Neural Shading
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NVIDIA and Microsoft Open Next Era of Gaming With Groundbreaking Neural Shading Technology
Globenewswire· 2025-03-13 13:04
Core Insights - NVIDIA announced significant advancements in its RTX neural rendering technologies ahead of the Game Developers Conference (GDC) [1] - The partnership with Microsoft will introduce neural shading support in the Microsoft DirectX preview, enhancing game development capabilities [1][3] Group 1: Neural Rendering Technologies - Neural shading combines AI with traditional rendering, significantly improving frame rates, image quality, and reducing system resource usage [2] - NVIDIA RTX Kit is receiving major updates, including support for Unreal Engine 5, enhancing features like RTX Mega Geometry and RTX Hair [3] Group 2: RTX Remix and Game Development - The official release of the NVIDIA RTX Remix open-source platform allows modders to create remasters of classic games, with a new playable Half-Life 2 RTX demo featuring advanced neural rendering enhancements [4][9] - Over 30,000 modders have utilized the RTX Remix platform, leading to the creation of hundreds of classic game mods, with over 1 million gamers engaging with these mods [10] Group 3: DLSS 4 Technology - DLSS 4 has been rapidly adopted, now supported in over 100 games and apps, achieving this milestone two years faster than its predecessor, DLSS 3 [12] - The introduction of Multi Frame Generation in DLSS 4 allows for the generation of up to three additional frames per traditionally rendered frame, significantly enhancing performance [13]