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DoubleDown Interactive(DDI) - 2025 Q1 - Earnings Call Transcript
2025-05-13 22:00
Financial Data and Key Metrics Changes - The company reported consolidated revenue of $83.5 million for Q1 2025, a decline from $88.1 million in Q1 2024, reflecting a 12% decrease in social casino revenues and a 59% increase in iGaming revenues [6][12][14] - Adjusted EBITDA for Q1 2025 was $30.8 million, down from $32.7 million in the prior year, with an adjusted EBITDA margin of 36.9% compared to 37.1% in Q1 2024 [16] - Cash flow from operations increased to $41.1 million, up from $35.7 million in Q1 2024, indicating strong cash flow conversion [7][17] Business Line Data and Key Metrics Changes - Social casino free-to-play games generated $70.3 million in revenue, while iGaming business Super Nation generated $13.2 million, marking the highest quarterly performance since its acquisition [6][9][12] - Key monetization metrics for the social casino business improved, with ARPDAU increasing to $1.29 and payer conversion rate rising to 6.9% [8][13] Market Data and Key Metrics Changes - Super Nation's revenue growth was driven by increased investments in new player acquisition, particularly in the UK and Sweden [9][24] - The company noted that the competitive landscape for user acquisition costs has intensified due to increased spending by competitors in the sweepstakes gaming sector [41] Company Strategy and Development Direction - The company aims to maintain capital efficiency while focusing on product improvements and live operations enhancements in Double Down Casino [18] - There is an ongoing strategy to explore potential acquisitions to diversify revenue and cash flow sources [10][30] - The company has decided not to launch a new match-three style game after extensive testing, emphasizing a cautious approach to new game development [10][48] Management's Comments on Operating Environment and Future Outlook - Management acknowledged that the first half of 2025 presents tough comparisons due to strong performance in the prior year, but expects easier comparisons in the second half [39] - The company remains optimistic about the potential for iGaming businesses to become highly profitable at scale, with plans to continue investing in player acquisition [18][36] Other Important Information - The company transitioned to reporting financial results in accordance with IFRS, which has minor implications for financial statements compared to GAAP [4][11] - As of March 31, 2025, the company had $455.7 million in cash and short-term investments, with a net cash position of approximately $422 million [17] Q&A Session Summary Question: Trends in Super Nation's markets and major sporting events - Management noted strong returns on investment in player acquisition and highlighted the rapid payback from marketing efforts in Sweden and the UK, but indicated that there are no major event-based revenue drivers [24][27] Question: Update on M&A opportunities - The company continues to see a flow of opportunities in both iGaming and mobile gaming, with no significant changes in interest or opportunities despite macroeconomic uncertainties [30] Question: Expectations for Super Nation's growth and sales/marketing spending - Management expressed confidence in maintaining or increasing current levels of investment in player acquisition, expecting continued revenue growth from Super Nation [36] Question: Social casino business decline expectations - Management acknowledged the challenges in growing the social casino business year-over-year but indicated that comparisons will improve in the second half of the year [39] Question: User acquisition costs and competition - Management noted that user acquisition costs have risen due to competition from sweepstakes games, but it is difficult to quantify player losses to these competitors [41]
DoubleDown Interactive Reports First Quarter 2025 Financial Results
Globenewswire· 2025-05-13 20:05
Core Viewpoint - DoubleDown Interactive Co., Ltd. reported its unaudited financial results for Q1 2025, showing a revenue decline compared to the previous year, but strong cash flow generation and growth in its iGaming subsidiary, SuprNation [1][3][4]. Financial Performance Summary - Revenue for Q1 2025 was $83.5 million, down from $88.1 million in Q1 2024, with social casino/free-to-play games revenue at $70.3 million, a 12% decline year-over-year [6][7]. - SuprNation's revenue increased by 59% year-over-year to $13.2 million, driven by new player acquisition efforts in Sweden and the U.K. [4][6]. - Operating expenses decreased to $53.9 million in Q1 2025 from $57.0 million in Q1 2024, mainly due to lower costs associated with revenue and R&D [6][7]. - Profit for the interim period was $23.8 million, or $9.62 per fully diluted common share, compared to $30.3 million, or $12.24 per share, in the prior year [6][7]. - Adjusted EBITDA for Q1 2025 was $30.8 million, down from $32.7 million in Q1 2024, with an adjusted EBITDA margin of 36.9% [6][7]. Cash Flow and Financial Position - The company generated $41.1 million in cash flow from operations, an increase from $35.7 million in Q1 2024 [6][7]. - As of the end of Q1 2025, DoubleDown had a net cash position of approximately $421 million, equating to about $8.51 per American Depositary Share (ADS) [5][6]. - The average revenue per daily active user (ARPDAU) for social casino/free-to-play games increased to $1.29 from $1.26 year-over-year [6][7]. Non-Financial Performance Metrics - Average monthly revenue per payer decreased to $276 in Q1 2025 from $281 in Q1 2024 [6][7]. - The payer conversion rate improved to 6.9% from 6.4% year-over-year [7]. - Average monthly active users (MAUs) decreased to 1,238,000 from 1,478,000 in the previous year, while daily active users (DAUs) fell to 608,000 from 699,000 [7].
