庄园领主
Search documents
Hooded Horse CEO:Steam新作被埋没并非平台问题
Sou Hu Cai Jing· 2025-12-17 10:28
Core Insights - The PC gaming platform Steam is experiencing a significant increase in the number of new game releases, with 18,559 games launched in 2024 and over 19,000 in 2025, nearly doubling from 9,656 in 2020, indicating a strong growth trend [1] - Tim Bender, CEO of independent game publisher Hooded Horse, argues that the issue of new games being overlooked is not inherent to Steam, but rather due to some games being poorly budgeted and assessed for market viability from the outset [1][3] - Bender emphasizes that the visibility of games should be determined by player preferences, and that sustainable success relies on aligning developers' budgets with the actual market size they can reach [3] Group 1 - Steam's discovery system is highly effective, automatically tailoring content to user interests and organizing games by type, which facilitates easier exploration for players [1] - Bender believes that the platform's layout is designed to help players easily find new games that suit their tastes, contrasting it with other platforms like Netflix and Amazon [1] - The increase in game releases is attributed to the lowering of development costs and technical barriers, allowing more developers to enter the market [1] Group 2 - Bender suggests that publishers should not monopolize all revenue before cost recovery, as this places developers at risk; instead, they should maintain a diversified portfolio to balance successful and underperforming titles [3] - He advocates for understanding reasonable budgets for different game types and preparing for potential failures while still supporting new game development [3] - The focus should be on ensuring that a game's budget can be recouped through moderate sales, allowing teams to continue creating new projects [3]