Online Games(在线游戏)

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KINGSOFT(03888) - 2025 Q1 - Earnings Call Transcript
2025-05-28 12:02
Financial Data and Key Metrics Changes - Group revenue reached RMB2.34 billion, up 9% year over year [6] - Revenue from office software and services decreased 6% year on year to RMB301 million [14] - Online games revenue increased 40% year on year to RMB370 million [16] - Gross profit increased 10% year on year to RMB1.19 billion, with a gross profit margin of 82% [17][19] - Net profit attributable to owners of the parent was RMB284 million, slightly down from RMB285 million year on year [19] Business Line Data and Key Metrics Changes - Kingsoft Office Group revenue reached RMB1.301 billion, marking a 6% year on year increase [8] - WPS individual business generated revenue of RMB857 million, up 11% year on year [8] - Online gaming business revenue reached RMB1.037 billion, a 14% year on year increase [11] Market Data and Key Metrics Changes - WPS Office global monthly active devices reached 647 million, an 8% year on year increase [9] - Monthly active devices for the PC version increased by 11% year on year to 301 million [9] - Monthly active devices for the mobile version increased by 5% year on year to 346 million [9] Company Strategy and Development Direction - Kingsoft Office Group focuses on AI integration and global expansion, enhancing product experiences and user engagement [6][10] - The gaming business aims to deepen the ecosystem around flagship IPs while exploring new genres [11][12] - The company plans to enhance its international presence and develop multiple game categories beyond martial arts [28] Management Comments on Operating Environment and Future Outlook - Management expressed confidence in sustaining growth through AI collaboration and product innovation [12][57] - The company is optimistic about the gaming sector's performance despite market uncertainties [49] - Management highlighted the importance of empowering enterprises through AI solutions [57] Other Important Information - Research and development costs increased 16% year on year, driven by AI-related expenses [18] - The company maintains a strong cash position with cash resources of RMB26 billion [20] Q&A Session Questions and Answers Question: Strategic plans for gaming business and updates on Metro Break launch - Management emphasized the need for quality games, diversification into multiple genres, and international market expansion [28][30] - Metro Break is expected to launch in July, with an official announcement in June [31] Question: Updates on WPS office business overseas - Management discussed plans for multiple language versions and operational strategies to enhance overseas presence [34][36] Question: Major optimizations for Metro Break and performance expectations - Management noted ongoing modifications based on player feedback and expressed cautious optimism for post-launch performance [42][45] Question: Trends in active user base and revenue growth for JX3 - Management indicated stable performance for JX3, with expectations for continued engagement despite seasonal fluctuations [46][49] Question: Potential collaboration with Xiaomi in AI - Management outlined a strategic focus on AI development and collaboration with Xiaomi to enhance enterprise solutions [51][57]