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X @THE HUNTER ✴️
GEM HUNTER 💎· 2025-11-03 12:40
RT THE HUNTER ✴️ (@TrueGemHunter)Digital economies move in waves.Wave 1: Coins $BTC, $ETH, $SOL.Wave 2: NFTs, art, identity, culture.Wave 3: Hashtags, the rise of the hashtag economy, we are in this stage.@kloutgg is leading this new wave.It turns hashtags into digital assets on Solana, only 5,000 exist. Own a word, a trend, even an emotion and earn as it moves culture.Value isn’t mined anymore it’s created through resonance.Hashtags are alive, visible, and constantly interacting with the world.Klout redefi ...
X @THE HUNTER ✴️
GEM HUNTER 💎· 2025-11-03 12:26
RT THE HUNTER ✴️ (@TrueGemHunter)Digital economies move in waves.Wave 1: Coins $BTC, $ETH, $SOL.Wave 2: NFTs, art, identity, culture.Wave 3: Hashtags, the rise of the hashtag economy, we are in this stage.@kloutgg is leading this new wave.It turns hashtags into digital assets on Solana, only 5,000 exist. Own a word, a trend, even an emotion and earn as it moves culture.Value isn’t mined anymore it’s created through resonance.Hashtags are alive, visible, and constantly interacting with the world.Klout redefi ...
X @THE HUNTER ✴️
GEM HUNTER 💎· 2025-11-03 12:08
Digital economies move in waves.Wave 1: Coins $BTC, $ETH, $SOL.Wave 2: NFTs, art, identity, culture.Wave 3: Hashtags, the rise of the hashtag economy, we are in this stage.@kloutgg is leading this new wave.It turns hashtags into digital assets on Solana, only 5,000 exist. Own a word, a trend, even an emotion and earn as it moves culture.Value isn’t mined anymore it’s created through resonance.Hashtags are alive, visible, and constantly interacting with the world.Klout redefines ownership:Own a word. Share i ...
X @Ethereum
Ethereum· 2025-10-30 21:19
RT Covalent (@Covalent_HQ)gSpeed!SpeedRun is now live and out of beta! Only on @base.This launch arrives at a turning point. Traditional economic paths are being eroded by rising barriers to opportunity. Digital economies are opening new ways to create and grow outside of old systems. With this in mind, SpeedRun is treating onchain app as living, composable content that anyone can ship, remix, and expand on.Build now at https://t.co/3HLTANvxgt ...
X @Avalanche🔺
Avalanche🔺· 2025-10-12 02:13
RT Emin Gün Sirer🔺⚔️ (@el33th4xor)Blockchains are becoming the new digital economies that are unique, independent, and interconnected. Avalanche was designed for that world.Blockchain adoption won’t look like one monolithic network — it’ll look like thousands or millions of sovereign L1s powering the real economy.And that, ensemble of chains working as one, is exactly what Avalanche enables. ...
Roblox vs. Take-Two: Which Gaming Stock Has More Room to Run?
ZACKS· 2025-09-26 18:21
Core Insights - Roblox Corporation (RBLX) and Take-Two Interactive Software, Inc. (TTWO) represent different strategies in the gaming industry, with Roblox focusing on user-generated content and Take-Two relying on established franchises [1][2] Summary of Roblox (RBLX) - Roblox has shown significant growth, with a 41% year-over-year increase in daily active users (DAUs) to 111.8 million and a 58% rise in engagement hours to 27.4 billion [2][3] - Financially, Roblox's bookings increased by 51% year-over-year to $1.4 billion, with notable growth in the APAC region at 75% [3] - The platform has a record 23.4 million monthly unique payers, up 42% year-over-year, indicating strong monetization potential [3] - Roblox is innovating with AI-driven tools and expanding into various game genres, creating a robust ecosystem for creators [4] - Despite its growth, Roblox reported a loss per share of 41 cents in Q2 2025, highlighting ongoing profitability challenges [5] Summary of Take-Two Interactive (TTWO) - Take-Two started fiscal 2026 strong, with first-quarter net bookings of $1.42 billion, leading to an increased full-year outlook of up to $6.15 billion [6][7] - Key franchises like NBA 2K and Grand Theft Auto continue to drive revenue, with NBA 2K25 selling over 11.5 million units and recurrent spending rising by 48% [8] - Take-Two's release pipeline includes ambitious titles such as Mafia: The Old Country and NBA 2K26, positioning the company for potential record net bookings in fiscal 2027 [9] - The company benefits from a diversified revenue stream through both console and mobile games, enhancing its growth potential [6][8] Market Performance - RBLX stock surged 198.9% over the past year, significantly outperforming the industry growth of 29.3%, while TTWO shares rose 60.2% in the same period [7][16] - RBLX is trading at a forward price-to-sales ratio of 12.42X, above its median of 7.65X, while TTWO's ratio is 5.91X, above its median of 4.71X [19] Comparative Analysis - While Roblox excels in user growth and a unique ecosystem, it faces profitability and volatility challenges [22] - Take-Two's balanced strategy with proven franchises and a strong release slate provides a more stable growth trajectory and visibility [22]