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Will an Innovative Game Pipeline Drive TTWO's Net Bookings Growth?
ZACKS· 2025-06-06 16:11
Core Insights - Take-Two Interactive (TTWO) is experiencing growth due to a strong product portfolio and innovative pipeline, with net bookings increasing 17% year-over-year to $1.58 billion in Q4 fiscal 2025, driven by a 14% rise in recurrent consumer spending, which constituted 77% of total net bookings [1][9] Group 1: Financial Performance - In fiscal 2026, net bookings are projected to be between $5.9 billion and $6 billion, reflecting confidence in the company's growth trajectory [2][9] - The Zacks Consensus Estimate for TTWO's 2026 revenues is $5.99 billion, indicating a 6.10% year-over-year growth, with earnings estimated at $3.27 per share, representing a 59.51% increase from the previous year [14] Group 2: Product Pipeline - Upcoming releases include major titles such as Mafia: The Old Country, Borderlands 4, NBA 2K26, WWE 2K26, CSR 3, Civilization VII for Switch, and the highly anticipated Grand Theft Auto VI, set for May 2026 [3] Group 3: Competitive Landscape - Take-Two faces significant competition from Electronic Arts (EA) and Microsoft, with EA reporting a net bookings increase of 8% year-over-year to $1.8 billion in its fiscal Q4 2025, and Microsoft leveraging its broader portfolio to maintain a competitive edge [4][5][6] Group 4: Stock Performance and Valuation - TTWO shares have appreciated 25.5% year-to-date, outperforming the Zacks Gaming industry's return of 1.8% [7] - The company appears overvalued with a forward price-to-sales ratio of 6.09, higher than the industry average of 3.22, and carries a Value Score of F [11]
TakeTwo's Q4 Loss Widens Year Over Year, Revenues Increase
ZACKS· 2025-05-16 17:01
Core Insights - TakeTwo Interactive Software (TTWO) reported a GAAP net loss of $21.08 per share for the fourth quarter of fiscal 2025, which is wider than the loss of $17.02 in the same quarter last year. The Zacks Consensus Estimate for earnings was $1.08 per share [1] - GAAP net revenues increased by 13.1% year over year to $1.58 billion, surpassing the Zacks Consensus Estimate of $1.55 billion [1] Revenue Breakdown - Revenues from the United States rose by 9.8% year over year to $946.1 million, accounting for 59.8% of total GAAP net revenues. International revenues increased by 18.3% year over year to $636.4 million [2] - Game revenues, which represent 93.1% of total revenues, grew by 16.9% year over year to $1.47 billion, while advertising revenues, making up 6.9% of total revenues, fell by 21.7% year over year to $108.7 million [2] Bookings Performance - Total bookings improved by 17.3% year over year to $1.58 billion, with U.S. bookings increasing by 17.4% to $961.1 million, representing 60.8% of total bookings. International bookings rose by 17.1% to $620.4 million [3] - Recurrent consumer spending increased by 14% for the period, accounting for 77% of net bookings [4] Distribution Channels - Digital online revenues grew by 14.3% year over year to $1.53 billion, making up 96.4% of GAAP net revenues. Conversely, physical retail and other revenues declined by 11.4% to $56.9 million, representing 3.6% of total revenues [4] Platform Revenue Insights - Revenues from mobile, console, and PC/other accounted for 47.2%, 37.4%, and 15.4% of GAAP net revenues, respectively. Mobile revenues increased by 4.6% to $747.4 million, console revenues rose by 4% to $591.2 million, and PC/other revenues surged by 110.7% to $243.6 million [6] Gaming Performance Highlights - NBA 2K25 achieved near-record performance, selling nearly 10 million units, a 7% increase compared to NBA 2K24 [8] - The Grand Theft Auto series exceeded expectations, with GTA V selling over 215 million units, and Red Dead Redemption 2 showing a 23% year-over-year growth in net bookings [10] Operating Details - GAAP gross profit surged by 71.2% year