DIGITAL DOMAIN(00547)

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WAIC 2025观察:算力竞赛升维,模型寻路落地
经济观察报· 2025-07-28 13:36
Core Insights - The 2025 World Artificial Intelligence Conference (WAIC) showcased a shift in focus from pure technical parameters to practical applications and commercial value in AI technology [2][14] - The competition in computing power is evolving into a comprehensive system engineering challenge, addressing performance, compatibility, storage, and energy efficiency [4][10] - AI companies are increasingly integrating their models with real-world applications to unlock new data sources and enhance AI capabilities [15][16] Computing Power Infrastructure - Companies like Huawei and China Digital are pushing the limits of computing power, with Huawei's Atlas 900 A3 SuperPoD achieving a performance of 300 PFLOPS [2][4] - The financial sector is supporting AI infrastructure, with companies like Chip Xin Leasing investing 8 billion yuan in AI-related projects [4] - The demand for private deployment of large models is increasing due to data security concerns, indicating a shift in market needs [5][6] Model and Application Development - AI model developers are focusing on deep integration with industry scenarios to create real business value, moving away from mere technical showcases [14][17] - Companies like Step Leap Star are launching new models aimed at cost reduction and efficiency improvement, collaborating with multiple chip manufacturers to enhance compatibility [17][18] - The importance of data storage and management is highlighted, with companies like Dawning Storage addressing challenges in data accessibility and efficiency [8][9] AI in Creative Industries - AI-generated content (AIGC) is transforming creative processes, with companies like Digital Kingdom introducing platforms that streamline content creation [20][21] - AI is positioned as a "super assistant" for creators, enhancing productivity while allowing them to focus on core creative tasks [21] Consumer-Focused AI Products - New AI products, such as the TicNote AI recording pen, are being developed to serve individual users, encapsulating complex AI capabilities in user-friendly formats [23] - The overarching goal of AI advancements is to contribute to real GDP growth across society, industries, and nations [24]
虚拟人邓丽君亮相WAIC 2025 数字王国以虚拟人及其技术进阶探索场景化应用
Zheng Quan Shi Bao Wang· 2025-07-28 09:31
Group 1 - The virtual persona of Teresa Teng, created by Digital Kingdom in collaboration with the Teresa Teng Cultural Foundation, showcased at WAIC2025, highlighting the multi-dimensional enhancement and continuous empowerment of consumer-level sensory experiences through technology [1] - Digital Kingdom's AI-driven imaging solution, named "Hamburger," addresses pain points in image creation, such as element distortion and perspective misalignment, allowing creators unprecedented freedom and control [1][2] - The core market size for virtual personas and related technologies reached 20.5 billion yuan in 2023, with expectations to exceed 48.1 billion yuan by 2025 [2] Group 2 - Digital Kingdom's technology has expanded beyond film and advertising into areas such as concierge services, education, and social welfare, demonstrating the versatility of AI in various commercial domains [2] - The CEO of Digital Kingdom emphasized the importance of enhancing competitiveness in virtual personas, visual effects, and visualization, aiming to inject new vitality into the consumer market ecosystem [2]
数字王国与多所高等教育机构达成合作,协助认知“AI+”及投入应用
news flash· 2025-07-02 03:22
Core Insights - Digital Kingdom has announced collaborations with several higher education institutions to establish industry-academia research bases and facilitate mutual visits and practical training pathways [1] - The partnerships include institutions such as Anhui University of Information Engineering, University of International Business and Economics, University of Hong Kong, City University of Hong Kong, and Hong Kong Design Institute [1] - The initiative aims to assist in the transition from understanding "AI+" to practical application, focusing on creative iteration and technological upgrades in virtual humans, visual effects, and visualization in the "AI+" era [1]
数字王国(00547) - 2024 - 年度财报
2025-04-28 14:14
Financial Performance - The company's revenue for the year ended December 31, 2024, was HKD 625,830,000, a decrease of approximately 15% compared to HKD 736,501,000 in 2023[18] - Gross profit for the year was HKD 127,437,000, an increase of about 6% from HKD 120,191,000 in the previous year[18] - The total assets of the company as of December 31, 2024, were HKD 1,066,311,000, down from HKD 1,253,923,000 in 2023[18] - The loss attributable to equity holders for the year was HKD 300,275,000, compared to HKD 394,571,000 in 2023[18] - The media and entertainment segment recorded revenue of approximately HKD 541,055,000, down from HKD 709,733,000 in 2023, with a loss of HKD 97,703,000[18] - The EBITDA for the media and entertainment segment was a loss of HKD 11,875,000, an improvement from a loss of HKD 183,598,000 in the previous year[19] Strategic Initiatives - The company is actively exploring potential business opportunities in artificial intelligence-related hardware trade to broaden its revenue sources[12] - The company has established a strategic framework focusing