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Two Famous Felines Join Forces: Blitzy Meets Garfield in Bingo Blitz
Prnewswire· 2025-09-16 12:15
Core Insights - Bingo Blitz is launching a limited-time collaboration with Garfield, enhancing the game's appeal through nostalgia and social gameplay [1][2][4] - The event will run through November, featuring exclusive Garfield-themed bingo rooms and a new Collaboration Room for community engagement [2][3] Company Overview - Bingo Blitz is recognized as the 1 free-to-play bingo game globally, with a commitment to providing high-quality user experiences and innovative features [5][6] - Playtika Holding Corp., the parent company, is a leader in mobile gaming, known for its free-to-play social games and a diverse portfolio of titles [7]
UBS Lowers PT on Playtika Holding Stock from $5.5 to $4, Keeps Natural Rating
Yahoo Finance· 2025-09-15 12:17
Group 1 - Playtika Holding Corp. (NASDAQ:PLTK) has had its price target lowered by UBS from $5.5 to $4 while maintaining a Neutral rating on the stock [1][3] - The company's legacy portfolio, particularly Slotomania, saw a significant decline of 39.4% year-over-year during Q2 FY2025, while Bingo Blitz revenue increased by 2.9% [2] - Playtika's strategic shift towards Direct-to-Consumer (DTC) revenue showed minimal growth of 1.3% year-over-year, with a long-term DTC target raised from 30% to 40% [3] Group 2 - Analysts from BofA, Wedbush, and TD Cowen maintain a bullish outlook on PLTK, assigning Buy ratings with price targets of $5.5, $11.5, and $14 respectively [4] - The average price target for Playtika Holding Corp. is $5.25, suggesting an upside potential of nearly 40% from current levels [4] - Playtika develops mobile games and distributes them through various web and mobile platforms, including DTC platforms [5]
Playtika(PLTK) - 2025 Q2 - Earnings Call Transcript
2025-08-07 13:30
Financial Data and Key Metrics Changes - The company reported revenue of $696 million for Q2 2025, reflecting a 1.4% sequential decline but an 11% year-over-year increase [12] - Adjusted EBITDA for the quarter was $167 million, showing a slight sequential decline of 0.2% and a year-over-year decrease of 12.6% [12] - GAAP net income for the quarter was $33.2 million, representing an 8.5% sequential increase but a 61.7% year-over-year decrease [12] Business Line Data and Key Metrics Changes - D2C revenue for the quarter was $175.9 million, reflecting a 1.8% sequential decline and a 1.3% year-over-year increase [13] - Bingo Blitz revenue was $160.2 million, down 1.3% sequentially but up 2.9% year-over-year [14] - Slotomania revenue was $86.5 million, down 22.7% sequentially and 35.4% year-over-year [16] - June's Journey revenue was $69.1 million, up 0.3% sequentially but down 7.4% year-over-year [17] Market Data and Key Metrics Changes - The average DAU decreased by 2.2% sequentially but increased by 8.6% year-over-year to 8.8 million [23] - The average DPU declined by 3.1% sequentially and increased by 26.8% year-over-year to $378,000 [23] - ARPDAU was flat versus Q1 and increased by 2.4% year-over-year to $0.87 [23] Company Strategy and Development Direction - The company is increasing its long-term target for D2C revenue from 30% to 40% to sustain EBITDA and free cash flow [7][14] - The development of a new slot game is on track for launch in Q4 2025, viewed as a key growth driver [9] - The company is focusing on expanding its advertising business, which saw double-digit growth sequentially [34] Management's Comments on Operating Environment and Future Outlook - Management acknowledged ongoing headwinds in mobile gaming but remains committed to strategic priorities [5] - The company is optimistic about the performance of Disney Solitaire and the Super Play portfolio [6] - Management noted that while some mature titles are experiencing revenue declines, recently acquired titles are transitioning from EBITDA negative to positive [7] Other Important Information - The company has approximately $592.1 million in cash, cash equivalents, and short-term investments as of June 30 [22] - Cost of revenue increased by 16.4% year-over-year, driven by revenue growth and increased amortization expenses [19] - Operating expenses increased by 22.6% year-over-year, primarily due to higher performance marketing spending [20] Q&A Session Summary Question: Insights on stabilizing older titles like Slotomania - Management shared that they are learning from the monetization issues in Slotomania and are encouraged by the changes being made [25][27] Question: Economics of Disney Solitaire - Management indicated that while licensing costs are not disclosed, Disney Solitaire is scaling faster than previous titles and is a successful collaboration [30][32] Question: Structural shifts in the mobile gaming market - Management stated that investments are focused on category-leading