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2026年游戏市场报告
Sensor Tower· 2026-03-16 07:50
Investment Rating - The report does not explicitly provide an investment rating for the gaming industry. Core Insights - The mobile gaming sector is shifting focus towards monetization as download numbers decline while revenue remains stable, emphasizing player retention and monetization strategies [6] - The PC gaming market has reached historical highs, with Steam's sales and new game releases hitting record numbers, particularly in the action genre led by AAA and AA publishers [7] - Strategy games dominate the mobile sector, achieving growth in revenue, downloads, and engagement, driven by top titles like "Last War: Survival" and "Endless Winter" [9] - YouTube's share of mobile advertising is increasing, while PC/console advertising is shifting towards social and video channels, indicating a strategic pivot in how gaming companies approach monetization [10] - The rise of social and creator-driven games is notable, with titles like "R.E.P.O." and "PEAK" outperforming traditional AAA titles in sales [11] Summary by Sections Gaming Market Overview - In 2025, global game downloads reached 520 billion, with mobile contributing 500 billion, and PC/console accounting for 20 billion [41] - Google Play led mobile downloads at 81%, while PC/console downloads were primarily driven by Steam [41] - The mobile sector's growth is characterized by a high percentage of free-to-play downloads, with 96% of mobile game downloads being free [42] Mobile Gaming - Mobile gaming downloads in 2025 totaled 500 billion, with in-app purchase (IAP) revenue reaching $82 billion, averaging $1.62 per download [13] - The mobile gaming market is facing challenges with declining download numbers, but IAP revenue remains robust, particularly on the App Store [45] PC/Console Gaming - The PC gaming market saw Steam's revenue grow by 13% and downloads increase by 6% in 2025, with a notable rise in new game releases [45] - Action games have shown significant growth, with Steam's buy-to-play revenue soaring by 32% [53] Advertising Trends - Mobile game advertising is primarily driven by networks like AppLovin and AdMob, while PC/console advertising is increasingly focused on platforms like YouTube and Instagram [60] - YouTube's share of mobile game advertising spending increased in 2025, reflecting a shift towards monetization and targeted audience engagement [60] Player Demographics - The PC and console gaming audience is predominantly younger, with over 75% of players under 35, while casual and hyper-casual games attract an older demographic [68]