DoubleDown Interactive to Report 2025 First Quarter Results on May 13 and Host Conference Call and Webcast
Globenewswire· 2025-04-29 20:15
Core Viewpoint - DoubleDown Interactive Co., Ltd. is set to release its first quarter financial results for 2025 on May 13, 2025, and will host a conference call to discuss these results and provide a business update [1]. Financial Results Announcement - The financial results will be released after market close on May 13, 2025 [1]. - A conference call and webcast will take place at 5:00 p.m. ET (2:00 p.m. PT) on the same day, open to the general public [1]. Accessing the Conference Call - Interested participants can register for the call through a provided link, after which they will receive dial-in details and a unique access code [2]. - It is recommended to register at least 15 minutes before the call starts to ensure connection [2]. Webcast Availability - A simultaneous webcast of the conference call will be available on the company's website, with a replay accessible shortly after the event [3]. Company Overview - DoubleDown Interactive is a prominent developer and publisher of digital games, focusing on mobile and web-based platforms [4]. - The company is known for its flagship social casino game, DoubleDown Casino, which has entertained millions of players globally [4]. - The SuprNation subsidiary operates three real-money iGaming sites in Western Europe [4].
DoubleDown Interactive(DDI) - 2024 Q4 - Annual Report
2025-04-21 20:05
Revenue and Market Performance - DoubleDown Casino generated 88.6% of total revenue in 2024, down from 96.3% in 2023, indicating a need for diversification [34] - The average revenue per daily active user (ARPDAU) was $1.30 during 2024, indicating higher monetization compared to peers in the social casino segment [169] - The acquisition of SuprNation in October 2023 contributed $33.0 million in revenue for the year ended December 31, 2024, representing almost 10% of the company's total revenue [172] - The global social casino market was estimated at approximately $7.2 billion in 2024, with the company's DoubleDown Casino ranked fifth among top game titles by gross revenue [168] - Consumer spending on gaming is estimated to reach approximately $178 billion in 2024, with around 55% generated by mobile device activity [178] User Engagement and Player Metrics - The average monthly paying users (MPUs) for social casino games decreased from 2023 to 2024, while the payer conversion rate increased from 6.0% to 6.7% [33] - The company reported an average of 1.4 million monthly players in 2024, with a total of over 119 million installations of its games to date [167] - The company employs a data-driven approach to optimize user acquisition and engagement, enhancing gameplay and monetization through real-time analytics [182] - The company aims to grow revenue from SuprNation by expanding player engagement through localized marketing strategies and optimizing user experience [173] Regulatory and Legal Risks - The company faces risks from social opposition to interactive gaming, which could lead to regulatory changes affecting operations [40] - Legal proceedings and data privacy regulations could increase operational costs and impact financial performance [32] - The company is currently defending against three lawsuits in Alabama, Kentucky, and Tennessee, alleging that its social casino games constitute unlawful gambling [58] - The Washington State Gambling Commission issued a memo in January 2025 asserting that games involving "wagers" of virtual currency may be illegal under state law, impacting the company's licenses with IGT [61] - The company is subject to inquiries from regulatory agencies regarding compliance with state and federal laws, including a Civil Investigative Demand from the Washington State Attorney General's Office [60] Intellectual Property and Licensing - The company has licensing agreements with IGT and DUG, with approximately 50 game titles actively offered as of December 31, 2024 [45] - The company relies on the protection of its proprietary information and intellectual property, which includes patents, trademarks, and copyrights [47] - The company's future success depends on its ability to retain or expand intellectual property licenses, which may not be available on commercially reasonable terms [46] - The company licenses approximately 320 slot gaming intellectual property rights from IGT, which are actively offered through its game titles [221] Competition and Market Position - The company operates in a highly competitive industry with low barriers to entry, facing competition from established online gaming companies and new entrants [90] - The company faces significant competition from major players like Playtika, Flutter, and Electronic Arts in the social casino and iGaming markets [217] - The company plans to expand into adjacent gaming segments and regulated markets to capture a larger share of the fast-growing mobile games market [190] Operational Challenges and Costs - The company must invest significantly in research and development to refresh existing games and launch new titles to maintain player engagement [34] - Compliance with iGaming regulations is costly and time-consuming, with potential for substantial fines and operational impacts if regulations are not met [71] - The costs associated with compliance and potential legal liabilities could adversely affect the company's operations and financial condition [78] - The company may incur additional expenses related to legal and professional services due to