Mobile Gaming

Search documents
Gamehaus Holdings Inc. Announces US$5 Million Share Repurchase Program
Prnewswire· 2025-08-29 00:00
Core Viewpoint - Gamehaus Holdings Inc. has authorized a share repurchase program allowing the company to buy back up to US$5 million of its Class A ordinary shares, effective immediately for one year until August 28, 2026 [1][2] Group 1: Share Repurchase Program - The repurchase may occur through various methods including open market transactions, privately negotiated transactions, and block trades, adhering to legal and regulatory requirements [2] - The timing and amount of repurchases will be at the discretion of the company's management, influenced by factors such as share price, trading volume, and market conditions [2] Group 2: Management Commentary - The founder and chairman of the company stated that the share repurchase program reflects a balanced approach to capital allocation, aiming to invest in long-term growth while returning value to shareholders [3] - The company believes its current share price does not fully represent its strong fundamentals or long-term growth potential in the gaming industry [3] Group 3: Company Overview - Gamehaus Holdings Inc. is a technology-driven global mobile game publisher, focusing on bridging creative studios and players worldwide [4] - The company offers full-stack publishing support, including market insights, user growth, live-ops, data analytics, and monetization optimization [4]
Super League Reports Second Quarter 2025 Financial Results
Globenewswire· 2025-08-14 20:15
~ Q2 Gross Margin Expansion, Cost Reductions, Strategic Transactions, and Diversified Revenue Initiatives Could Position Super League to Achieve Adjusted EBITDA Positive in Q4 ~ ~ Company Advances Key Financial Initiatives and Broadens Revenue Mix ~ SANTA MONICA, Calif., Aug. 14, 2025 (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE), a leader in engaging audiences through playable media, content, and experiences within mobile games and the world’s largest immersive platforms, today released second quarter 202 ...
DarkIris Inc. Announces Closing of Initial Public Offering
GlobeNewswire News Room· 2025-08-11 20:00
Net proceeds from the Offering will be used for: (i) expansion of the operations team and rewards to existing team members; (ii) product development, and (iii) working capital and other general corporate purposes. The Offering was conducted on a firm commitment basis. US Tiger Securities, Inc. acted as the sole book runner for the Offering. Loeb & Loeb LLP acted as the U.S. counsel to the Company, and Robinson & Cole LLP acted as the U.S. counsel to US Tiger Securities, Inc. in connection with the Offering. ...
DarkIris Inc. Announces Pricing of Initial Public Offering
Globenewswire· 2025-08-08 03:40
Hong Kong, Aug. 07, 2025 (GLOBE NEWSWIRE) -- DarkIris Inc. (the "Company" or "DarkIris"), a comprehensive technology enterprise engaged in the development, publishing and operating of mobile digital games through various third-party digital storefronts, today announced the pricing of its initial public offering (the "Offering") of 1,500,000 Class A ordinary shares at a public offering price of US$4.00 per Class A ordinary share. The Class A ordinary shares have been approved for listing on the Nasdaq Capita ...
AppLovin CEO sees benefits from Apple-Epic fallout as stock pops on earnings
CNBC· 2025-08-07 19:22
Core Viewpoint - AppLovin's stock has experienced a significant rally following better-than-expected earnings for Q2, driven by growth from artificial intelligence technology in mobile advertising [1] Group 1: Financial Performance - AppLovin shares surged 11% after the earnings report and are up 34% year-to-date, having increased more than eightfold in 2024 [1] - The company is benefiting from advancements in AI technology that enhance advertisers' targeting capabilities in mobile games [1] Group 2: Legal Context - CEO Adam Foroughi indicated potential for further growth linked to the ongoing legal issues between Apple and Epic Games, which may impact the advertising landscape [2] - A recent ruling found that Apple violated a previous court order, necessitating changes to its linking out policy under California law [2] - The U.S. Court of Appeals for the Ninth Circuit denied Apple's emergency application to halt changes to its App Store, further complicating the situation for Apple [3] Group 3: Market Dynamics - Foroughi noted that gaming companies have not yet altered their user acquisition spending in response to the Epic case, suggesting that any significant changes may take longer than anticipated, with benefits expected in four to eight quarters [4]
Playtika Holding Corp. Reports Q2 2025 Financial Results
Globenewswire· 2025-08-07 10:35
