《巫师 4》
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CDPR“顾此失彼”,《巫师 1 重制版》被曝延期为《巫师 4》开发让路
Xin Lang Cai Jing· 2026-02-06 11:27
IT之家 2 月 6 日消息,据外媒 Tech4Gamers 报道,在沉寂十多年之后,CD Projekt Red 正全力重启《巫师》系列,目前同时推进 3 个项目,分别是《巫师 4》《巫师 1 重制版》(Canis Majoris)以及一款《巫师》多人衍生作品(Project Sirius)。 其中,《巫师 4》被视为下一部核心作品,目标发售时间为 2027 年。相比之下,《巫师 1 重制版》的进度被明显放慢,因为 CDPR 正将更多人力和资源集 中投入到第四代正统续作中。 波兰投资机构 Noble Securities 在最新报告中指出,Canis Majoris 的开发节奏已经降速,原本负责该项目的 Fool's Theory 团队成员,大多已转去支援《巫师 4》。 在这种调整下,《巫师 1 重制版》的发售窗口被顺延至 2028 年,时间点将落在《巫师 4》推出之后一年。 与该公司未来所有作品一致,《巫师 1 重制版》也采用虚幻 5 开发。IT之家从报道中获悉,由于工作室已放 弃 REDEngine,Canis Majoris 在制作过程中预计也会大量借用《巫师 4》的现成资产。据此,报道认为两作 在视 ...
虚幻引擎5游戏性能问题频发,Epic CEO将其归咎于开发者优化不足
Sou Hu Cai Jing· 2025-08-28 07:39
Core Viewpoint - The performance issues faced by games developed using Unreal Engine 5 are attributed to developers' insufficient optimization efforts, particularly delaying optimization until the end of the development process [3][5]. Group 1: Unreal Engine 5 Features and Adoption - Unreal Engine 5 showcases advanced technologies such as Lumen global illumination and Nanite virtual micro-polygon technology, which have made it a preferred platform for game development across various teams [1]. - The engine has gained popularity with the rise of next-gen consoles like PlayStation 5 and Xbox Series X|S, as well as new GeForce RTX graphics cards [1]. Group 2: Performance Issues and Developer Challenges - Many high-profile games developed with Unreal Engine 5, including titles like "Stalker 2" and "Silent Hill 2 Remake," have been criticized for performance issues such as low frame rates and stuttering [3][5]. - Tim Sweeney, CEO of Epic Games, emphasized that the core issue lies in the development sequence, where studios often prioritize high-end hardware development and postpone optimization for lower-end devices [5]. Group 3: Solutions and Future Directions - Epic Games is taking steps to address performance challenges by enhancing engine support and providing more automated optimization tools for cross-platform development [7]. - The company is also focusing on training developers to adopt early optimization as a standard practice, recognizing the increasing complexity of modern games [7]. - Epic is integrating optimization experiences from "Fortnite" into Unreal Engine 5 to help improve performance on lower-end PCs [7].