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北京广电视听科技企业助力马年春晚科技焕新
Bei Jing Ri Bao Ke Hu Duan· 2026-02-21 12:29
Core Viewpoint - The integration of advanced technologies such as LuStage light field reconstruction and 4D Gaussian reconstruction has revolutionized the presentation of digital avatars in live performances, exemplified by the stunning display in the program "Dream Bottom" featuring Liu Haocun [1][2][8]. Group 1: Technological Innovations - The "digital avatar" of Liu Haocun performed alongside a real partner, showcasing precise synchronization and realistic expressions, achieved through the 4D Gaussian reconstruction technology [2][3]. - The LuStage S4D human dynamic modeling system enabled sub-millimeter precision in 4D dynamic reconstruction, capturing detailed performance data through 70 channels of 4K video [2][4]. - The combination of light field reconstruction and 4D Gaussian splashing technology facilitated seamless interaction between digital avatars and real environments, enhancing the immersive experience [3][5]. Group 2: Production Process - The production of "Dream Bottom" utilized a new generation of technology linking LuStage S4D for high-precision data capture and 4DGS for 1:1 restoration of Liu Haocun's performance details [7]. - The project achieved 4K/8K ultra-high-definition broadcast standards, marking a significant milestone in the application of these technologies in live broadcast scenarios [7]. - The successful implementation of these technologies in a short production cycle demonstrates the industrial maturity of the technology, allowing for stable operation on large-scale live stages [7]. Group 3: Industry Impact - Since 2021, the company has consistently contributed to the innovation of the Spring Festival Gala, showcasing advancements in light field reconstruction and motion capture technologies [8]. - The 2026 Spring Festival Gala is expected to highlight technology as a core language of artistic expression, showcasing China's leading capabilities in stereoscopic video technology [8]. - The ongoing development of immersive visual experiences signifies a new chapter in the digital expression of Chinese culture, enhancing global visibility of China's technological prowess [8].
十五运会主媒体中心11月7日启用,对标奥运理念提供媒体服务
2 1 Shi Ji Jing Ji Bao Dao· 2025-11-05 07:40
Core Viewpoint - The 15th National Games will be co-hosted by Guangdong, Hong Kong, and Macau, with the main media center in Guangzhou set to officially open on November 7, providing comprehensive media services and support for over 3,200 registered journalists [2][4]. Group 1: Media Center Operations - The main media center will serve as the hub for registered media, offering essential services such as workspaces, dining, accommodation, and transportation, optimized for the unique characteristics of the Guangdong-Hong Kong-Macau region [2][4]. - The media center features a "1+3+N" spatial layout, with Guangzhou as the core and sub-centers in Hong Kong and Macau, along with a lightweight broadcasting base in Shenzhen, creating an efficient and collaborative resource system [2][4]. Group 2: News Services and Technology - The event introduces an "online news center" INFO system, providing a centralized platform for journalists to access timely, multilingual news information and materials, enhancing the coverage of the games [4]. - The broadcasting structure is designed around a "one main, three sub" model, utilizing advanced technologies to deliver high-quality content, including 4K ultra-high-definition broadcasts for 39 events and innovative features like virtual commentary and immersive audio experiences [5]. Group 3: Culinary and Cultural Experience - The media center will offer a unique dining experience featuring Guangdong's local cuisine, with themed food days showcasing dishes from 21 cities starting November 9, promoting the region's culinary culture [7]. - A "Cantonese Flavor Passport" initiative will encourage journalists to explore 168 local delicacies, enhancing their cultural experience during the event [7]. Group 4: Support Teams and Coordination - Dedicated teams have been established for media operations, including accommodation, dining, and transportation, ensuring seamless coordination and support for all media activities throughout the games [7]. - Comprehensive service manuals and guides have been developed to facilitate the reporting process for registered media [7].