InterDigital(IDCC)
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InterDigital Stock Has Surged 72% This Past Year, but One Investor Just Sold Off $12 Million
Yahoo Finance· 2026-02-14 21:52
Company Overview - InterDigital, Inc. is a technology innovator specializing in wireless communications and video technology, with a substantial patent portfolio supporting multiple generations of wireless standards [6] - The company generates revenue primarily through licensing its intellectual property and patented technologies to device manufacturers and network equipment providers [8] - InterDigital reported annual revenue of $834 million, with annualized recurring revenue increasing by 24% to $468 million, contributing to record net income, adjusted EBITDA, and free cash flow [10] Financial Performance - As of February 12, 2026, InterDigital's shares were priced at $356.83, reflecting a 71.5% increase over the past year, significantly outperforming the S&P 500 by 58.63 percentage points [7] - The company's net income for the trailing twelve months (TTM) was $406.64 million, with a dividend yield of 0.71% [4] Recent Developments - Bragg Financial Advisors, Inc. reduced its position in InterDigital by 33,239 shares, valued at approximately $11.75 million, leading to a decrease in the position's value by $15.15 million [2][10] - Following the sale, InterDigital now represents 1.42% of Bragg Financial Advisors' 13F assets, down from 1.94% in the previous quarter [7] Market Position - InterDigital's competitive edge lies in its deep expertise across evolving wireless standards and the broad adoption of its technologies by leading device and network manufacturers [6] - The company serves major technology companies and equipment makers in the wireless communications, consumer electronics, and IoT markets worldwide [8]
InterDigital awarded fifth injunction against Disney
Globenewswire· 2026-02-13 08:30
Core Viewpoint - InterDigital has secured another injunction against Disney for patent infringement related to HEVC compression technology, marking the fifth such injunction against Disney [1][2]. Group 1: Legal Developments - The Munich Regional Court ruled in favor of InterDigital, allowing the company to enforce an injunction against Disney for infringing on its patent [1]. - This latest ruling adds to previous injunctions issued by courts in Germany and Brazil concerning various patents, including HDR technology and additional HEVC and AVC compression technologies [2]. Group 2: Company Background - InterDigital is a global research and development company specializing in wireless, video, and AI technologies, focusing on foundational technologies that enhance connected experiences across various communication and entertainment products [3]. - The company has a long history of innovation in video compression technology, which has significantly contributed to the success of Disney's streaming business [3].
InterDigital's Atle Monrad Re-Elected to Chair 3GPP SA6
Globenewswire· 2026-02-12 09:00
Core Insights - InterDigital, Inc. has announced the re-election of Atle Monrad as Chair of the 3GPP SA6 working group, which focuses on service architecture and critical communications [1][2][3] - Monrad's second term will emphasize defining service frameworks for the development of next-generation 6G systems, building on his first term's focus on 5G and 5G-Advanced [2][3] Company Overview - InterDigital is a global research and development company specializing in wireless, video, and AI technologies, providing foundational technologies for various communication and entertainment products [4] - The company licenses its innovations to a wide range of industries, including wireless communications, consumer electronics, IoT devices, and cloud-based services [4] - Founded in 1972 and listed on Nasdaq, InterDigital has a long history of contributions to cellular standardization across multiple generations of technology, including GSM, UMTS, LTE, and 5G [4]
InterDigital enforces patents against Hisense and TCL
Globenewswire· 2026-02-10 13:30
Core Viewpoint - InterDigital, Inc. has initiated litigation against Hisense and TCL for infringing its intellectual property related to video compression and HDR technologies, particularly in connection with its licensing program with Sony [1][3]. Group 1: Legal Actions - Lawsuits have been filed against Hisense and TCL in multiple jurisdictions, including the Munich Local Division of the Unified Patent Court, Munich Regional Court in Germany, Rio de Janeiro State Court in Brazil, and Delhi High Court in India [2]. - The patents involved pertain to HEVC, VP9, AV1 video compression, and high dynamic range (HDR) technologies [1]. Group 2: Company Background - InterDigital is a global research and development company focused on wireless, video, AI, and related technologies, providing foundational technologies for various communication and entertainment products [4]. - The company has a history of significant investment in research, which has influenced how consumers engage with media, and emphasizes the importance of protecting its intellectual property [3].
