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Gravity(GRVY) - 2025 Q2 - Earnings Call Presentation
2025-08-08 16:30
Financial Performance - Gravity reported revenue of KRW 171 billion in 2025 2Q, a 242% QoQ increase and a 389% YoY increase[21] - Operating profit for 2025 2Q was KRW 20 billion, a 205% QoQ decrease but a 312% YoY increase[21] - Mobile games contributed KRW 144003 million to the total revenue in 2025 2Q[27] - PC games generated KRW 21971 million in revenue in 2025 2Q[27] - The largest regional revenue contribution came from Southeast Asia & others, accounting for 434% of the total in 2025 2Q[23] Game Launch and Pipeline - Gravity plans to launch "Ragnarok 3" globally in 2026[121] - "Ragnarok M Classic" is scheduled for additional launch in North and South America, Europe, Middle East, and Africa on September 3, 2025[49, 55, 121] - "PROJECT ABYSS" is scheduled for initial launch in Southeast Asia in 4Q 2025[62, 121] - "Ragnarok The Promised Adventure" is planned for launch in China on October 1, 2025[74, 121] Business Strategy - Gravity aims to maximize sustained growth and brand value through an IP-driven, multi-title strategy[32, 35, 40] - The company is expanding its global influence through various games based on the Ragnarok IP, leveraging subsidiaries in Thailand, Taiwan, Indonesia, Singapore, Hong Kong, America, and Malaysia[131]
Gravity Reports Second Quarter of 2025 Results and Business Update
Globenewswire· 2025-08-08 10:15
Core Insights - Gravity Co., Ltd. reported its unaudited financial results for Q2 2025, showing significant growth in revenues driven by new game launches and expansions in various markets [1][2]. Financial Performance - Total revenues for Q2 2025 reached KRW 170,740 million (US$ 126,147 thousand), marking a 24.2% increase QoQ and a 38.9% increase YoY [9]. - Online game revenues were KRW 21,971 million (US$ 16,233 thousand), up 16.8% QoQ and 13.0% YoY, primarily due to the launch of Ragnarok Online America Latina [3]. - Mobile game revenues surged to KRW 144,003 million (US$ 106,393 thousand), reflecting a 24.7% increase QoQ and a 45.4% increase YoY, driven by new titles like Ragnarok M: Classic and Ragnarok X: Next Generation [4]. - Other revenues increased to KRW 4,766 million (US$ 3,521 thousand), a 50.3% increase QoQ and 5.8% increase YoY [5]. Cost and Expenses - Cost of revenue for Q2 2025 was KRW 114,006 million (US$ 84,231 thousand), representing a 30.4% increase QoQ and a 50.0% increase YoY, mainly due to commissions for mobile game services [6]. - Operating expenses rose to KRW 37,064 million (US$ 27,383 thousand), a 46.6% increase QoQ and 15.9% increase YoY, largely due to increased advertising expenses for new game launches [7]. Profitability - Operating profit for Q2 2025 was KRW 19,670 million (US$ 14,533 thousand), down 20.5% QoQ but up 31.2% YoY [9]. - Profit before income tax expense was KRW 18,706 million (US$ 13,821 thousand), a decrease of 34.2% QoQ and 6.7% YoY [9]. - Net profit attributable to the parent company was KRW 13,245 million (US$ 9,786 thousand), down 39.9% QoQ but up 5.4% YoY [10]. Liquidity - As of June 30, 2025, the company had cash and cash equivalents totaling KRW 576,840 million (US$ 426,184 thousand) [11]. Business Updates - Several new games were launched or are scheduled for launch, including Ragnarok: The Promised Adventure in China on October 1, 2025, and Ragnarok M: Classic in North and South America on September 3, 2025 [12][13]. - The company continues to expand its game portfolio with various titles across different regions, indicating a strong growth strategy [12][15].
