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Electronic Arts Q1 Earnings Highlights: Revenue Beat, CEO Says 'Most Exciting Launch Slate' Coming
Benzingaยท 2025-07-29 20:43
Core Insights - Electronic Arts reported first-quarter net bookings of $1.298 billion, exceeding the consensus estimate of $1.25 billion, driven by strong performance across its game portfolio [2][3] - The company achieved net revenue of $1.671 billion and earnings per share of 79 cents for the quarter [3] - CEO Andrew Wilson expressed confidence in the company's performance, highlighting an exciting launch slate for FY26 [4] Financial Performance - First-quarter net bookings: $1.298 billion, surpassing expectations [2] - First-quarter net revenue: $1.671 billion [3] - Earnings per share for the quarter: 79 cents [3] Future Guidance - Full-year 2026 guidance for net bookings is projected between $7.60 billion and $8.00 billion, with net revenue expected between $7.10 billion and $7.50 billion [5] - Diluted earnings per share for the full year are anticipated to be in the range of $3.09 to $3.79 [5] - For the second quarter, net bookings are expected to be between $1.80 billion and $1.90 billion, with net revenue projected between $1.75 billion and $1.85 billion [6] Upcoming Titles and Strategy - The company is focusing on upcoming titles such as Madden NFL 26, Battlefield, and Skate, which are expected to drive future growth [6][7] - CFO Stuart Canfield emphasized the strong fundamentals and robust pipeline, reinforcing confidence in the full-year guidance and long-term margin framework [7]
Electronic Arts(EA) - 2025 Q4 - Earnings Call Transcript
2025-05-06 22:02
Financial Data and Key Metrics Changes - For FY 2025, the company reported net bookings of $7.36 billion, a decrease of 1% year-over-year [24] - Full game net bookings were $2.02 billion, up 1%, driven by strong performance in EA Sports College Football '25 and new releases [25] - Live services net bookings were $5.34 billion, down 2%, impacted by a decline in Apex Legends and softness in FC Ultimate Team [25] - The company achieved a gross margin of 79.3%, an improvement of nearly 200 basis points, due to lower licensing fees [26] - Operating expenses increased by 2% to $4.4 billion, while earnings per share rose to $4.25 [26] Business Line Data and Key Metrics Changes - EA SPORTS FC saw a significant rebound in engagement and monetization following a major gameplay update in January, leading to double-digit growth in player engagement [5][8] - The American football ecosystem generated over $1 billion in net bookings, up over 70% year-over-year, with a 68% increase in hours played [9][10] - The Sims franchise delivered over 30% net bookings growth in Q4, driven by the 25th anniversary celebrations and new content releases [12][29] - The successful launch of the new IP, Split Fiction, resulted in nearly 4 million units sold, exceeding expectations [13] Market Data and Key Metrics Changes - FC Mobile engagement and acquisition were up over 20% year-over-year, with significant growth in key mobile markets [9] - The company noted that its largest mobile markets differ from its largest HD markets, indicating a successful expansion strategy [9] - The American football ecosystem's engagement trends remained strong, with Q4 average weekly active users higher than the fiscal year average [28] Company Strategy and Development Direction - The company aims to broaden its reach into additional markets and enhance app experiences through strategic partnerships [11] - Future growth is expected to be driven by live services, new game launches, and building global fandom [15][18] - The company plans to transform The Sims into a unified ecosystem across games, marketplaces, and social spaces [18] - The acquisition of TRACECAP is expected to enhance gameplay authenticity and immersion [19] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the company's ability to navigate near-term economic uncertainty, emphasizing the resilience of its franchises [39][78] - The company anticipates continued growth in its American football and global football franchises, leveraging the increasing popularity of these sports [20][70] - Management highlighted the importance of community engagement and feedback in shaping future game developments [61] Other Important Information - The company returned over $2.7 billion to stockholders through stock repurchases and dividends in FY 2025 [26] - The upcoming fiscal year is expected to see net bookings of $7.6 billion to $8 billion, reflecting a growth of 3% to 9% year-over-year [30][31] Q&A Session Summary Question: What were the main issues during the temporary slowdown in FC and how were they fixed? - Management noted that temporary slowdowns are not unusual for large franchises and attributed the slowdown to a lack of migration from the previous title and feedback from competitive players regarding gameplay tuning [44][49][54] Question: How does the company view the long-term growth profile and live services? - Management reiterated confidence in the long-term growth framework, emphasizing the importance of live services and new titles in driving growth [55][56] Question: What are the key learnings from the Battlefield beta testing? - Management highlighted the importance of community feedback in shaping the game and ensuring alignment with player expectations, which has been a significant focus for the development team [60][62] Question: How does the company view the competitive landscape for American football? - Management expressed optimism about the growth of American football, citing the increasing engagement and fandom in the sport, and plans to deepen connections between college and NFL products [70][72] Question: How does the company plan to navigate potential macroeconomic challenges? - Management believes that the entertainment industry, particularly its franchises, has shown resilience during economic downturns and expects to continue delivering value to players [78][80]
Electronic Arts(EA) - 2025 Q4 - Earnings Call Transcript
2025-05-06 21:00
