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将虚拟现实技术深度嵌入动画设计
Xin Hua Ri Bao· 2025-07-09 22:53
(作者单位为陕西国际商贸学院;本文系陕西国际商贸学院动画专业应用型教学团队"陕西民族艺术传 承与文创设计研究中心"的研究成果) 虚拟现实技术是21世纪最具变革性的科技之一,随着计算机图形学、传感器技术等的快速发展,虚拟现 实技术迎来了爆发式增长。动画作为一种深受大众喜爱的艺术形式,一直致力于为观众带来独特的视觉 享受和情感体验。动画设计公司可以采取增强虚拟现实动画的沉浸感、提升动画体验用户参与度等措 施,将虚拟现实技术深度嵌入动画设计,推动沉浸式动画体验设计创新发展,助力动画产业在数字化时 代实现转型升级。 增强虚拟现实动画沉浸感。综合运用多种虚拟现实技术,为用户创造沉浸感强的动画体验。高分辨率显 示技术是打造沉浸式动画视觉体验的基石。高像素密度的显示屏能够减少画面的颗粒感与纱窗效应,使 虚拟动画场景中的纹理、细节清晰可辨。实时光线追踪技术通过模拟光线在虚拟场景中的真实传播路 径,实现对光线反射、折射、阴影等效果的精准渲染。该技术在动画中的应用能够使金属表面的高光反 射、水面的折射倒影及物体间的软阴影等光影效果更加逼真自然,提升场景的可信度与沉浸感。空间音 频技术能够模拟现实世界中声音的传播特性,构建出逼真的 ...
Snail Q1 Earnings & Revenues Surpass Estimates, Stock Down
ZACKS· 2025-05-15 12:35
Snail, Inc. (SNAL) reported first-quarter 2025 results, with earnings and revenues beating the Zacks Consensus Estimate. The top line increased year over year, while the bottom line declined from the prior-year quarter’s figure. Following the results, SNAL’s shares lost 2.5% in the after-hours trading session yesterday.For the first quarter, the company reported robust user engagement. Daily active users on Steam and Epic platforms climbed 16% year over year to 243,000, driven by the release of new maps and ...
Cricut(CRCT) - 2024 Q4 - Earnings Call Transcript
2025-03-05 03:14
Cricut, Inc. (NASDAQ:CRCT) Q4 2024 Earnings Conference Call March 4, 2025 5:00 PM ET Company Participants Jim Suva - Senior Vice President Finance, Treasurer and Investor Relations Ashish Arora - President and Chief Executive Officer Kimball Shill - Chief Financial Officer Conference Call Participants Asiya Merchant - Citi Angus Kelleher - Barclays Eric Sheridan - Goldman Sachs Operator Good day, and thank you for standing by. Welcome to the Cricut, Inc. fourth quarter 2024 earnings conference call. At this ...