Ragnarok Crush Official Launching in Global Except for China and Japan on July 17, 2025
GlobeNewswire News Room· 2025-07-17 10:00
Core Insights - Gravity Co., Ltd. has launched Ragnarok Crush, a Strategy Action Puzzle RPG Mobile game, globally except for China and Japan on July 17, 2025 [1] - The game utilizes a 3-match puzzle system, allowing players to strategically move and combine puzzles to clear stages [2] - Pre-registration for the game exceeded its target, indicating strong user interest, and the closed beta test received positive feedback [3] Company Overview - Gravity is a developer and publisher of online and mobile games, with its principal product being Ragnarok Online, which is popular in various markets including Japan and Taiwan [4] - The company operates in 91 regions commercially, showcasing its extensive market reach [4] Game Features - Ragnarok Crush combines the Ragnarok IP with puzzle elements, retaining the original job system and growth elements while offering a unique gameplay experience [4] - The game is designed to be casual and accessible for all players, with various regional offline events planned to celebrate its launch [4]
Ragnarok Crush Official Launching in Global Except for China and Japan on July 17, 2025
Globenewswire· 2025-07-17 10:00
Core Insights - Gravity Co., Ltd. has launched Ragnarok Crush, a Strategy Action Puzzle RPG Mobile game, globally except for China and Japan on July 17, 2025 [1] - The game utilizes a 3-match puzzle system, allowing players to strategically move and combine puzzles to clear stages [2] - Pre-registration for the game exceeded its target, indicating strong user interest, and the closed beta test received positive feedback [3] Company Overview - Gravity is a developer and publisher of online and mobile games, with its principal product being Ragnarok Online, which is popular in various markets including Japan and Taiwan [4] - The company operates in 91 regions, showcasing its extensive market reach [4] Game Features - Ragnarok Crush combines the Ragnarok IP with puzzle elements, retaining the original job system and growth elements while offering a unique gameplay experience [4] - The game is designed to be casual and accessible for all players, with various regional offline events planned to celebrate its launch [4]
Dragonica Origin Official Launching in Southeast Asia on July 16, 2025
Globenewswire· 2025-07-16 10:00
Company Overview - GRAVITY Co., Ltd. is a developer and publisher of online and mobile games, known for its principal product, Ragnarok Online, which is popular in various markets including Japan and Taiwan [3]. Product Launch - PT Gravity Game Link, Gravity's subsidiary in Indonesia, has officially launched Dragonica Origin, an MMORPG PC game, in 10 regions of Southeast Asia on July 16, 2025 [1]. - Dragonica Origin features a fantasy world with dragons and magic, dynamic side-scrolling combat, and class-specific comic skills, offering a unique play style [2]. Market Positioning - The company emphasizes that Dragonica Origin combines nostalgic elements of classic online games with exciting side-scrolling action, targeting players looking for a retro-style gaming experience [3].
Two Ragnarok IP Titles Achieved Top Game Rankings in Taiwan, Hong Kong and Macau
GlobeNewswire News Room· 2025-07-09 10:00
Core Insights - GRAVITY Co., Ltd. has successfully launched two new MMORPG titles, Ragnarok: Twilight and Ragnarok Zero, in Taiwan, Hong Kong, and Macau on July 3, 2025, through its subsidiaries [1][4] Performance Metrics - Ragnarok: Twilight achieved significant rankings, placing second in top grossing on the Apple App Store in Taiwan, sixth in Macau, and eighth in Hong Kong. It also ranked first in free downloads on Google Play in Taiwan, third in Macau, and sixth in Hong Kong [2] - The game ranked first in free downloads on the Apple App Store across all three regions prior to its launch and received positive feedback during its closed beta test conducted in May [2] Community Engagement - Ragnarok Zero ranked third in both overall and PC game categories on Bahamut, a prominent gaming community in the region. The launch day live broadcast attracted over 2,000 local viewers, and special in-game events led to a high number of concurrent users [3] Company Strategy - The company expressed gratitude for the support from users in the regions and emphasized its commitment to tailoring titles based on local market trends to maintain the popularity of the Ragnarok IP [4]