over year to $803.3 million, with gross margin expanding to 50.8% from 33.5% in the previous year [13] - Operating expenses rose by 43.9% year over year to $4.58 billion, with a notable operating loss of $3.78 billion compared to a loss of $2.71 billion in the prior year [14] Financial Position - As of March 31, 2025, TakeTwo had $1.47 billion in cash and short-term investments, up from $1.21 billion as of December 31, 2024. The company had a total debt of $2.51 billion [15] Future Guidance - For the first quarter of fiscal 2026, TakeTwo expects GAAP net revenues between $1.35 billion and $1.40 billion, with anticipated operating expenses between $908 million and $918 million. The expected loss per share is projected to be between 78 cents and 65 cents [16] - For fiscal 2026, the company forecasts GAAP net revenues between $5.95 billion and $6.05 billion, with net bookings expected in the range of $5.9 billion to $6 billion [18]
Take-Two Interactive Software(TTWO) - 2025 Q4 - Earnings Call Transcript
2025-05-15 21:32
Take-Two Interactive (TTWO) Q4 2025 Earnings Call May 15, 2025 04:30 PM ET Company Participants Nicole Shevins - SVP of IR & Corporate CommunicationsStrauss Zelnick - Chairman and CEOKarl Slatoff - PresidentLainie Goldstein - CFODoug Creutz - Managing DirectorChristopher Schoell - Equity Research AssociateAndrew Marok - DirectorJames Heaney - SVP - Equity Research Conference Call Participants Eric Handler - MD & Senior Research AnalystColin Sebastian - Senior Research AnalystMatthew Cost - AnalystEric Sheri ...
Take-Two Interactive Software(TTWO) - 2025 Q4 - Earnings Call Transcript
2025-05-15 21:30
Take-Two Interactive (TTWO) Q4 2025 Earnings Call May 15, 2025 04:30 PM ET Speaker0 Ladies and gentlemen, thank you for standing by. My name is Abby, and I will be your conference operator today. At this time, I would like to welcome everyone to the Take Two Interactive Fourth Quarter twenty twenty five Earnings Call. All lines have been placed on mute to prevent any background noise. After the speakers' remarks, there will be a question and answer If you would like to ask a question during that time, simpl ...
Take-Two Interactive Software(TTWO) - 2025 Q4 - Earnings Call Presentation
2025-05-15 20:47
TAKE-TWO INTERACTIVE TAKE-TWO INTERACTIVE SOFTWARE, INC. (NASDAQ: TTWO) FOURTH QUARTER AND FISCAL 2025 RESULTS & GUIDANCE SUMMARY CAUTIONARY NOTE: FORWARD LOOKING STATEMENTS The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software. Inc.'s ("Take-Two," the "Company, " "we." "us." or similar pronouns) outlook, are considered forward-looking statements under federal secur ties laws and may be identified by words such as "anticipates," "beli ...
GTA VI Delay Looms Over Take-Two Earnings: Sales Beat, EPS Miss, Outlook Updated
Benzinga· 2025-05-15 20:36
Video game company Take-Two Interactive TTWO reported fourth-quarter financial results after market close Thursday.Here are the key highlights.What Happened: Take-Two announced fourth-quarter net bookings of $1.58 billion, up 17% year-over-year. The total beat a Street consensus estimate of $1.55 billion according to data from Benzinga Pro.The company reported adjusted earnings pre share or $1.08 for the quarter, missing a Street consensus estimate of $1.10 per share.Net bookings from recurrent consumer spe ...
TTWO Set to Report Q4 Earnings: What's in Store for the Stock?
ZACKS· 2025-05-13 15:55
TakeTwo Interactive Software (TTWO) is scheduled to release fourth-quarter fiscal 2025 results on May 15.For the fourth quarter of fiscal 2025, TakeTwo expects GAAP net revenues between $1.52 billion and $1.62 billion. It anticipates a GAAP net loss per share of 20 cents to earnings per share of 13 cents.The Zacks Consensus Estimate for TTWO’s fiscal fourth-quarter revenues is pegged at $1.55 billion, indicating growth of 14.73% on a year-over-year basis.The consensus mark for earnings is currently pegged a ...