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Meta's metaverse leaves virtual reality
TechCrunch· 2026-02-20 16:00
Core Insights - Meta is shifting its focus for Horizon Worlds from the metaverse to a mobile-first approach, explicitly separating it from the Quest VR platform [1][3] - The Reality Labs division has incurred losses of nearly $80 billion since 2020, indicating a significant reevaluation of Meta's VR ambitions [2][7] - Meta has laid off approximately 1,500 employees from Reality Labs, representing about 10% of the division's workforce, and has ceased new content production for the VR fitness app Supernatural [3] Company Strategy - Horizon Worlds, originally launched as a VR platform in 2021, will now prioritize mobile to compete with platforms like Roblox and Fortnite [3] - Meta's VP of content, Samantha Ryan, emphasized the company's capability to deliver synchronous social games at scale, leveraging its vast social network [4] - The company is still committed to developing VR hardware, with a roadmap for future VR headsets tailored to different audience segments [6] Market Focus - Meta's metaverse ambitions are being replaced by a focus on AI, with investments shifting towards AI wearables and the development of proprietary AI models [7] - Sales of Meta's AI glasses have tripled in the past year, marking them as some of the fastest-growing consumer electronics [8]
Meta's metaverse is going mobile — and leaving VR behind
Business Insider· 2026-02-20 00:07
Meta is dialing back the metaverse to mean something far less futuristic: an app on your phone. The company, which spent billions of dollars to build Horizon Worlds — an immersive, virtual hangout zone on its Quest virtual reality headsets — is "shifting focus" for Horizon Worlds "to be almost exclusively mobile," according to a blog post published on Thursday.Horizon Worlds is part of Meta's Reality Labs division for VR products and smart glasses, a unit that has burned nearly $80 billion since 2020. "Last ...
Meta's VR layoffs, studio closures underscore Zuckerberg's massive pivot to AI
CNBC· 2026-01-14 01:21
Core Insights - Meta is making a significant shift away from its metaverse ambitions, focusing instead on artificial intelligence and wearable technology [2][4][8] Group 1: Layoffs and Restructuring - Meta has begun laying off over 1,000 employees, impacting about 10% of its hardware division, particularly within the Reality Labs focused on virtual reality [2][8] - Several studios, including Armature Studio and Twisted Pixel, are being closed as part of this restructuring [7] - The VR fitness app Supernatural, acquired for $400 million, is being moved to maintenance mode with no new content planned [8] Group 2: Shift to AI and Wearables - The company is reallocating resources from VR initiatives to AI projects, including the development of AI glasses and wearable devices [8][9] - Meta's capital expenditures for 2025 have been raised to between $70 billion and $72 billion, with expectations of larger dollar growth in 2026 [5] Group 3: Performance and Market Strategy - Meta's Reality Labs has incurred over $70 billion in cumulative losses, with a reported loss of $4.4 billion on $470 million in sales in the latest quarter [15] - The company is attempting to attract a younger audience to Horizon Worlds by courting developers from popular platforms like Roblox [12][13] - Meta is focusing on mobile gaming, moving employees to develop mobile content for Horizon Worlds, as mobile gaming has gained popularity [14] Group 4: Product Developments - Meta has delayed the global launch of its Ray-Ban Display glasses, which cost $799, due to limited inventory amid high demand [10] - The company is planning to make Horizon Worlds more accessible to Facebook and Instagram users, aiming to enhance user engagement [22]
Meta's Reality Labs chief is calling the 'most important' meeting of the year, urging employees to show up in person
Business Insider· 2026-01-09 02:02
Core Insights - Meta's Chief Technology Officer, Andrew Bosworth, has called an all-hands meeting for January 14, emphasizing its importance as the "most important" of the year [1] - The meeting will focus on Reality Labs, which oversees Meta's wearables, virtual and augmented reality initiatives, and a nascent robotics unit [2] - In-person attendance is being strongly recommended, with some managers urging employees to prioritize this meeting [2] Financial Performance - Reality Labs has incurred losses exceeding $70 billion since 2020, indicating the costly nature of this venture for Meta [3] - Budget cuts of up to 30% and potential job cuts in Reality Labs have been reported, reflecting ongoing financial challenges [5] Strategic Shifts - In 2025, Meta shifted its strategic focus from the metaverse to AI, investing $14.3 billion in Scale AI and hiring its CEO, Alexandr Wang [4] - This strategic pivot included a multibillion-dollar hiring spree aimed at attracting top-tier AI talent from competitors [4] Organizational Changes - Reality Labs has undergone multiple rounds of cuts, including layoffs in Oculus Studios and a broader reduction of nearly 4,000 roles companywide in January 2025, with at least 560 affecting Reality Labs [6] - Bosworth has described 2025 as "the most critical" year in his tenure, suggesting significant pressure on the division to deliver results [6] Future Outlook - Bosworth indicated that the current year will determine whether the efforts in Reality Labs will be viewed as visionary or a misadventure, highlighting the high stakes involved [7]
Meta eyes budget cuts for its metaverse group as CEO Mark Zuckerberg doubles down on AI
Business Insider· 2025-12-04 18:33
Core Insights - Meta is planning budget cuts of up to 30% in its Reality Labs division, which may lead to job cuts affecting employees working on Horizon Worlds [1][3] - The company has faced over $60 billion in losses in Reality Labs since 2020 and is increasing its AI spending amid a competitive landscape [4] - Meta's stock rose by 4%, adding $69 billion to its market cap, following news of the budget cuts [4] Budget Cuts and Job Uncertainty - The potential budget cuts are part of a broader strategy discussed by CEO Mark Zuckerberg with executives [2] - Employees are uncertain about whether cost reductions will lead to layoffs, with most cuts expected to come from operating expenses rather than salaries [3] Organizational Changes - Meta has previously reorganized its metaverse unit, appointing new leaders for its metaverse efforts [5] - Vishal Shah, a key figure in Meta's metaverse initiatives, is transitioning to a different division, while Apple design leader Alan Dye has been hired to lead a new creative studio [6] Previous Restructuring Efforts - In April, Meta cut an undisclosed number of Reality Labs employees as part of a restructuring, affecting its gaming division and VR fitness app team [7] - The company has emphasized the need to drive sales and engagement, particularly in mixed reality, to ensure the long-term success of its metaverse plans [8] Investor Scrutiny - The significant losses in Reality Labs have raised concerns among investors, with analysts questioning when these losses might decrease [8]
Meta conducts layoffs in Oculus Studios, impacting VR exercise app Supernatural
TechCrunch· 2025-04-24 19:39
Core Insights - Meta has laid off employees in its Reality Labs division, specifically affecting Oculus Studios, which develops applications and games for Meta's Quest headsets [1][2] - The layoffs are part of a restructuring aimed at improving efficiency in developing mixed reality experiences while continuing to deliver content [2] - Reality Labs has incurred significant financial losses, reporting nearly $5 billion in losses in Q4 2024 against $1 billion in sales, with ongoing annual operating losses since the rebranding from Facebook [2] Employee Impact - The number of employees affected by the layoffs has not been disclosed, but it includes those working on the VR exercise app Supernatural, which was acquired by Meta in 2023 [1][2] - Laid-off employees will have the opportunity to apply for other positions within the company [3] - The layoffs will result in fewer new workouts being produced weekly for Supernatural, although the workouts will be available at a wider variety of skill levels [3]