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AI 和沉迷游戏,哪个更费水? | Knock Knock 世界
声动活泼· 2025-06-14 09:00
Group 1 - BOA's closure system, which combines a knob and a fine wire, was initially inspired by designs in medical devices [2] - The founder of BOA, Garv, created a prototype ski boot with BOA's design, leading to the idea of starting a new business [3] - BOA has become a sought-after brand in the footwear industry, with notable collaborations, including with Vans, a leading skate shoe brand [2][3] Group 2 - AI development requires significant water resources for cooling data centers, with the training of models like GPT-3 consuming approximately 700,000 liters of clean water [4] - The increasing number of servers needed for powerful AI models generates heat that is thousands of times greater than a home computer, necessitating water for cooling [4] - The establishment of new AI data centers in water-scarce regions raises concerns about exacerbating global water shortages [4] Group 3 - The World Health Organization recognized gaming addiction as a disorder in 2018, with prevalence rates between 1% and 9% among various demographics [5] - Games are designed with features that can lead to addiction, as companies implement mechanisms to keep users engaged and discourage quitting [5] - There are four common characteristics across all games that contribute to their appeal, which can lead to addictive behaviors [5]
AI 和沉迷游戏,哪个更费水? | Knock Knock 世界
声动活泼· 2025-06-14 08:29
本期内容转载自公众号「十分之一信箱」 鞋子上随处可见的 BOA 旋钮 到底是个什么「黑科技」? 01 童鞋和滑雪靴,听起来完全不搭边啊,但 是,滑雪靴,正是 BOA 最开始使用的地 方。 02 BOA 的名字居然就是「蟒蛇」? 03 Vans 在滑板鞋领域,已经是全球最知 名的品牌之一了,一个名气这么大的品 牌,怎么会选择和一家「一人公司」合作 呢? 04 BOA 闭合系统现在用的「旋钮 + 细线」 的组合,其实在医疗器械里早就有类似 的设计。 Hi 亲爱的朋友! 播客「Knock Knock 世界」昨天已经更新到第 31 期了。继续来看看过去两周都我们为你敲开了哪几扇门? 原来 AI 也会「口渴」! 为什么 AI 的发展这么费水? 「没有牛命」的人工智能也就是 AI,在被 卖掉公司有些「闲」的创始人 Garv,给自 05 己先做了一双有 BOA 雏形的滑雪鞋, 于是觉得也许这是下一个创业机会。 06 创业有些受挫的 Gary,到处闲逛找人聊 天,从一个自行车配件厂商那里找到了 BOA 商业模式的灵感。 到处被说「不靠谱」的 Gary 是怎么在中 07 国找到突破口的?又是如何从突破发展 到今天成为人人争着要 ...