games, with less emphasis on older titles lacking leadership [33] Question: Impact of sweepstakes on social casino business - Management acknowledged pressure in the social casino category but could not provide specific numbers related to sweepstakes [39] Question: Appetite for more IP or licensing arrangements - Management expressed openness to pursuing licensed IP opportunities that align with their strategy [42] Question: Development of Jackpot Tour - Management indicated that Jackpot Tour is expected to differentiate itself in the market, with more details to be shared in the future [44][45] Question: Impact of app store fee changes - Management noted that changes in the payment landscape have been a positive tailwind, aiding in the increase of D2C penetration [49][50]
Playtika(PLTK) - 2025 Q2 - Earnings Call Presentation
2025-08-07 12:30
Financial Performance - Playtika's revenue reached $696 million, reflecting an 11% increase year-over-year[7] - GAAP Net Income was $33.2 million, a decrease of (61.7)% year-over-year[7] - Adjusted Net Income was $6.5 million, a decrease of (91.4)% year-over-year[7] - Adjusted EBITDA was $167 million, a decrease of (12.6)% year-over-year[7] - The Adjusted EBITDA margin was 24%, compared to 30.5% in Q2 2024[7] Key Performance Indicators - Average Daily Paying Users were 378,000, an increase of 26.8% year-over-year[8] - Average Payer Conversion was 4.3%, up from 3.7% in Q2 2024[8] Game Performance - Bingo Blitz revenue was $160.2 million, an increase of 2.9% year-over-year[8] - Slotomania revenue was $86.5 million, a decrease of (35.4)% year-over-year[8] - June's Journey revenue was $69.1 million, a decrease of (7.4)% year-over-year[8] Liquidity and Debt - Cash, cash equivalents, and ST investments totaled $592.1 million as of June 30, 2025[7] - The company has approximately $1.14 billion in available liquidity[22]
Playtika Holding Corp. Reports Q2 2025 Financial Results
Globenewswire· 2025-08-07 10:35
Core Insights - Playtika Holding Corp. reported a revenue of $696.0 million for Q2 2025, reflecting a sequential decrease of 1.4% but an increase of 11.0% year over year [1][9] - Direct-to-Consumer (DTC) revenue was $175.9 million, showing a sequential decrease of 1.8% and a year-over-year increase of 1.3% [1][9] - The company announced a quarterly dividend of $0.10 per share, payable on October 10, 2025 [5] Financial Performance - GAAP Net Income for Q2 2025 was $33.2 million, an increase of 8.5% sequentially but a decrease of 61.7% year over year [9] - Adjusted Net Income was $6.5 million, down 82.0% sequentially and 91.4% year over year [9] - Adjusted EBITDA for the quarter was $167.0 million, a slight decrease of 0.2% sequentially and a decrease of 12.6% year over year [9] Operational Metrics - Average Daily Paying Users (DPUs) were 378,000, a decrease of 3.1% sequentially but an increase of 26.8% year over year [10] - Bingo Blitz generated revenue of $160.2 million, a sequential decrease of 1.3% but an increase of 2.9% year over year [10] - Slotomania revenue was $86.5 million, reflecting a significant sequential decrease of 22.7% and a year-over-year decrease of 35.4% [10] Strategic Initiatives - The company is increasing its long-term target for DTC revenue to 40%, up from 30%, to enhance margin balance amid competitive pressures in mobile gaming [3] - The successful launch of Disney Solitaire has achieved a $100 million annual run-rate revenue, highlighting the effectiveness of collaboration with Disney & Pixar Games [3] Financial Outlook - Playtika revised its revenue guidance for the year to a range of $2.70 to $2.75 billion while maintaining Adjusted EBITDA guidance between $715 and $740 million [6]
How To Lock In Yields Up To 17.1% In Historically Cheap Small Caps
Forbes· 2025-06-08 14:05
Core Viewpoint - Small-cap stocks are currently undervalued, presenting potential investment opportunities, especially those offering high dividend yields ranging from 8.3% to 17.1% [2] Group 1: Small-Cap Stocks Overview - The valuation gap between the S&P 500 and S&P 600 is at its widest since the late 1990s, suggesting small-cap stocks are significantly cheaper [2] - The article discusses five small-cap stocks with attractive dividend yields, indicating a potential for high returns despite their current low valuations [2] Group 2: Playtika Holding (PLTK) - Playtika, a mobile game developer, has a dividend yield exceeding 8% but has not raised its payout recently, indicating a decline in earnings and sales [4][5] - Analysts project a 32% increase in profits for 2024, despite the company's struggles in the competitive mobile gaming market [6] - Playtika's valuation is low at 6 times forward earnings, but there are concerns about its growth prospects [7] Group 3: Carlyle Secured Lending (CGBD) - CGBD is a business development company focused on U.S. middle-market companies, primarily investing in