Ragnarok: Twilight Official Launching in Taiwan, Hong Kong and Macau on July 3, 2025
GlobeNewswire· 2025-07-03 10:00
Core Insights - Gravity Co., Ltd. has officially launched its MMORPG mobile game, Ragnarok: Twilight, in Taiwan, Hong Kong, and Macau on July 3, 2025 [1] - The game combines classic elements from the original Ragnarok Online with new features, including a hero transformation system and exclusive MVP dungeons, enhancing player experience [2][3] - Positive feedback was received during the closed beta test (CBT) held in May, which has increased anticipation among users for the official release [2] Company Overview - Gravity is a developer and publisher of online and mobile games, with its principal product, Ragnarok Online, being popular in various markets, including Japan and Taiwan [3] - The company currently offers its games commercially in 91 regions [3]
Ragnarok Zero Official Launching in Taiwan, Hong Kong and Macau on July 3, 2025
Globenewswire· 2025-07-03 10:00
Core Points - GRAVITY Co., Ltd. has launched Ragnarok Zero, an MMORPG PC game, in Taiwan, Hong Kong, and Macau on July 3, 2025 [1] - The game is designed to evoke nostalgia from the original Ragnarok Online while introducing new content such as exclusive PVP maps and seasonal events [2][3] - The company aims to meet player expectations and encourages participation in various launch events [3] Company Overview - GRAVITY is a developer and publisher of online and mobile games, with its principal product, Ragnarok Online, being popular in multiple markets including Japan and Taiwan [3] - The company currently offers its games commercially in 91 regions [3]
Gravity(GRVY) - 2025 Q1 - Earnings Call Presentation
2025-05-28 19:54
Financial Performance - 2025年第一季度,公司收入为1380亿韩元,同比增长14.8%,环比增长6.0%[17]。 - 2025年第一季度,公司营业利润为250亿韩元,同比下降8.0%,环比增长55.0%[17]。 - 2025年第一季度,移动游戏收入占比为84.0%[20]。 - 2025年第一季度,东南亚及其他地区收入占比为53.1%[19]。 Game Releases and Strategy - 公司预计通过全面的全球市场扩张,在2025年实现持续的营收增长[29, 37, 45]。 - 《仙境传说M:经典版》在东南亚成功上线,并在泰国、菲律宾和印度尼西亚的App Store和Google Play畅销榜上名列前茅[34]。 - 《仙境传说X:下一代》计划于2025年第二季度在欧洲(英国、葡萄牙、西班牙、爱尔兰除外)推出[77]。 - 《Ragnarok Online America Latina》计划于2025年5月28日直接服务于拉丁美洲地区[55]。 - 公司正在通过子公司在泰国、台湾、印度尼西亚、新加坡、香港、美国和马来西亚等地的各种游戏,瞄准全球市场,以扩大Ragnarok IP的影响力[128]。 Business Development - 《Ragnarok Landverse Genesis》在RONIN平台上交易量排名第一[16, 103]。 - 公司于2025年3月12日正式在马来西亚成立全资子公司GRAVITY Game Unite Sdn Bhd,为在马来西亚市场拓展业务奠定基础[113, 115]。
仙境传说之约定好的冒险 (Ragnarok: Promised Adventure, Tentative English Title) Received an ISBN Code by Chinese Government
GlobeNewswire News Room· 2025-05-27 10:00
Core Insights - Gravity Co., Ltd. announced that its MMORPG game "Ragnarok: Promised Adventure" received an ISBN code from the Chinese government, marking a significant step in its launch strategy [1][2] - This game is the second title to receive an ISBN in 2025, following "PROJECT ABYSS" in January, indicating a strong focus on expanding the Ragnarok IP in the Chinese market [2] - The company aims to build on the success of its previous titles, including "Ragnarok: Dawn," which achieved notable success on WeChat, ranking eighth in top grossing Mini Programs [3][4] Company Developments - "Ragnarok: Promised Adventure" is developed in collaboration with Kingnet Network Co., Ltd., a Chinese game developer, showcasing Gravity's strategy to partner with local firms for market penetration [2] - The company has emphasized its commitment to preparing for the launch of "Ragnarok: Promised Adventure" in the Chinese region, seeking support and interest from stakeholders [4] Market Position - Gravity's principal product, Ragnarok Online, remains popular across various markets, including Japan and Taiwan, and is currently offered in 91 regions, highlighting its strong international presence [4]