Entertainment and Pop Culture Collectibles Distribution
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Alliance Entertainment to Participate in NobleCon21
Newsfile· 2025-11-25 14:15
Company Overview - Alliance Entertainment Holding Corporation (NASDAQ: AENT) is a leading distributor and omnichannel fulfillment partner in the entertainment and pop culture collectibles industry, offering over 340,000 unique SKUs across various categories including music, video, video games, licensed merchandise, and exclusive collectibles [1][4] - The company serves more than 35,000 retail and e-commerce storefronts, providing the largest selection of physical media in the market, including over 57,300 exclusive titles [4] Upcoming Event - Alliance Entertainment's management team will present at the Noble Capital Markets' 21st Annual Emerging Growth Equity Conference on December 2-3, 2025, in Boca Raton, Florida [1][3] - The conference is designed to enhance visibility and engagement for small and mid-cap companies through presentations and one-on-one investor meetings [2] Industry Context - NobleCon is an annual event that gathers public company executives, institutional investors, family offices, and industry leaders, focusing on emerging growth companies and investor access [2]
Alliance Entertainment Announces New 5-Year $120 Million Credit Facility with Bank of America
Globenewswire· 2025-10-02 12:30
Core Insights - Alliance Entertainment Holding Corporation has closed a new $120 million senior secured revolving credit facility with Bank of America, replacing its previous asset-based lending facility and reducing borrowing costs by up to 250 basis points [1][4]. Financial Details - The new credit facility has a term of five years and an interest rate of SOFR plus 150 basis points through March 2026, increasing to SOFR plus 162.5 basis points thereafter [7]. - At the closing on October 1, 2025, the loan balance was $68.5 million, with total undrawn availability at $51.5 million [7]. Strategic Implications - The new facility is expected to enhance financial flexibility, supporting operations, growth initiatives, and working capital needs [1][4]. - The agreement reflects Bank of America's confidence in Alliance's business model and progress in improving margins, allowing the company to advance long-term growth initiatives while maintaining capital discipline [4]. Company Overview - Alliance Entertainment is a leading distributor and fulfillment partner in the entertainment and pop culture collectibles industry, offering over 340,000 unique SKUs across various media formats and serving over 35,000 retail locations [5]. - The company has built category leadership by focusing on scale, exclusive content, and operational efficiency, positioning itself for disciplined, profitable growth [4].
Alliance Entertainment Appoints Paramount Veteran Robert Oram as EVP to Accelerate Home Entertainment Expansion
Globenewswire· 2025-05-29 12:30
Core Insights - Alliance Entertainment has appointed Robert Oram as Executive Vice President to enhance its filmed entertainment sales and distribution efforts, reflecting the company's commitment to operational excellence and leadership in collectibles distribution [1][2][3] Company Overview - Alliance Entertainment is a leading distributor and fulfillment partner in the entertainment and pop culture collectibles industry, offering over 325,000 unique in-stock SKUs, including more than 57,300 exclusive titles across various formats [4] - The company serves over 35,000 retail locations and provides e-commerce fulfillment for major retailers, leveraging its extensive catalog and operational expertise [4] Leadership and Strategy - Robert Oram brings 30 years of experience in the home entertainment industry, previously serving as Head of Domestic Sales and Trade Marketing at Paramount Pictures Home Entertainment, where he excelled in strategic retail partnerships [2][3] - Oram's appointment is expected to drive performance and sales growth in high-value collectible formats, aligning with the company's mission to lead at the intersection of entertainment and collectibles [3] Market Position and Growth Potential - The company is positioned to capitalize on the growing demand for premium film formats and aims to enhance its retail impact while delivering value to studio partners and retail customers [3] - Alliance is focusing on building infrastructure, talent, and partnerships to support growth in a multi-billion-dollar market for physical media [3]
Alliance Entertainment Reports Third Quarter Fiscal Year 2025 Results
Globenewswire· 2025-05-15 20:01
Core Insights - Alliance Entertainment Holding Corporation reported a net income of $1.9 million for the third quarter of FY 2025, marking a $5.3 million improvement year-over-year, indicating strong operational execution and margin gains [1][11] - The company reduced its revolver debt by 25% year-over-year, enhancing its balance sheet and liquidity position [1][11] - Direct to Consumer sales accounted for 35% of gross revenue, up from 33% in the same quarter of the previous year, reflecting a growing trend in consumer fulfillment [1][10] Financial Performance - Net revenues for the third quarter ended March 31, 2025, were $213.0 million, a 1% increase from $211.2 million in the same period of 2024 [15] - Gross profit for the third quarter was $29.1 million, up 3.7% from $28.0 million year-over-year, with a gross profit margin of 13.6%, compared to 13.2% in the prior year [15] - Adjusted EBITDA for the quarter was $4.9 million, reflecting a 66% increase from $2.9 million in the same period of 2024 [11][15] Operational Highlights - The company launched a distribution partnership with Paramount Pictures, becoming the exclusive licensee of Paramount's physical media in the U.S. and Canada, which strengthens its position in the home entertainment market [6][5] - Physical movie sales surged 39% year-over-year, increasing from $42 million to $58 million, driven by new exclusive content partnerships [6] - Vinyl record sales increased by 11% year-over-year, rising from $78 million to $86 million, supported by strong consumer demand [6] Inventory and Cost Management - Inventory levels improved to $93.2 million, down 13% from $108.0 million at March 31, 2024, indicating better inventory turnover and working capital efficiency [6] - Total operating expenses decreased by 11.4% year-over-year, with distribution and fulfillment costs declining by 10.2% due to automation initiatives [6] - Interest expense declined by 20.2% year-over-year, reflecting a lower revolving credit balance and improved financial efficiency [6]
Alliance Entertainment to Host Third Quarter Fiscal Year 2025 Results Conference Call on May 15 at 4:30 p.m. Eastern Time
GlobeNewswire News Room· 2025-05-08 20:51
Company Overview - Alliance Entertainment Holding Corporation (NASDAQ: AENT) is a leading distributor and fulfillment partner in the entertainment and pop culture collectibles industry, offering over 325,000 unique in-stock SKUs, including more than 57,300 exclusive titles across various formats [4] Upcoming Conference Call - The company will hold a conference call on May 15, 2025, at 4:30 p.m. Eastern Time to discuss its third-quarter results for the period ended March 31, 2025 [1][2] - The call will be hosted by CEO Jeff Walker and CFO Amanda Gnecco, followed by a question-and-answer session [2] - A presentation will accompany the call, available during the webcast or via the investor relations section of the company's website [2] Access Information - To access the conference call, participants can use the toll-free dial-in number 1-877-407-0784 or the international dial-in number 1-201-689-8560, with a conference ID of 13753860 [2] - A live broadcast of the call will be available, along with a replay accessible for three hours after the call concludes, lasting until July 15, 2025 [3] Industry Position - Alliance Entertainment serves over 35,000 retail locations and provides e-commerce fulfillment for leading retailers, leveraging its extensive catalog and operational expertise [4] - The company connects collectors and fans to a wide range of products, franchises, and experiences across different formats and generations [4]