InterDigital and Razer Launch Haptic Excellence Center
Globenewswire· 2026-02-10 09:00
Core Insights - InterDigital and Razer have established the Haptic Excellence Center to promote innovation and education in haptic technology for enhanced media experiences [1][3] - Haptic technology is becoming a primary media type, with approximately 4.1 billion haptic-enabled consumer devices in use by the end of 2024, and projections indicate that 53% of consumer devices will be haptic-enabled by 2028 [2] Company Overview: InterDigital - InterDigital is a global research and development company focused on wireless, video, and AI technologies, providing foundational technologies for connected and immersive experiences [5] - The company licenses its innovations to various sectors, including wireless communications, consumer electronics, IoT devices, and cloud-based services [5] Company Overview: Razer - Razer is recognized as the leading lifestyle brand for gamers, with a significant global presence and a focus on creating a comprehensive ecosystem of gaming hardware, software, and services [7][8] - The company has developed award-winning gaming peripherals and laptops, along with a software suite that has over 250 million users [8] Haptic Excellence Center Objectives - The Haptic Excellence Center aims to overcome barriers to haptic technology scalability by developing a dedicated haptic streaming platform for the reliable creation and delivery of haptic data [3] - The initiative focuses on fostering innovation in haptic content and collaborating with academic institutions to enhance education and skills development in this field [3][4]
InterDigital Beats Q4 Earnings Estimates Despite Lower Y/Y Revenues
ZACKS· 2026-02-06 13:25
Core Insights - InterDigital, Inc. (IDCC) reported strong fourth-quarter 2025 results, with both revenue and earnings exceeding Zacks Consensus Estimates despite a decline in catch-up revenues [2][8] Financial Performance - Net income on a GAAP basis for Q4 2025 was $43 million or $1.20 per share, down from $133.1 million or $4.09 per share in Q4 2024, primarily due to lower net sales [3] - Non-GAAP net income for Q4 2025 was $65.9 million or $2.12 per share, compared to $150.6 million or $5.15 per share in the prior year, beating the Zacks Consensus Estimate of $1.65 [3] - For the full year 2025, GAAP net income was $406.6 million or $11.80 per share, an increase from $358.6 million or $12.07 per share in 2024 [4] - Non-GAAP net income for 2025 was $465.1 million or $15.31 per share, up from $408.9 million or $14.97 per share in 2024 [4] Revenue Analysis - Quarterly revenues for Q4 2025 decreased to $158.2 million from $252.8 million in Q4 2024, but exceeded the Zacks Consensus Estimate of $147.1 million [5] - For the full year 2025, revenues declined to $834 million from $868.5 million in 2024 [5] - Smartphone revenues in Q4 2025 fell to $123.4 million from $230.6 million in the year-ago quarter, while revenues from CE and IoT/Auto groups increased to $34.8 million from $21.8 million [5][6] Recurring Revenues - Annualized recurring revenues increased by 24.4% year over year to $582.4 million, while catch-up revenues dropped to $12.6 million from $135.8 million a year ago [6] Operating Metrics - Adjusted EBITDA for Q4 2025 declined to $88.2 million from $198.1 million in the prior year [7] - Total operating expenses rose to $110.4 million from $90.3 million in Q4 2024, leading to a decrease in operating income to $47.8 million from $162.5 million [7] Cash Flow and Liquidity - In Q4 2025, InterDigital generated $63.4 million in cash from operations, down from $192 million in the year-ago quarter [8] - For the full year 2025, cash generated from operating activities was $544.5 million, compared to $271.5 million in 2024 [8] - As of December 31, 2025, the company had $1.24 billion in cash and short-term investments, with long-term debt and other liabilities totaling $74.8 million [9] Future Outlook - For Q1 2026, InterDigital estimates revenues between $194 million and $200 million, with adjusted EBITDA expected in the range of $101-$110 million [10] - For the full year 2026, the company anticipates revenues between $675 million and $775 million, with adjusted EBITDA forecasted at $381-$477 million [10]
InterDigital Q4 Earnings Call Highlights
Yahoo Finance· 2026-02-05 22:30
