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《Love Island: The Game》
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三年前的老游戏海外翻红,收入环比增长260%
3 6 Ke· 2025-07-17 00:32
Core Insights - A new interactive narrative game, "Love Island: The Game," has recently surged in popularity, entering the top 50 of the iOS game sales chart in the U.S. after being launched in January 2022 and previously rarely appearing in the top 100 [1][22] - The game experienced a 260% month-over-month revenue increase in June, reaching a peak revenue of over 54 million yuan (approximately 7.5 million USD) in the last 30 days [3][22] Group 1: Game Overview - "Love Island" is based on the popular British dating reality show "Love Island," which has been rebooted and gained significant popularity since 2015 [4] - The game utilizes a seasonal update model, aligning its new seasons with the airing of the reality show, which helps maintain player engagement [10][12] - Players take on the role of a female contestant, making choices that influence the storyline, including character customization and various interactive scenarios [14][16] Group 2: Market Performance - Since June, "Love Island" has entered the top 50 iOS game sales charts in over 20 countries, with the U.S. being the largest market, contributing over 70% of its revenue [22] - The game has achieved over 1 million downloads in the last 30 days, with an average daily active user (DAU) count exceeding 200,000 and a monthly active user (MAU) count of over 1 million [22] Group 3: Company Background - The game is developed by Fusebox Games, a London-based studio known for its interactive narrative games, which has seen significant success with titles like "Love Villa" and "Love Island" [23] - Fusebox was acquired by Indian company Nazara Technologies for approximately 27.2 million USD in August 2022, highlighting its value in the interactive narrative segment [23] Group 4: Industry Trends - The interactive narrative genre, while niche, has shown strong revenue potential, with cumulative overseas revenue for 17 popular titles exceeding 2.3 billion USD [24][27] - The integration of AI technology in game development may enhance content creation and player engagement, potentially revitalizing the interactive narrative genre [29]