5][6] - Analysts predict a 38% increase in the Chinese stock market by the end of 2027, reflecting strong investor confidence [5] Group 4: Soft Power and Global Influence - China ranked second in the global soft power index, surpassing the UK, with cultural products like the toy brand Labubu gaining international popularity [7][8] - The success of Chinese lifestyle brands and cultural products in global markets indicates a shift towards China leading global trends rather than merely following them [7][8] - The rise of Chinese media and entertainment on international platforms showcases the growing influence of Chinese culture [7] Group 5: Consumer Spending and Economic Growth - International organizations have raised China's GDP growth forecast for 2025 to 5%, highlighting its role as a key contributor to global economic growth [9] - Consumer spending's contribution to economic growth significantly increased from 29.7% at the end of 2024 to 56.6% by the third quarter of 2025, driven by both durable goods and service consumption [9] - The outlook for 2026 remains positive, with expectations that consumer spending will continue to support economic growth [9]
突发车祸!游戏大佬,不幸遇难!
券商中国· 2025-12-24 05:29
知名游戏大佬文斯·赞佩拉突然去世! 12月23日,知名游戏《使命召唤》的联合创始人、电子游戏开发商文斯·赞佩拉因车祸去世的消息,在网络上 引发关注。 据多家外媒消息,上周末,55岁的文斯·赞佩拉在洛杉矶阿尔塔迪纳驾驶一辆法拉利跑车时,车辆突然失控冲 出道路,猛烈撞上混凝土护栏后瞬间起火。他因被困在驾驶座内无法逃脱,最终不幸在火海中遇难。 文斯·赞佩拉去世 以打造热门游戏系列《使命召唤》而闻名的电子游戏界重要人物文斯·赞佩拉已经去世,享年55岁。 当地时间周一,电子游戏公司艺电表示,文斯·赞佩拉于上周日(12月21日)逝世,但没有公布其死因。 艺电发表声明说:"文斯对电子游戏行业的影响深远,他既是我们的朋友和同事,也是一位领导者和有远见的 创作者,他的作品帮助塑造了现代互动娱乐,并激励了全球数百万玩家和游戏开发者。" 同日,文斯·赞佩拉创立的重生娱乐工作室(Respawn Entertainment)发文称,对赞佩拉的离世感到无比悲 痛,"他打造了《使命召唤》《泰坦陨落》《星球大战绝地》系列以及《战地风云》等游戏,为我们的社区带 来了深远的影响"。 赞佩拉最引人瞩目的成就之一是《使命召唤》系列的创立。这款第一人 ...
使命召唤之父”文斯·赞佩拉车祸身亡
3 6 Ke· 2025-12-23 11:56
Core Insights - Vince Zampella, co-founder of the game "Call of Duty," tragically passed away in a car accident in California at the age of 55 [1][3] - Electronic Arts (EA), the parent company of Zampella's game studio, confirmed his death and expressed deep condolences, highlighting his significant impact on the video game industry [1][3] Company and Industry Summary - The accident occurred on Angeles Crest Highway in Altadena, California, involving Zampella's Ferrari, which lost control and crashed into a concrete barrier, resulting in a fire [3] - Zampella was a pivotal figure in the gaming industry, co-founding Infinity Ward in 2002, which created the "Call of Duty" series, a cultural and commercial benchmark in video gaming [3][4] - After leaving Infinity Ward in 2010, Zampella founded Respawn Entertainment, producing notable games such as "Titanfall," "Apex Legends," and "Star Wars Jedi" [4] - In September 2023, EA announced a cash acquisition agreement with a consortium led by Saudi Arabia's Public Investment Fund, valuing the company at approximately $55 billion [4] - EA's financial report for Q1 of FY2026 showed net revenue of $1.671 billion, net profit of $201 million, and net bookings of $1.298 billion, exceeding company guidance [4]
艺电(EA.US)股东批准“卖身”计划 沙特主权基金牵头出价550亿美元收购
智通财经网· 2025-12-23 01:04
智通财经APP获悉,电子游戏公司艺电(EA.US)的股东投票批准了以550亿美元出售公司的交易,该交易 由沙特阿拉伯公共投资基金(PIF)牵头。这家总部位于加州红木城的游戏巨头旗下拥有《EA SPORTS 足 球世界》、《战地风云》等游戏,其投资者周一投票批准了每股210美元的收购方案。 此次收购标志着这家拥有40年历史的领先视频游戏发行商迎来了一个转折点。沙特阿拉伯公共投资基金 正在互动媒体领域进行大手笔投资,以实现业务多元化,摆脱对石油的依赖。艺电私有化后,开发人员 将能够专注于制作优质游戏,而无需承受来自公众投资者的季度业绩压力。 此前,艺电预计,2026财年净订单额约78.5亿美元,低于分析师平均预期的80.6亿美元。 艺电还预计全 年度调整后EBITDA为27.6亿美元,低于市场普遍预期的29.3亿美元,主要因消费者开支疲弱、游戏机 价格高企压制市场需求。 ...
艺电2026财年净订单额及调整后EBITDA指引均逊预期
Ge Long Hui A P P· 2025-12-16 08:30
Core Viewpoint - Electronic Arts (EA) expects net bookings for the fiscal year ending March 2026 to be approximately $7.85 billion, which is below the analysts' average expectation of $8.06 billion [1] - The company anticipates adjusted EBITDA for the full year to be $2.76 billion, also lower than the market consensus of $2.93 billion, impacted by weak consumer spending and high gaming console prices [1] Summary by Category Financial Performance - EA's projected net bookings for FY2026 are $7.85 billion, falling short of the $8.06 billion forecast by analysts [1] - The expected adjusted EBITDA for the year is $2.76 billion, compared to the market expectation of $2.93 billion [1] Market Conditions - The company is facing challenges due to weak consumer spending and elevated gaming console prices, which are suppressing market demand [1] Corporate Actions - EA is preparing for a $55 billion privatization, with a consortium led by the Saudi Arabian Public Investment Fund (PIF), Silver Lake Partners, and Affinity Partners as the buyers [1]