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36家公司在研单机游戏,成都正在成为单机爆发地?
3 6 Ke· 2025-11-12 23:45
Core Insights - Chengdu is emerging as a hub for single-player games, with several local companies achieving significant sales and recognition in recent years [1][9] - The city has a dense pool of gaming talent, competitive living costs, rich cultural heritage, and supportive policies that foster the development of the gaming industry [7][8][9] Company Highlights - Lingze Technology's ARPG "Mingmo: Yuanshu Zhi Yu" sold 2.95 million copies within two months, generating over 400 million yuan in revenue [1] - 91Act's "Cangyi: Chaos Effect" surpassed 2.2 million total sales across PC and mobile platforms [1] - Zero Creation Games' AVG "Erlang: Mingmo Qianli Xing" achieved 1.2 million sales, ranking second in the 2024 national game sales list [1] - Shenwei Technology's "Infinite Mecha" sold 400,000 copies, generating approximately 62 million yuan [1] Upcoming Projects - Chengdu has 36 companies currently developing single-player games, with genres ranging from Western fantasy ARPGs to Cthulhu-themed FPS games [2][3] - Notable upcoming titles include: - "Yinmian Zhi Chao" by Shefu座, expected to release in Fall 2026 [3] - "Zhongwang Zhi Mo" by Bashu Zhonghan Network, with a preview released on August 26, 2025 [3] - "Yuan Gong Jian" by Jianmao Network, set to showcase new gameplay at the 2025 Cologne Exhibition [3] Industry Characteristics - Chengdu's gaming industry benefits from a concentration of talent due to the presence of renowned universities and established gaming companies [7] - The city's GDP ranks seventh among major cities, making it an attractive location for returning gaming professionals [7] - Lower operational costs in Chengdu compared to first-tier cities allow for more sustainable game development [7][8] Cultural and Policy Support - Chengdu's rich cultural heritage influences game development, with many titles incorporating local cultural elements [8] - The city has implemented supportive policies for the gaming industry, including financial incentives for successful original games [8]
网易回应前COO詹钟晖创业传闻称其2011年已离职
Xin Lang Ke Ji· 2025-09-11 01:11
Core Viewpoint - NetEase issued a statement addressing recent media and social media speculation regarding the former COO's new entrepreneurial ventures and related controversies, clarifying that these matters do not represent the company's position [1] Group 1: Company Background - The former COO, Zhan Zhonghui, joined NetEase in 1999, starting as a programmer and eventually becoming the COO before leaving the company in 2011 [1] - After leaving NetEase, Zhan founded JianYue, which was acquired by Alibaba in 2017, and later established Lingxi Interactive Entertainment in 2019, where he served as the head of game operations [1] Group 2: Recent Developments - In March 2024, Zhan announced via internal email that he would be stepping down from his position at Lingxi [1] - Following this, he indicated through social media that he would focus on developing content-driven single-player games [1] - On September 4, 2023, it was noted that Zhan was recruiting talent for his new single-player game project [1]