first-lien debt [8][9] - Recent earnings reports have shown disappointing results, with an increase in non-accrual loans and a stagnant base dividend of 40 cents per share [10][11] - CGBD shares are trading at a 16% discount to net asset value, but operational challenges raise concerns about future dividend sustainability [12] Group 4: Bain Capital Specialty Finance (BCSF) - BCSF provides financing solutions to a diverse range of companies, with a significant portion of its investments in first-lien debt [13][14] - The company has maintained its regular dividend but has introduced special dividends, raising concerns about future dividend coverage due to declining net investment income projections [16][17] - Analysts expect BCSF's dividend ratios to be high, leaving little room for error in case of operational difficulties [17] Group 5: Two Harbors Investment Corp. (TWO) - TWO operates in the mortgage REIT sector, focusing on mortgage servicing rights and agency residential mortgage-backed securities [19][22] - The company has faced significant share price declines, resulting in a high yield of over 17%, but recent litigation charges could impact its book value and dividend sustainability [24][25] - TWO's current dividend rate of 45 cents per share is at risk due to the potential impact of litigation on earnings available for distribution [25] Group 6: Franklin BSP Realty Trust (FBRT) - FBRT is a mortgage REIT focused on commercial mortgage-backed securities, with a significant portion of its portfolio in multifamily properties [26][27] - The company is trading at a 28% discount to book value, with a low P/E ratio based on 2026 earnings estimates, indicating potential value [28] - Concerns exist regarding the stability of its dividend, as the payout has not changed since 2021, and market conditions could necessitate a review of the dividend policy [29][30]
摩根士丹利:互联网-第一季度中小型市值公司总结
摩根· 2025-05-12 03:14
Investment Ratings - The overall industry view is rated as Attractive [4] - Specific company ratings include Equal-Weight (EW) for Compass, Inc. (COMP), DoubleVerify Holdings Inc (DV), Playtika Holding Corp (PLTK), FIGS, and Peloton Interactive, Inc. (PTON) [6][9][10][11][12] - Underweight (UW) rating for Yelp Inc (YELP) [11] Core Insights - Compass, Inc. (COMP) reported lower-than-expected results in 1Q, with revenue and EBITDA 4% and 15% below estimates, but management remains optimistic about future growth [2] - DoubleVerify Holdings Inc (DV) showed encouraging signs of stabilization with 1Q revenue 7% above estimates, driven by strong growth in Activation [6] - Playtika Holding Corp (PLTK) posted solid 1Q results, with revenue and EBITDA exceeding estimates, but faces challenges in its social casino segment [9] - FIGS delivered strong 1Q results, but lowered its FY25 EBITDA margin guidance due to tariff impacts [7][8] - Yelp Inc (YELP) exceeded expectations in 1Q, but faces uncertainty in long-term growth due to macroeconomic pressures [11][12] Company Summaries Compass, Inc. (COMP) - 1Q results were below expectations, but management added 700 new agents and expects positive free cash flow by year-end [2][5] - Revenue guidance for 2Q is 5% and 2% ahead of estimates, indicating potential recovery [5][69] DoubleVerify Holdings Inc (DV) - 1Q revenue growth was driven by a 20% increase in Activation, with profitability exceeding estimates [6] - The company maintains a FY revenue growth guide of 10% despite solid 1Q results [6] Playtika Holding Corp (PLTK) - 1Q revenue and EBITDA were 12% and 6% above estimates, but social casino challenges persist [9] - The company is optimistic about improving margins and increasing direct-to-consumer revenue [9] FIGS, Inc. (FIGS) - Strong 1Q results with revenue and EBITDA above consensus, but lowered FY25 EBITDA margin guidance due to tariffs [7][8] - Management is focused on long-term growth despite near-term challenges [8] Yelp Inc (YELP) - 1Q results exceeded expectations, driven by strength in Services advertising [11] - The company has widened its revenue and EBITDA guidance for FY25, reflecting ongoing macro uncertainty [12]
Playtika(PLTK) - 2025 Q1 - Earnings Call Transcript
2025-05-08 13:32