Core Insights - InterDigital reported record results for 2025, with revenue of $834 million, adjusted EBITDA of $589 million, and non-GAAP EPS of $15.31, reflecting significant growth compared to 2021 figures [1][2][7] Financial Performance - For the full year 2025, InterDigital achieved revenue of $834 million, marking the second-highest in company history, with annual recurring revenue (ARR) rising to $582 million, a 24% increase year-over-year [2][7] - The fourth quarter revenue reached $158 million, exceeding management's guidance, driven by a new consumer electronics device license agreement [4][8] - Adjusted EBITDA for Q4 was $88 million, resulting in an adjusted EBITDA margin of 56%, with non-GAAP EPS of $2.12, surpassing guidance [8] Strategic Goals and Achievements - The company set "aggressive goals" for 2025, focusing on revenue growth, higher ARR, margin expansion, and advancements in AI research, which were reportedly exceeded [3] - InterDigital licensed eight of the top 10 smartphone manufacturers, covering approximately 85% of the market, with smartphone revenue nearing $680 million, a 14% increase year-over-year [6][12] Licensing and Agreements - Since 2021, InterDigital has signed over 50 licensing agreements with a total contract value exceeding $4.6 billion, including new deals with HP and LG [13][14] - The company emphasized its licensing momentum in consumer electronics and IoT, with significant agreements contributing to its revenue growth [6][13] Litigation and Enforcement - InterDigital is pursuing litigation against major companies like Disney and Amazon, with preliminary injunctions obtained in Brazil and Germany [5][15] - The company anticipates higher litigation costs in 2026 but remains confident in the quality of its patent portfolio [5][19] Future Outlook - For 2026, InterDigital guided total revenue between $675 million and $775 million, with adjusted EBITDA projected at $381 million to $477 million [20] - The company expects Q1 2026 revenue of $194 million to $200 million, including catch-up revenue, and aims to renew a significant portion of its ARR that expired at the end of 2025 [21][22]
InterDigital (IDCC) Q4 2025 Earnings Transcript
Yahoo Finance· 2026-02-05 17:00
Core Insights - The company has established a significant licensing agreement with Samsung, marking the most valuable license in its history, and has renewed agreements with major smartphone vendors, including Apple, Samsung, and Xiaomi, ensuring a strong foundation for future growth [1][2] - The company reported record revenue of $834 million for the full year 2025, with a 24% year-over-year increase in annualized recurring revenue (ARR) to $582 million, and achieved all-time highs in adjusted EBITDA and non-GAAP EPS [3][16] - The company is focusing on expanding its licensing programs, particularly in the consumer electronics (CE) and Internet of Things (IoT) sectors, and has made significant progress in its video service licensing program [5][6] Financial Performance - In Q4 2025, the company achieved total revenue of $158 million, exceeding its outlook, and reported an adjusted EBITDA of $88 million, resulting in a margin of 56% [14][15] - For the full year 2025, adjusted EBITDA reached a record high of $589 million, nearly three times the 2021 level, and non-GAAP EPS was reported at $15.31, more than four times the 2021 figure [16] - The company has guided for a strong 2026, expecting total revenue between $675 million and $775 million, with adjusted EBITDA projected at $381 million to $477 million [17][18] Licensing Agreements - The company has signed over 50 licensing agreements since 2021, with a total contract value exceeding $4.6 billion, and has licensed about half of the global PC market following a new agreement with HP [5][6] - New agreements with Vivo and Honor have expanded the company's licensing to cover approximately 85% of the global smartphone market [2] - The company is actively pursuing licensing agreements with major streaming platforms, having initiated enforcement actions against Disney+, Hulu, and ESPN+ [6][7] Research and Development - The company emphasizes the importance of its research pipeline, which supports its licensing programs and drives growth through 2030 and beyond [8][9] - A recent acquisition of AI startup DeepRender aims to enhance the company's capabilities in AI and video compression, aligning with its focus on developing next-generation technologies [9][10] - The company has increased its patent portfolio by 14% year-over-year, surpassing 38,000 granted patents and applications, and is recognized for the quality of its patents [10][11] Industry Recognition - The company has received multiple accolades, including being named one of America's fastest-growing companies by Fortune and recognized as the number one most successful mid-cap company in America for 2026 by Forbes [11][12] - The company's strong performance and strategic positioning in the market are expected to continue driving shareholder value [12]
