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Warner Bros. Targeting 12-14 Theatrical Releases Annually Across Key Labels
Deadline· 2025-08-07 12:52
Core Insights - Warner Bros. Discovery (WBD) aims to release 12-14 films annually across its key labels, including Warner Bros. Pictures, DC Studios, New Line Cinema, and Warner Bros. Animation, following a successful second quarter at the box office [1][4] Group 1: Financial Performance - WBD's Motion Picture Group has generated over $3 billion in global box office revenue year-to-date, with more than $2 billion coming from four films released in the second quarter [3] - The company anticipates $2.4 billion in total Studios profit for 2025, aiming for a $3 billion target [4] Group 2: Strategic Initiatives - The recent success is attributed to a deliberate rebuilding and transformation strategy executed over the last three years since Discovery acquired Warner Media, focusing on a more analytical green lighting process and systematic marketing strategies [5][6] - The film studio has reorganized its marketing and distribution teams into a globally integrated model to enhance coordination across territories, which has led to some layoffs [6] Group 3: Upcoming Releases and Management - Upcoming releases include 1-2 Warner Bros. Pictures tentpoles, 1-2 DC Studios films, 3-4 New Line Cinema releases, and 1-2 WB Animation titles, along with a select number of moderately budgeted original films [2] - The DC Studios film "Superman" opened to $220 million globally, marking the strongest opening for DC Studios since 2022, with James Gunn managing a more cohesive and strategic approach to the DC universe [7]
Sony Pictures Sees Profit Jump In June Quarter On TV Series Deliveries; Theatrical Takes A Hit
Deadline· 2025-08-07 03:58
Group 1 - Sony Pictures experienced a 76% increase in operating profit for the June quarter, reaching $129 million, with revenue growing 4% to $2.3 billion [1] - The growth in revenue was primarily driven by an increase in series deliveries in Television Productions, which saw revenue rise to $841 million from $607 million the previous year [1] - The softer theatrical release slate year-on-year contributed to the decline in theatrical revenue, which fell to $132 million from $322 million [2] Group 2 - The decline in theatrical revenue was attributed to competition from films such as Bad Boys: Ride or Die in the previous year, impacting the performance of titles like 28 Years Later and Karate Kids: Legends [2]
Paramount Co-CEO Brian Robbins' Exit Memo Praises Staff During “Major Industry Evolution”, Talks Why Theatrical Matters & “Bittersweet” Transition
Deadline· 2025-08-06 21:15
Core Insights - Brian Robbins has officially departed from his roles as co-CEO of Paramount Global and President and CEO of Paramount Pictures and Nickelodeon, marking the end of a significant tenure that began in 2017 [1][9] Company Performance - During Robbins' leadership, Paramount Pictures achieved 17 No. 1 box office releases, including six in 2022, contributing to one of the studio's most successful years, highlighted by "Top Gun: Maverick," which grossed nearly $1.5 billion globally [1][12] - The studio expanded its franchises, including "Sonic the Hedgehog," "A Quiet Place," "Mission: Impossible," and "Teenage Mutant Ninja Turtles," with the latter two generating over $2.5 billion in consumer products revenue in 2023 [1][12] Production and Development - Robbins' administration secured production deals with notable filmmakers and talent, including John Krasinski, Ryan Reynolds, and Damien Chazelle, enhancing the studio's creative output [2] - Upcoming projects include a variety of films such as "A Quiet Place Part III," "Teenage Mutant Ninja Turtles: Mutant Mayhem" sequel, and a biopic of Evel Knievel starring Leonardo DiCaprio [4][5] Nickelodeon Achievements - At Nickelodeon, Robbins oversaw the successful anniversaries of "SpongeBob SquarePants" and "Dora the Explorer," while expanding the franchise with new shows and films [7][13] - The network innovated its relationship with sports, introducing AR-driven NFL broadcasts and achieving significant engagement with younger audiences during major sporting events [8][13] Future Outlook - The company is positioned for continued success with a strong pipeline of projects and leadership transition, as Robbins expressed confidence in the incoming team from Skydance [14]
TKO Group Posts Record Numbers At WWE And UFC In Better-Than-Expected Q2 Report
Deadline· 2025-08-06 20:18
Group 1 - TKO Group Holdings reported a 10% increase in total revenue for Q2, reaching $1.3 billion, surpassing analysts' expectations of $1.27 billion [1] - Diluted earnings per share rose to $1.17, up from 72 cents in the same quarter last year, exceeding the analyst target of $1.09 [1] - WWE revenue increased by $99.4 million to $556.2 million, while UFC revenue grew by $21.5 million to $415.9 million [2] Group 2 - The WWE's Wrestlemania event in April set multiple records for global viewership, contributing significantly to revenue growth [2] - TKO announced a new rights deal with ESPN for 10 annual "premium live events," generating $1.6 billion, a substantial increase from the $900 million deal with NBCUniversal in 2020 [4] - TKO is increasing its 2025 revenue guidance to a range of $4.63 billion to $4.69 billion, with adjusted EBITDA projected between $1.54 billion and $1.56 billion [5]
WWE'S $1.6 Billion Deal With ESPN Wows Some Wall Streeters, But Shares In Ari Emanuel-Run Parent TKO Dip
Deadline· 2025-08-06 17:12
The WWE had long been expected to reap rewards for its lineup of 10 annual “premium live events” like Wrestlemania, but its $1.6 billion rights deal with ESPN unveiled Wednesday is drawing some extra attention on Wall Street. The agreement, whose financial terms were confirmed to Deadline by a source familiar with the details, succeeds a landmark pact with NBCUniversal’s Peacock. Despite raves in some corners, the deal has not managed to boost the stock of WWE parent TKO Group Holdings. Its shares declined ...