Financial Data and Key Metrics Changes - Playtica achieved record revenue of over $700 million in Q1 2025, marking the highest quarterly revenue in the company's history, reflecting strong performance in mobile games [5] - Revenue increased by 8.6% sequentially and 8.4% year over year, while credit adjusted EBITDA was $167.3 million, down 9% sequentially and 9.9% year over year [15] - GAAP net income was $30.6 million, down 42.3% year over year [15] - Direct to consumer (D2C) business generated $179.2 million, up 2.6% sequentially and 4.5% year over year [15] Business Line Data and Key Metrics Changes - Bingo Blitz achieved record revenues, generating $162.4 million, up 2.1% sequentially and 3.1% year over year, driven by marketing initiatives like the American Idol campaign [21] - Slotomania's revenue was $111.8 million, down 5.5% sequentially and 17.4% year over year, attributed to ongoing game economy issues [21][9] - Dice Dreams generated $78.6 million, up 124.5% sequentially, reflecting successful integration and strong execution [22] Market Data and Key Metrics Changes - Average Daily Users (DAU) increased by 12.5% sequentially and 2.3% year over year to 9 million, while Average Daily Paying Users (DPU) increased by 15% sequentially and 26.2% year over year to 390,000 [26] - Average Revenue Per Daily Active User (ARPDAU) decreased by 2.2% sequentially but increased by 7.4% year over year to $0.87 [26] Company Strategy and Development Direction - The company is focusing on stabilizing Slotomania and launching new slot games, with plans to integrate renowned IGT slot titles into its platform [9][10] - Playtica aims to enhance its D2C business, targeting 30% of revenue from this segment, with several games performing above this mark [16] - The company is committed to strategic capital allocation to enhance financial profiles and capitalize on evolving mobile gaming dynamics [14] Management's Comments on Operating Environment and Future Outlook - Management acknowledged challenges in Slotomania but emphasized efforts to stabilize the game and launch new titles to regain market share [33] - The company expects marketing expenses to decline sequentially in the coming quarters, which typically occurs after the first quarter [18][29] - Management reaffirmed guidance for the year, anticipating that declines in slot games will be offset by growth in casual titles [19] Other Important Information - Cost of revenue increased by 11.5% year over year, while operating expenses rose by 19.4%, primarily due to increased performance marketing spending [24] - Cash, cash equivalents, and short-term investments totaled approximately $514.3 million as of March 31 [25] Q&A Session Summary Question: Discussion on Disney Solitaire's marketing plans - Management expressed excitement about Disney Solitaire's strong launch and indicated that marketing expenses typically decline after Q1, balancing capital allocation across games with the best ROI [28][29] Question: Future of Slotomania and new slot game plans - Management acknowledged ongoing issues with Slotomania and emphasized the importance of stabilizing the game while also planning to launch a new slot game to regain market share [32][33] Question: D2C channel updates and overall mix - Management highlighted the importance of D2C as a significant growth opportunity and indicated readiness to adapt to market changes, emphasizing that D2C is already a part of their strategy [39][41]
Playtika(PLTK) - 2025 Q1 - Earnings Call Transcript
2025-05-08 13:32
Financial Data and Key Metrics Changes - Playtica achieved a historic milestone in Q1 2025, generating over $700 million in revenue, the highest quarterly revenue in the company's history, reflecting an 8.6% sequential increase and an 8.4% year-over-year increase [5][15] - Credit adjusted EBITDA was $167.3 million, down 9% sequentially and down 9.9% year over year, while GAAP net income was $30.6 million, down 42.3% year over year [15] - Direct-to-consumer (D2C) business generated $179.2 million, up 2.6% sequentially and 4.5% year over year, driven by Bingo Blitz, June's Journey, and Solitaire Grand Harvest [15][16] Business Line Data and Key Metrics Changes - Bingo Blitz achieved record revenues of $162.4 million, up 2.1% sequentially and 3.1% year over year, driven by marketing initiatives such as the American Idol campaign [19][20] - Slotomania's revenue was $111.8 million, down 5.5% sequentially and 17.4% year over year, with ongoing challenges leading to a decline in performance [21] - Dice Dreams generated $78.6 million, reflecting a 124.5% sequential increase due to successful integration and marketing efforts [22] Market Data and Key Metrics Changes - Average Daily Users (DAU) increased 12.5% sequentially and 2.3% year over year to 9 million, while Average Revenue Per Daily Active User (ARPDAU) decreased 2.2% sequentially but increased 7.4% year over year to $0.87 [26] Company Strategy and Development Direction - The company is focusing on stabilizing Slotomania and launching new slot games, with plans to integrate renowned IGT slot titles into its platform [9][10] - Playtica is committed to enhancing its D2C business, targeting 30% of revenue from this segment, and believes it has significant growth potential [16][40] - The company is making strategic capital allocation decisions to enhance its financial profile and capitalize on evolving mobile gaming dynamics [14] Management's Comments on Operating Environment and Future Outlook - Management acknowledged the challenges faced by Slotomania and emphasized the need for significant