Financial Data and Key Metrics Changes - For FY 2025, the company reported net bookings of $7.36 billion, a decrease of 1% year-over-year [23] - Net revenue was $7.46 billion, also down 1% [25] - The company generated free cash flow of $1.86 billion, returning 145% of this amount, or $2.7 billion, to shareholders through stock repurchases and dividends [26][34] Business Line Data and Key Metrics Changes - EA SPORTS FC saw a significant rebound in engagement and monetization, with player engagement up double digits following a major gameplay update [6][22] - The American football ecosystem surpassed $1 billion in net bookings, up over 70% year-over-year, driven by strong postseason engagement [9][24] - The Sims franchise delivered over 30% net bookings growth in Q4, marking its best fourth-quarter performance ever [12][29] Market Data and Key Metrics Changes - FC Mobile continues to exceed expectations with over 20% growth in new player acquisition and daily active users year-over-year [7][8] - The company noted that its four largest mobile markets differ from its largest HD markets, indicating successful global reach [8] Company Strategy and Development Direction - The company plans to broaden its reach into additional markets with new strategic partners and enhance app experiences [11] - Upcoming launches include iconic franchises like Skate and Battlefield, with a focus on community engagement and innovative gameplay [14][15] - The company aims to transform The Sims into a unified ecosystem across games, marketplaces, and social spaces [17] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the company's ability to navigate potential economic uncertainties, emphasizing the resilience of the gaming industry [39][78] - The company anticipates continued growth driven by its core franchises and the upcoming World Cup in 2026, which presents a significant opportunity [19][34] Other Important Information - The company is investing in AI to enhance game development and player experiences, viewing it as a powerful accelerator of creativity [20] - The company has a strong return of capital program, aiming to return at least 80% of free cash flow to shareholders through stock repurchases and dividends [34] Q&A Session Summary Question: What were the main issues during the temporary slowdown in EA SPORTS FC and how were they addressed? - Management noted that temporary slowdowns are not unusual for large franchises and attributed the slowdown to a lack of migration from the previous title and feedback from competitive players regarding gameplay tuning [44][54] Question: How does the company view continued growth in live services and new titles? - Management reiterated confidence in the growth framework shared during Investor Day, emphasizing the potential for margin expansion and cash flow growth [55] Question: What key learnings have emerged from the Battlefield beta testing? - The company highlighted the importance of community feedback in shaping the game, noting that this approach has led to overwhelming positive responses and deeper engagement [60][62] Question: How does the company plan to navigate potential macroeconomic challenges? - Management expressed optimism about the resilience of the gaming industry, emphasizing the fundamental human need for entertainment and the value provided by gaming experiences [78] Question: How does the company view pricing power for its IP? - Management indicated that the business model has evolved, allowing for a range of pricing strategies, and emphasized the importance of delivering quality and value to players [80]
Electronic Arts(EA) - 2025 Q4 - Earnings Call Transcript
2025-05-06 21:00
Financial Data and Key Metrics Changes - For FY 2025, the company reported net bookings of $7.36 billion, a decrease of 1% year-over-year [25] - Full game net bookings were $2.02 billion, up 1%, driven by strong performance in EA Sports College Football '25 and new releases [26] - Live services net bookings were $5.34 billion, down 2%, impacted by a decline in Apex Legends and softness in FC Ultimate Team [26] - The company achieved a gross margin of 79.3%, an improvement of nearly 200 basis points, due to lower licensing fees [26] - Operating expenses increased by 2% to $4.4 billion, with earnings per share at $4.25 [27] Business Line Data and Key Metrics Changes - EA SPORTS FC saw a significant rebound in engagement and monetization following a major gameplay update in January, leading to double-digit growth in player engagement [6][9] - The American football ecosystem, including Madden NFL and college football, generated over $1 billion in net bookings, up over 70% year-over-year [10][25] - The Sims franchise delivered over 30% net bookings growth in Q4, driven by the 20th birthday celebrations and new content releases [30] - The successful launch of the new IP, Split Fiction, resulted in nearly 4 million units sold, exceeding expectations [14] Market Data and Key Metrics Changes - FC Mobile engagement and acquisition were up over 20% year-over-year, with significant growth in key mobile markets [10] - The company noted that its four largest mobile markets differ from its largest HD markets, indicating a successful expansion strategy [10] - The American football ecosystem's engagement remained strong post-season, with increased monetization opportunities during the offseason [11] Company Strategy and Development Direction - The company plans to broaden its reach into additional markets with new strategic partners and enhance app experiences [12] - Upcoming launches include iconic franchises like Skate and Battlefield, with a focus on community engagement and player feedback [16][17] - The company aims to transform The Sims into a unified ecosystem across games, marketplaces, and social spaces [19] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the company's ability to navigate potential economic uncertainties, emphasizing the resilience of the gaming industry [41][80] - The company anticipates continued growth driven by live services, new game launches, and the upcoming 2026 World Cup [19][36] - Management highlighted the importance of community engagement and feedback in shaping future game developments [64] Other Important Information - The company returned over $2.7 billion to stockholders through stock repurchases and dividends, representing 145% of free cash flow [27] - The company expects net bookings for FY 2026 to be between $7.6 billion and $8 billion, reflecting a growth of 3% to 9% year-over-year [32] Q&A Session Questions and Answers Question: What were the main issues during the temporary slowdown in FC and how were they fixed? - Management noted that the slowdown was not unusual for large franchises and was attributed to a lack of migration from the previous title and feedback from the core competitive cohort regarding gameplay tuning [46][51][56] Question: How does the company view the growth investments behind Battlefield? - Management indicated that the primary growth investment for Battlefield is in go-to-market costs, with continued investment post-launch expected [66] Question: How does the company expect American football to perform in the coming year? - Management expressed optimism about the growth of American football, citing the increasing popularity of the sport and the potential for deeper connections between college and NFL products [70][72] Question: What areas of the business are most sensitive to macroeconomic changes? - Management highlighted the resilience of the gaming industry during economic downturns, emphasizing the fundamental need for entertainment and the value provided by gaming [79][80] Question: How does the company view pricing power for its IP? - Management stated that the business model has evolved, allowing for a range of pricing strategies, and emphasized the importance of delivering quality and value to players [81][84]