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上线一个月DAU破万,聚集成都的模拟厂商正探索下一个爆款密码
3 6 Ke· 2025-12-05 00:41
Core Insights - The gaming industry is witnessing a surge in the casual and strategy genres, with significant growth expected by 2025, particularly in titles like SLG and Merge-2 games [1] - The simulation genre, while not as prominent, is seeing steady development from domestic companies, especially in Chengdu, with successful titles like "My Hotpot Story" and "Rent Please!" [3][5] Group 1: Game Development and Trends - "Happy Citizens," a new simulation game, launched on September 16, 2025, achieving a peak ranking of 291 on the US iOS download charts [7] - The game generated approximately $260,000 in revenue over the last 30 days, with estimates from Sensor Tower indicating around $200,000 [7] - The developer, Kiwigames, is based in Chengdu and has a history of creating various simulation titles, indicating a focused strategy on this genre [8][12] Group 2: Gameplay Mechanics and Features - "Happy Citizens" combines elements from "Rent Please!" and city-building games, allowing players to construct buildings and upgrade living conditions to enhance citizen happiness [22][24] - The game features two in-game currencies: cash and diamonds, with diamonds used to accelerate gameplay and enhance building upgrades [26] - The narrative aspect of the game includes personalized interactions between citizens and the mayor, which is a unique feature compared to competitors [25][26] Group 3: Market Performance and Challenges - Despite the innovative features, "Happy Citizens" faces challenges in gameplay depth, with critics noting a lack of strategic planning elements that are typically expected in city-building games [29] - The game's monetization strategy has been criticized for being aggressive, with frequent ad interruptions that may deter player retention [31][29] - The simulation genre has potential for growth, as evidenced by top performers like "Township," which generates over $30 million monthly, highlighting the market's lucrative nature [33][35]