InterDigital(IDCC) - 2025 Q4 - Earnings Call Transcript
2026-02-05 16:02
Financial Data and Key Metrics Changes - For the full year 2025, total revenue was $834 million, the second highest in the company's history, with a year-over-year increase of approximately 2 times compared to 2021 levels of $425 million [16][17] - Adjusted EBITDA reached a record high of $589 million for 2025, nearly 3 times the 2021 level of $208 million [17] - Non-GAAP EPS for 2025 was $15.31 per share, more than 4 times the $3.73 per share reported in 2021 [17] - In Q4 2025, total revenue was $158 million, exceeding the high end of the outlook of $144-$148 million [15] - Q4 adjusted EBITDA was $88 million, exceeding the high end of the outlook of $68-$76 million, resulting in an adjusted EBITDA margin of 56% [15][16] - Non-GAAP EPS for Q4 was $2.12, exceeding the high end of the outlook of $1.38-$1.63 [16] Business Line Data and Key Metrics Changes - Smartphone revenue for 2025 was just below $680 million, up 14% year-over-year, marking an all-time high [7] - The company licensed 8 of the top 10 largest smartphone manufacturers, covering about 85% of the overall market [6] - In the CE and IoT program, a new agreement was signed with HP, covering about half of the global PC market [7] - The company has now licensed over 50 agreements with a total contract value of more than $4.6 billion since 2021 [8] Market Data and Key Metrics Changes - The company has renewed licenses with major smartphone vendors, including Xiaomi and LG Electronics, which are expected to contribute to recurring revenue [7][8] - The enforcement campaign against major streaming services like Disney+ and Amazon is ongoing, with positive preliminary results in Brazil and Germany [9][27] Company Strategy and Development Direction - The company aims to grow its annualized recurring revenue and margin expansion, focusing on AI research and the development of 6G and next-generation video codecs [4][5] - The acquisition of AI startup Deep Render is part of the strategy to strengthen AI research capabilities [11] - The company is actively contributing to 6G standards development, which is expected to be the first native AI wireless standard [12] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the company's position to drive shareholder value in 2026, with expectations for total revenue in the range of $675 million-$775 million [18] - The company anticipates a step down in annualized recurring revenue (ARR) due to expirations but expects to renew about two-thirds of the $92 million that expired at the end of 2025 [19] - Management emphasized the importance of their patent portfolio and ongoing litigation efforts to ensure fair compensation for their innovations [36][37] Other Important Information - The company received recognition from multiple third parties, including being named one of America's greatest companies by Newsweek and the number one most successful mid-cap company in America for 2026 by Forbes [13] - The company will showcase its technology at the Mobile Congress in Barcelona, highlighting innovations in 6G and AI [14] Q&A Session Summary Question: Guidance for Q1 revenue and recurring fees - Management confirmed that the guidance for Q1 includes $55-$60 million of catch-up sales, indicating a decrease in recurring revenue due to expirations [24][25] Question: Timeline for litigation with Disney and Amazon - Management provided updates on the positive outcomes in Brazil and Germany for the Disney case, with further developments expected in the U.S. later in the year [26][27] Question: Details on the consumer electronic device agreement - The agreement with the social media company is a device agreement that licenses radio assets and Wi-Fi, but is not expected to be a high-volume agreement [33] Question: Threats on the litigation front - Management acknowledged the inherent risks in litigation but expressed confidence in the quality of their patent portfolio and the strategy to enforce their rights [36][37] Question: M&A as part of R&D efforts - The company is open to M&A opportunities to enhance its research capabilities and fill gaps in its portfolio [41] Question: Differences in litigation for streaming services - Management noted that the streaming industry is relatively new for the company, requiring more time to establish the strength of their portfolio compared to established relationships in the smartphone industry [42]