ongoing investigations and legal matters [62] Technology and Development - The company operates on a shared code base, improving speed to market and minimizing development costs [209] - The technology and content development team aims to reduce reliance on third-party licensing by developing proprietary intellectual property [213] - Technology and content development expenditures were approximately $13.9 million in 2024 and $21.2 million in 2023 [214] Financial and Corporate Governance - The company does not currently intend to pay dividends on its common shares for the foreseeable future, as it plans to invest future earnings to fund growth [143] - The company is classified as a "controlled company" under NASDAQ rules, allowing it to follow home country practices instead of certain corporate governance standards [130] - Holders of American Depositary Shares (ADSs) have limited rights compared to shareholders under Korean law, affecting their ability to vote and receive dividends [144] Economic and Market Trends - Consumer demand for entertainment and social casino games is sensitive to economic downturns, impacting discretionary spending [106] - Inflation in the U.S. and global markets has been high, affecting costs for R&D and talent acquisition, which may lead to reduced in-game purchases by players [107] - The proliferation of mobile devices is crucial for the company's growth, and any decline in mobile device popularity could adversely affect revenue [89] Cybersecurity and Data Privacy - Cybersecurity threats pose significant risks, with potential for data breaches leading to loss of players and revenue, as well as reputational harm [80] - The company may need to invest further in cybersecurity measures to protect data and infrastructure, impacting operational costs [82] - Non-compliance with data privacy laws could result in governmental investigations, litigation, and significant liability [79]
DoubleDown Interactive: A Cash Cow Trading For A Bargain
Seeking Alpha· 2025-03-31 07:55
Group 1 - The company focuses on value investing with a concentrated portfolio, seeking rare and exceptional buying opportunities [1] - The investment strategy employs net current asset value analysis and conservative discounted cash flow calculations [1] - The company has a background in IT and computer science, which enhances its investment focus in the technology sector [1] Group 2 - The company aims to summarize and understand its investments while helping others learn about the value investing process [1]
DoubleDown Interactive Announces Results of 2025 Annual General Meeting
Globenewswire· 2025-03-27 11:00
SEATTLE, March 27, 2025 (GLOBE NEWSWIRE) -- DoubleDown Interactive Co., Ltd. (NASDAQ: DDI) ("DoubleDown" or the "Company"), a leading developer and publisher of digital games on mobile and web- based platforms, announced today that at its annual general meeting of shareholders held on March 27, 2025 at 11:00 a.m., Korea Standard Time (March 26, 2025 at 10:00 p.m., U.S. Eastern Time) in Seoul, Korea, the following actions were taken by the shareholders of record as of December 31, 2024 on the proposed resolu ...
DoubleDown Interactive: Strong Buy On Valuation, Growth Potential
Seeking Alpha· 2025-03-17 14:07
I originally added DoubleDown Interactive ( DDI ) to my value portfolio on November 6, 2023. Since that time the stock more than doubled but has recently fallen back. Today I update my take on the company, beginning with aI'm a private trader interested in both long and short ideas. My training and background are in engineering including several decades of consulting engineering practice. I endeavor to apply my analytical skills to investing/trading, which I've done for 20+ years and to which I bring a cont ...
DoubleDown Interactive to Participate in Upcoming Investor Conferences
Globenewswire· 2025-03-11 15:00
SEOUL, South Korea, March 11, 2025 (GLOBE NEWSWIRE) -- DoubleDown Interactive (NASDAQ: DDI) (“DoubleDown” or the “Company”), a leading developer and publisher of digital games on mobile and web-based platforms, announced today that Chief Financial Officer, Joe Sigrist, will participate in two upcoming institutional investor conferences: 37th Annual Roth Conference Location: The Laguna Cliffs Marriot Resort & Spa - Dana Point, CADate: Tuesday, March 18, 2025Format: One-on-one meetings with institutional inve ...
One Value, One Growth, and One Momentum Stock For Diversification
MarketBeat· 2025-03-03 12:54
Early in 2025, value stocks emerged as a popular choice among investors seeking market-beating returns. However, factor-based investing strategies can be notoriously difficult to predict future trends. For this reason, some investors might opt to diversify their portfolios not only through individual names, industries, and sectors but also according to different factors. Three stocks with Strong Buy ratings from analysts may be particularly enticing for investors looking to explore a diversified factor-base ...
DoubleDown Interactive(DDI) - 2024 Q4 - Earnings Call Transcript
2025-02-12 01:30
DoubleDown Interactive Co., Ltd. (NASDAQ:DDI) Q4 2024 Earnings Conference Call February 11, 2025 5:00 PM ET Company Participants Richard Land - Investor Relations In Keuk Kim - Chief Executive Officer Joseph Sigrist - Chief Financial Officer Conference Call Participants Aaron Lee - Macquarie Greg Gibas - Northland Securities Operator Good afternoon, and welcome to DoubleDown Interactive's Earnings Conference Call for the Fourth Quarter and Full Year ended December 31, 2024. My name is Marvin, and I'll be yo ...