changes to stabilize the game [33] - The company expects marketing expenses to decline sequentially in the coming quarters, which typically occurs after the first quarter [18][29] - Management reaffirmed guidance for the year, anticipating that declines in slot games will be offset by growth in casual titles [19] Other Important Information - Cost of revenue increased 11.5% year over year, driven by revenue growth and increased amortization expenses from the acquisition of Superplay [24] - Operating expenses increased 19.4%, primarily due to increased performance marketing spending [24] - As of March 31, the company had approximately $514.3 million in cash, cash equivalents, and short-term investments [25] Q&A Session Summary Question: Discussion on Disney Solitaire's marketing plans - Management expressed excitement about Disney Solitaire's strong start and noted that Q1 typically has the highest marketing spend, which will decline sequentially [28][29] Question: Future of Slotomania and new slot game plans - Management acknowledged ongoing issues with Slotomania and emphasized the importance of stabilizing the game while also planning to launch a new slot game to regain market share [32][33] Question: D2C channel updates and overall mix - Management highlighted the importance of D2C for Playtica and expressed confidence in its growth potential, noting that the company is well-prepared for current market changes [39][41]
Playtika(PLTK) - 2025 Q1 - Earnings Call Transcript
2025-05-08 13:30
Financial Data and Key Metrics Changes - The company achieved record revenue of over $700 million in Q1 2025, marking the highest quarterly revenue in its history, reflecting the strength of its mobile games portfolio [5] - Revenue for the first quarter was $706 million, an 8.6% sequential increase and an 8.4% year-over-year increase [15] - Credit adjusted EBITDA was $167.3 million, down 9% sequentially and down 9.9% year-over-year [15] - GAAP net income was $30.6 million, down 42.3% year-over-year [15] - Direct-to-consumer (D2C) revenue reached $179.2 million, up 2.6% sequentially and 4.5% year-over-year [15] Business Line Data and Key Metrics Changes - Bingo Blitz achieved revenue of $162.4 million, up 2.1% sequentially and 3.1% year-over-year, driven by marketing initiatives [19] - Slotomania revenue was $111.8 million, down 5.5% sequentially and 17.4% year-over-year, indicating ongoing challenges [21] - Dice Dreams generated $78.6 million in revenue, reflecting a 124.5% sequential increase due to successful integration [22] - The D2C business is expected to grow, with many games performing above the targeted 30% revenue contribution from D2C [16] Market Data and Key Metrics Changes - Average Daily Users (DAU) increased by 12.5% sequentially and 2.3% year-over-year to 9 million [26] - Average Daily Pay Users (DPU) increased by 15% sequentially and 26.2% year-over-year to 390,000 [26] - Average Revenue Per Daily Active User (ARPDAU) decreased by 2.2% sequentially but increased by 7.4% year-over-year to $0.87 [26] Company Strategy and Development Direction - The company is focusing on stabilizing Slotomania while launching new slot games to regain market share [9][35] - There is a commitment to enhancing the D2C business, which is seen as a significant growth opportunity [40] - The company is prioritizing product investments and operational improvements to stabilize underperforming titles [13] Management's Comments on Operating Environment and Future Outlook - Management acknowledged the challenges faced by Slotomania and emphasized the need for significant changes to stabilize the game [34] - The company is optimistic about the growth potential of its casual game franchises and plans to continue investing in them [13] - Marketing expenses are expected to decline sequentially, which may help improve margins in the future [17] Other Important Information - The company has approximately $514.3 million in cash, cash equivalents, and short-term investments as of March 31 [25] - An agreement was made to extend the maturity of the revolving credit facility from March 2026 to September 2027 [26] Q&A Session Summary Question: Discussion on Disney Solitaire's marketing plans - Management expressed excitement about Disney Solitaire's strong launch and indicated that marketing expenses typically decline after Q1, balancing capital allocation across games with the best ROI [29][30] Question: Future of Slotomania and new slot game plans - Management acknowledged ongoing declines in Slotomania and emphasized the importance of stabilizing the game while also launching a new slot game to regain market share [33][34] Question: Updates on D2C initiatives and overall mix - Management highlighted the D2C business as a significant advantage and expressed confidence in its growth potential, indicating that they are well-prepared for current market changes [39][40]