Bob Iger Equally Open To Original Or Rebooted IP, Disney's “Priority Is To Put Out Great Movies”
Deadline· 2025-08-06 16:05
Group 1 - The CEO of Disney, Bob Iger, emphasized the long-term value of new intellectual property (IP) while acknowledging the continued popularity of existing franchises, suggesting opportunities for sequels and modern adaptations [1][3] - Disney is actively developing original properties under the 20th Century Studios and Searchlight Pictures banners, with Marvel also exploring its character library for new content [2] - The company has seen a successful turnaround since Iger's return in 2022, with renewed theatrical momentum contributing to the long-term value of popular brands and franchises [3] Group 2 - The live-action reboot of Lilo & Stitch has surpassed $1 billion at the global box office, making it the first Hollywood film to achieve this milestone in 2023, alongside other successful titles like Moana 2 and Deadpool & Wolverine [3] - Lilo & Stitch is projected to become Disney's second-largest licensed merchandise franchise this year, with over 70% revenue growth compared to the previous year [4] - Upcoming releases from Disney include Marvel's The Fantastic Four, Zootopia 2, Avatar: Fire and Ash, and several other major titles scheduled for 2026 [5]
Disney Is Talking With Other Sports Players About Bundles As ESPN Nears Streaming Launch, Bob Iger Says
Deadline· 2025-08-06 13:37
Core Insights - Disney is exploring potential bundling opportunities with other sports programmers as it prepares for the launch of ESPN's streaming service [2][4] - ESPN's new streaming app will launch on August 21 at a price of $30 per month, offering access to all ESPN linear networks and exclusive digital content [2] - Fox Corp. is also set to launch its streaming service, Fox One, on the same day, which will include news, sports, and entertainment [3] Group 1 - Disney's bundling strategy has been successful in the past, particularly with its Hulu/Disney+/ESPN+ package and a partnership with Warner Bros. Discovery for an HBO Max-Disney bundle [4] - The sports sector is particularly suitable for bundling due to the decline of traditional pay-TV and the rise of niche services [4] - Disney aims to enhance consumer experience by making it easier to access sports content across platforms [5] Group 2 - Disney's recent announcements include a significant deal with the NFL to exchange equity for control of NFL Media assets [5] - The company reported solid quarterly financial results, indicating a stable performance amidst the evolving media landscape [5]
Hulu To Become International Tile On Disney+, Replacing Star
Deadline· 2025-08-06 11:51
Core Insights - Hulu will replace the Star tile on Disney+ internationally, marking its first major international expansion following Disney's acquisition of Comcast's stake in Hulu [1][4] - Disney's streaming business showed strong performance in its latest earnings quarter, with Hulu set to become a "global general entertainment brand" [1] - A unified Disney+ and Hulu streaming app experience is expected to be available to consumers next year, enhancing technology and personalization features [2] Group 1 - Hulu has been targeted as an international brand since at least 2009, but remained U.S.-only until now [2] - The Star brand was previously used as the general entertainment tile across Latin America and Asia [3] - Disney completed the buyout of Comcast's stake in Hulu, which was part of a larger acquisition of 21st Century Fox for $71.3 billion [4] Group 2 - Hulu programming has been integrated into Disney+ in the U.S., with speculation about Hulu's future as a standalone app [5] - Disney executives described the integration of Hulu into Disney+ as a "major step forward" for creating a comprehensive entertainment package [5]
Disney Sees Theme Park & Streaming Profit, Studio Red Ink In FYQ2 Amid Flurry Of ESPN News
Deadline· 2025-08-06 10:42
Total revenue rose 2% for Disney's fiscal third quarter to $23.7 billion, in line to a hair lower than forecasts. Adjusted earnings per share was a big beat at $1.61, up from $1.39. Operating income across the media giant's three reporting segments – Entertainment, Experiences and Sports — grew 8% to $4.6 billion. The latter division led by ESPN is taking center court with two major announcements over the past 12 hours: the timing and price of ESPN's new streaming service; and ESPN acquiring the NFL Network ...
Snap Shares Sink As Ad Platform Snafu Slows Q2 Revenue Growth; Daily Users At 469 Million
Deadline· 2025-08-05 21:55
Group 1 - Snap shares fell 17% after market close due to slower revenue growth in Q2, partly caused by a pricing mistake for advertisers [1] - Q2 revenue grew 39% year-over-year to $1.34 billion, with advertising revenue of $1.174 billion rising 4% [3] - Daily active users increased by 9% year-over-year to 469 million [2] Group 2 - The timing of Ramadan affected advertising revenue comparisons, as the holiday occurred earlier in Q1 this year [3] - The company expects Q3 revenue to be between $1.475 billion and $1.505 billion, with daily active users projected at 476 million [4] - Snap delivered adjusted EBITDA of $41 million and $24 million in free cash flow [4] Group 3 - Time spent on Spotlight grew 23% year-over-year in Q2, now accounting for over 40% of total content viewing time [5] - Snapchat+ subscribers approached 16 million in Q2 [5] - Snap plans to launch standalone lightweight AR glasses in 2026, aiming to enhance its position in augmented reality [5] Group 4 - Sponsored Snaps initiative has shown effectiveness, delivering up to a 22% increase in conversions when included in campaigns [6] - Snapchat introduced Sponsored Snaps from creators, allowing advertisers to send messages directly from creators to users [6]