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Robots, AI Take Over Mobile World Congress in Shanghai
Bloomberg Television· 2025-06-19 06:34
What do you have with you. If you have multiple friends, new friends right now. They don't know about my personality, so they're staying sticking with me.No, there's a real convergence, obviously, of technologies. This is a guy bought obviously we saw him or her or it a few minutes ago. It can do a lot of different things for sure.But again, as I said, China is really advancing this. And, you know, the GSMA, which is the host of this Mobile World Congress, says that in China, mobile data is going to contrib ...
AI that can match humans at any task will be here in five to 10 years, Google DeepMind CEO says
CNBC· 2025-03-17 14:05
Core Viewpoint - The emergence of artificial general intelligence (AGI) is anticipated within the next five to ten years, according to Demis Hassabis, CEO of Google DeepMind, who emphasizes that current AI systems are still limited in their capabilities [2][3]. Group 1: Predictions on AGI Timeline - Demis Hassabis predicts that AGI will start to emerge in the next five to ten years, highlighting the need for further research to enhance AI capabilities [2][3]. - Other industry leaders have varying predictions, with Baidu's CEO Robin Li suggesting AGI is "more than 10 years away," contrasting with more optimistic views from others like Dario Amodei of Anthropic, who sees advancements in "the next two or three years" [4][5]. - Cisco's Chief Product Officer Jeetu Patel believes AGI could be evident as soon as 2025, indicating a more immediate timeline compared to Hassabis [6][7]. Group 2: Challenges in Achieving AGI - Hassabis identifies the primary challenge in achieving AGI as the need for AI systems to understand real-world context, which is more complex than performing tasks in controlled environments like games [8][9]. - The development of "multi-agent" AI systems is gaining traction, which could facilitate better communication and cooperation among AI agents, a necessary step towards achieving AGI [10][12]. - DeepMind's work on AI agents in games like "Starcraft" illustrates the progress being made in developing agent-based systems that can compete and cooperate, which is essential for real-world applications [11].
Smith Micro Software(SMSI) - 2024 Q4 - Earnings Call Transcript
2025-03-11 23:03
Financial Data and Key Metrics Changes - For Q4 2024, revenue was $5 million, a decrease of approximately 42% from $8.6 million in Q4 2023, but an increase of about $300,000 or 7% compared to Q3 2024 [17] - Total revenue for 2024 was $20.6 million, down 50% from $40.9 million in 2023, primarily due to the conclusion of the Verizon Family Safety Contract and a decline in Safe and Found Family Safety revenue [18] - Gross profit for Q4 2024 was approximately $3.8 million, down from $6.4 million in Q4 2023, while gross margin improved to 76% from 75% [21] - GAAP net loss for Q4 2024 was $4.4 million or $0.25 loss per share, compared to a net loss of $6.7 million or $0.74 loss per share in Q4 2023 [25] Business Line Data and Key Metrics Changes - Family Safety revenues in Q4 2024 were $3.8 million, a decrease of approximately 49% compared to Q4 2023, primarily due to the end of the Verizon Family Safety Contract [18] - CommSuite revenues for Q4 2024 were $1.1 million, an increase of approximately $600,000 compared to Q4 2023, driven by subscriber growth [19] - ViewSpot revenue was nominal in Q4 2024, declining by approximately $500,000 compared to Q4 2023 due to the end of a contract [19] Market Data and Key Metrics Changes - The company is experiencing strong interest in its SafePath offerings, particularly SafePath Kids, which has shown significant appeal to parents seeking safer mobile experiences for their children [14][38] - The senior safety market is identified as a rapidly growing segment, with the population aged 65 and older growing at a rate up to four times faster than younger populations [33] Company Strategy and Development Direction - The company is shifting focus towards three family safety offerings: SafePath Kids, SafePath OS for kids' phones, and SafePath OS for seniors [31] - The strategy includes leveraging existing phone inventory from popular manufacturers to deliver SafePath OS products quickly to market [40] - The company aims to align its innovations with the core business objectives of mobile operators, focusing on adding new subscribers and selling more devices [41] Management's Comments on Operating Environment and Future Outlook - Management expressed optimism about returning to growth and profitability in the second half of 2025, driven by new customer offerings and market demand [73] - The company is confident in its ability to capitalize on the growing interest in its SafePath products, indicating a strong pipeline of opportunities [41][52] Other Important Information - The company reported cash and cash equivalents of $2.8 million as of December 31, 2024 [28] - There were payment delays from a major customer due to a change in their payment platform, but this issue has been resolved [29] Q&A Session Summary Question: How will success be framed for the TuYo service? - Management noted that Orange Spain's success with TuYo is attracting interest from other carriers, with a significant portion of sign-ups coming from competitors [60] Question: What is the timeline for bringing new carriers on board? - Management indicated that there is strong interest among carriers for a summer launch, with ongoing demos and trials [64] Question: What is the status of the senior safety phone product? - Management confirmed that the core SafePath OS product is ready, and there is strong interest from carriers for launching this offering [70] Question: What are the expectations for sequential growth in 2025? - Management anticipates a return to growth and profitability in the back half of the year, driven by new customer offerings [73]