InterDigital(IDCC) - 2025 Q4 - Earnings Call Transcript
2026-02-05 16:02
Financial Data and Key Metrics Changes - For the full year 2025, total revenue reached $834 million, the second highest in the company's history, with a year-over-year increase of approximately 2 times compared to 2021 levels of $425 million [16] - Adjusted EBITDA for 2025 was a record high of $589 million, nearly 3 times the 2021 level of $208 million [17] - Non-GAAP EPS for 2025 was $15.31 per share, more than 4 times the $3.73 per share reported in 2021 [17] - In Q4 2025, total revenue was $158 million, exceeding the high end of the outlook of $144-148 million [15] - Q4 adjusted EBITDA was $88 million, exceeding the high end of the outlook of $68-76 million, resulting in an adjusted EBITDA margin of 56% [15] Business Line Data and Key Metrics Changes - Smartphone revenue for 2025 was just below $680 million, up 14% year-over-year, marking an all-time high [7] - Annualized recurring revenue (ARR) increased to $582 million, up 24% year-over-year [5] - The company signed new licensing agreements with major smartphone vendors, including Vivo and Honor, and renewed agreements with Xiaomi, Samsung, Sharp, and Seiko [6][7] - In the CE and IoT program, the company signed a new agreement with HP, covering about half of the global PC market [7] Market Data and Key Metrics Changes - The company has now licensed eight of the top ten largest smartphone manufacturers, covering about 85% of the overall market [6] - The licensing agreements signed since 2021 have a total contract value of more than $4.6 billion [8] Company Strategy and Development Direction - The company aims to grow its licensing pipeline, particularly in the Video Service Licensing Program and AI research capabilities [4] - The focus is on expanding the patent portfolio and advancing technologies related to 6G and next-generation video codecs [4] - The company emphasizes the importance of AI in enhancing network efficiency and video quality, with a recent acquisition of AI startup Deep Render to strengthen its capabilities [11] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the company's position to drive shareholder value in 2026, with expectations for total revenue in the range of $675-775 million and adjusted EBITDA of $381-477 million [18] - The company anticipates further increases in ARR, aiming to reach $1 billion by 2030 [19] - Management highlighted the importance of ongoing litigation efforts to protect intellectual property and secure fair compensation for investments in research [10][36] Other Important Information - The company received recognition from multiple third parties, including being named one of America's greatest companies by Newsweek and the number one most successful mid-cap company in America for 2026 by Forbes [13] - The company will showcase its technology at the Mobile Congress in Barcelona, focusing on 6G and AI innovations [14] Q&A Session Summary Question: Guidance for Q1 revenue and recurring fees - Management confirmed that the guidance for Q1 includes $50-55 million of catch-up revenue, indicating a decrease in recurring fees due to expirations, but noted that two-thirds of the $92 million expired contracts have been renewed [24][25] Question: Timeline for litigation with Disney and Amazon - Management reported positive outcomes in the Disney case with preliminary injunctions in Brazil and Germany, with further trials expected in the US and UPC later in the year [26][27] - The Amazon case is in earlier stages, with multiple jurisdictions involved [27] Question: Litigation costs outlook - Management indicated an expected increase in litigation expenses for Q1 and throughout 2026, which is factored into the full-year guidance [29] Question: Details on the consumer electronic device agreement - The agreement with the social media company is a device agreement that licenses radio assets and Wi-Fi, but is not expected to be a high-volume agreement [33] Question: Differences in litigation for streaming services - Management noted that while they prefer negotiations, the streaming industry is relatively new for them, requiring more time to demonstrate the strength of their patent portfolio [42]