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AWS Customers Want to Create Content 'Faster, Cheaper and Better,' Says Exec
Bloomberg Technology· 2025-10-24 12:58
Cloud Adoption in Media and Entertainment - Cloud has become the backbone of global media distribution, enabling streaming services and global reach [2] - Over 1 billion people are receiving streaming content through the services provided [3] - 750 million people are playing games every month using these services [4] Industry Growth and Trends - The entertainment industry is projected to be worth $3.5 trillion by 2029, up from $2.9 trillion last year, representing a $600 billion opportunity [12][13] - Traditional entertainment brands need to diversify and create more interactive and immersive experiences due to generational preferences for games, social media, and user-generated content [13][14] - Customers want to create high-fidelity content faster, cheaper, and better, including live, episodic, theatrical, and animated content [7][8] Monetization and Fan Engagement - There is a focus on cultivating multichannel monetization opportunities beyond traditional advertising [8][9] - Companies are hyper-focused on next-generation fan engagement to retain subscribers and encourage repeat engagement [9][10] AWS Services and Capabilities - AWS provides building blocks for customers to build anything they can imagine [6] - AWS Elemental Media Services, celebrating its 10th anniversary, allows for broadcast and production tasks to be done in the cloud, offering sustainability and cost benefits [25][26][27] - AWS is actively involved in industry organizations like SMPTE, CTP, and Movie Labs, contributing to the advancement of the media and entertainment industry [30][31] Sports Engagement - Live sports have a high engagement factor, leading to strategic relationships with organizations like Formula One, PGA Tour, and the NBA [19][20] - AWS is partnering with the NBA to launch "NBA inside the game," a platform to ingest billions of data points to create a more interactive and insightful sports viewing experience [20]
MGM's Lion Roars For The First Time | On This Day
Bloomberg Television· 2025-07-31 22:36
We're going to take a look at the streaming side of the business. And that brings us to a look back at this day in history, all the way back to 1928, when MGM's Leo the Lion roared for the first time. The mascot for the pioneering Hollywood studio traces its roots all the way back to 1924 and the three way merger of Marcus Lowe's Metro Films, combined with a studio run by Samuel Goldwyn and a separate company run by the Hollywood legend Louis B mayer Metro Golden Mayor would make a mark instantly.More than ...