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港股手游股集体上涨,心动公司发盈喜大涨超24%,IGG涨近10%,创梦天地、中手游涨超6%,飞鱼科技涨4%
Ge Long Hui· 2025-08-05 04:22
Group 1 - The core point of the article highlights a significant rise in mobile gaming stocks in the Hong Kong market, driven by the earnings forecast from Xindong Company, which saw its stock price increase by over 24% [1][2]. - Xindong Company expects its revenue for the first half of 2025 to be no less than 3.05 billion yuan, representing a year-on-year growth of approximately 37%. The net profit is projected to be no less than 790 million yuan, an increase of about 215% year-on-year [2]. - Other mobile gaming stocks also experienced gains, with IGG rising nearly 10%, Chuangmeng Tiandi and Zhongyou Game both increasing over 6%, and several others showing positive growth [1][2]. Group 2 - According to the China Audio-Video and Digital Publishing Association, the actual sales revenue of the domestic gaming market in the first half of 2025 is expected to reach 168 billion yuan, marking a year-on-year increase of 14.08%, setting a new historical high [3]. - The number of domestic gaming users is projected to reach 679 million, also achieving a historical peak [3].
摩根士丹利:中国游戏_释放潜力_新游戏发布推动市场估值
摩根· 2025-07-15 01:58
Investment Ratings - The report maintains an "Overweight" (OW) rating on 37IE, an "Equal Weight" (EW) rating on G-bits, and an "Equal Weight" (EW) rating on Perfect World [1][3][4]. Core Insights - China's game industry has experienced high-teens percentage revenue growth year-to-date, surpassing the previous year's growth of 8%, indicating improved demand despite macroeconomic challenges [2]. - The report highlights successful new game releases and the stabilization of evergreen games as key factors driving the rebound in performance for 37IE, G-bits, and Perfect World [2][10]. Summary by Company 37IE - The price target is set at Rmb23.00, reflecting a 15x 2026 estimated P/E ratio, with an attractive 6% dividend yield [3][17]. - Anticipated revenue growth is supported by new titles such as "Soul Land," expected to generate Rmb300-500 million in its first month and Rmb1.5-2 billion overall in 2025 [16][17]. - The company has a robust pipeline with over 40 self-developed and licensed games, indicating sustained growth momentum [16][34]. Perfect World - The price target is raised to Rmb16.30, based on an 18x 2026 estimated P/E ratio, reflecting strong growth expectations driven by the anticipated title "Neverness to Everness" [4][29]. - The company is expected to see an 18% year-over-year revenue growth in 2025, with significant contributions from new titles [28][32]. - The release of "Zhuxian 2" on August 7 is also expected to be a key growth driver [4][31]. G-bits - The price target is increased to Rmb330, derived from a 15x 2026 estimated P/E ratio, reflecting a busy 2025 but a slower 2026 due to a weaker pipeline [5][22]. - Revenue growth is projected at 22% and 29% quarter-over-quarter and year-over-year in 2Q25, driven by new titles [20][22]. - The company is expected to experience alternating busy and slow product years, with 2025 being particularly strong [18][22].