游戏全平台覆盖
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微软CEO:目前最大对手是TikTok 希望旗下游戏登陆所有平台
Sou Hu Cai Jing· 2025-10-29 03:18
Core Insights - The gaming industry is increasingly competing with various platforms beyond traditional gaming consoles, including short video platforms and movies [1][3] - Microsoft aims to explore new interactive media forms and emphasizes the need for continuous innovation in content creation, distribution, and monetization to maintain competitiveness [3] - The Windows gaming business is highlighted as Microsoft's largest gaming segment, with plans for deeper integration between the next-generation Xbox and Windows systems [3][5] Group 1 - Matt Booty stated that the biggest competitors are not other gaming consoles but platforms like TikTok and movies, indicating a shift in competition dynamics [1] - Satya Nadella emphasized the importance of innovation in the gaming industry, stating that without it, the industry risks losing competitiveness [3] - Microsoft has become the largest game publisher globally after acquiring Activision Blizzard, aiming for a strategy similar to its Office business for full platform coverage [3] Group 2 - The next-generation Xbox is expected to be a hybrid console capable of running PC games from platforms like Steam and Epic Games [5] - Nadella expressed the intention to innovate at the system level between consoles and PCs, challenging traditional perceptions of these products [5] - The company believes that consoles provide an unparalleled gaming experience and are essential for advancing gaming systems [5]