Core Insights - Playtika Holding Corp. reported a revenue of $696.0 million for Q2 2025, reflecting a sequential decrease of 1.4% but an increase of 11.0% year over year [1][9] - Direct-to-Consumer (DTC) revenue was $175.9 million, showing a sequential decrease of 1.8% and a year-over-year increase of 1.3% [1][9] - The company announced a quarterly dividend of $0.10 per share, payable on October 10, 2025 [5] Financial Performance - GAAP Net Income for Q2 2025 was $33.2 million, an increase of 8.5% sequentially but a decrease of 61.7% year over year [9] - Adjusted Net Income was $6.5 million, down 82.0% sequentially and 91.4% year over year [9] - Adjusted EBITDA for the quarter was $167.0 million, a slight decrease of 0.2% sequentially and a decrease of 12.6% year over year [9] Operational Metrics - Average Daily Paying Users (DPUs) were 378,000, a decrease of 3.1% sequentially but an increase of 26.8% year over year [10] - Bingo Blitz generated revenue of $160.2 million, a sequential decrease of 1.3% but an increase of 2.9% year over year [10] - Slotomania revenue was $86.5 million, reflecting a significant sequential decrease of 22.7% and a year-over-year decrease of 35.4% [10] Strategic Initiatives - The company is increasing its long-term target for DTC revenue to 40%, up from 30%, to enhance margin balance amid competitive pressures in mobile gaming [3] - The successful launch of Disney Solitaire has achieved a $100 million annual run-rate revenue, highlighting the effectiveness of collaboration with Disney & Pixar Games [3] Financial Outlook - Playtika revised its revenue guidance for the year to a range of $2.70 to $2.75 billion while maintaining Adjusted EBITDA guidance between $715 and $740 million [6]
Unity CEO: Company at an 'Inflection Point'
Bloomberg Technology· 2025-08-06 19:58
Business Performance & Strategy - The company views the second quarter of 2025 as a potential inflection point for its turnaround, driven by accelerated product development and improved customer offerings [2] - The primary focus is on building a growing and enduring business [2] - The company does not focus on market share, but rather on delivering value to customers, which drives increased spending and business growth [9][10] Mobile Gaming Market - Mobile gaming is the biggest priority for the company [4] - The company is effectively the operating system for the mobile gaming business globally [4] - 70% of the mobile games in the world are built on the company's platform [5] - 85 of the top 100 mobile game advertisers use the company's advertising solutions [5] Product & Technology - The company is delivering better products for the mobile gaming business, leading to business growth [5] - Unity 6 has seen the fastest adoption rate of any version of Unity and is considered stable and performant [7] - The company provides tools for developers to build and operate their businesses, helping them monetize and acquire users [12][13] Investor Relations - The company believes the stock reaction is likely due to the over 100% run-up in the past year, anticipating better results [8]
Expand Energy: Tax Savings Helps Offset Weaker Near-Term Natural Gas Price Expectations
Seeking Alpha· 2025-07-31 10:04
Core Insights - The article promotes a free two-week trial for the investment group Distressed Value Investing, which provides exclusive research on various companies and investment opportunities [1] - The group has a significant focus on value opportunities and distressed plays, particularly in the energy sector [2] Group 1 - The author, Aaron Chow, has over 15 years of analytical experience and is recognized as a top-rated analyst on TipRanks [2] - Chow co-founded a mobile gaming company that was acquired by PENN Entertainment, showcasing his experience in the gaming industry [2] - The investment group Distressed Value Investing includes over 1,000 reports on more than 100 companies, indicating a comprehensive research portfolio [1][2] Group 2 - The article emphasizes that past performance is not indicative of future results, highlighting the importance of careful investment consideration [3] - It clarifies that no specific investment recommendations are being made, and the views expressed may not represent the broader platform [3]
X @Blockchain.com
Blockchain.com· 2025-07-30 16:40
Now available in your https://t.co/0DZyULavbV Wallet: $UNITEThe native token of Unite L3, the first Layer 3 blockchain designed for mobile gaming.Learn more 👉 https://t.co/eK87fxgUJ2@uniteio https://t.co/qFywSqYWsE ...
Playtika Announces Date of Second Quarter 2025 Results Conference Call
Globenewswire· 2025-07-17 12:00
Company Overview - Playtika Holding Corp. is a leader in mobile gaming entertainment and technology, with a diverse portfolio of game titles [3] - Founded in 2010, Playtika was one of the pioneers in offering free-to-play social games on social networks and mobile platforms [3] - The company is headquartered in Herzliya, Israel, and has a global workforce [3] Financial Results Announcement - Playtika will release its financial results for the second quarter of 2025 before U.S. markets open on August 7, 2025 [1] - A conference call to discuss the results will be held on the same day at 5:30 AM Pacific Time, 8:30 AM Eastern Time [1] Investor Relations - A live webcast of the conference call and earnings release materials will be available on Playtika's Investor Relations website [2]