on high-growth opportunities in visual effects services, AI virtual human products, and AI-related hardware trade[13] - The company anticipates facing ongoing uncertainties in its operating markets through 2025 due to geopolitical tensions and inflationary pressures[12] Legal and Compliance Issues - The company faced a legal dispute regarding intellectual property rights, resulting in a court ruling that awarded the claimant $250,638 in compensatory damages and $345,098 in profit restitution related to one specific film[51] - The company is involved in ongoing litigation concerning claims of copyright infringement related to two films, with multiple opportunities to amend the claims[52] - The company has entered into a confidential settlement with a client, leading to the dismissal of claims related to six films, focusing litigation on one specific film[51] - The company is seeking insurance compensation for claims related to ongoing litigation, asserting that the insurance company initially acknowledged its obligation to defend but later denied coverage[53] - The company faced challenges in litigation, with courts dismissing most claims against its clients, reflecting a favorable outcome for the company in legal disputes[51] Technological Advancements - The company has a fully owned subsidiary in the U.S. that utilizes proprietary technology for facial image capture, indicating a focus on innovation and intellectual property development[48] - The launch of Masquerade3, a new tool that revolutionizes facial capture without markers, was announced in 2024[72] - Digital Kingdom's virtual human technology was featured at the Intel AI Summit 2024 in Jakarta, where the virtual assistant Vivi utilized Momentum Cloud to engage with attendees, becoming a highlight of the event[89] - Digital Kingdom's AI assistant was installed at the China Trust Commercial Bank's exhibition area, providing interactive financial services and personalized investment advice based on customer needs[97] Market Expansion and Collaborations - The company is collaborating with major partners like Skydance and Marvel Studios on multiple upcoming projects, indicating ongoing market expansion and strategic partnerships[42] - Digital Kingdom collaborated with ADATA to create a virtual ambassador, Mera, integrating AI technology for brand promotion[83] - The company has established a strong operational platform in China, providing visual effects production and post-production services for advertisements, TV series, and feature films[56] - Digital Kingdom's global visual effects business aims to improve overall profitability while offering competitive pricing to clients[63] Awards and Recognition - The visual effects division has been recognized with multiple awards, including a Gold Award at the Telly Awards for outstanding visual effects in the Amazon series "Fortress"[24] - The company received the "2024 Best Business Model Innovation Award" at the China Virtual Human Industry Awards[60] - The company’s leadership was recognized in the "25 Outstanding Leaders in the Media Industry" list for their commitment to technological innovation and integration of technology and art[148] Investment and Financial Management - As of December 31, 2024, the company holds intangible assets of approximately HKD 348,271,000, accounting for about 33% of total assets, with goodwill amounting to HKD 249,912,000 allocated to two cash-generating units in the media and entertainment segment[184] - The company confirmed profit-sharing from its stake in films like "Titanic" and "The Cornfield Children" under "Other Income and Gains" in its consolidated income statement[160] - The trading division recorded a revenue of approximately HKD 84,775,000 in 2023, compared to HKD 26,768,000 in 2022, indicating significant growth[173] Future Outlook - The company aims to explore further opportunities for collaboration with educational institutions by 2025[152] - The company is set to expand its operations in Hong Kong, establishing a top-tier international innovation R&D center to promote AI and virtual human technology applications across various industries[151] - The company is focusing on generative AI and its applications in the virtual human and visual effects business, driven by advancements in AI chip technology[169]
数字王国(00547) - 2024 - 年度业绩
2025-03-30 10:30
Financial Performance - Total revenue for the year ended December 31, 2024, was HKD 625.83 million, a decrease of 15.1% compared to HKD 736.50 million in 2023[2] - Gross profit increased to HKD 127.44 million, up 6.3% from HKD 120.19 million in the previous year[2] - The company reported a loss attributable to shareholders of HKD 300.28 million, compared to a loss of HKD 394.57 million in 2023, representing a 23.9% improvement[3] - Basic and diluted loss per share was HKD 3.77, an improvement from HKD 6.48 in the previous year[3] - Total comprehensive loss for the year was HKD 312.05 million, compared to HKD 468.43 million in 2023, indicating a 33.4% reduction in losses[4] - Total revenue from external customers decreased to HKD 625,830,000 in 2024 from HKD 736,501,000 in 2023, representing a decline of approximately 15%[24] - The company reported a net loss of HKD 300,275,000 in 2024, an improvement from a net loss of HKD 394,571,000 in 2023[37] Assets and Liabilities - Non-current assets decreased to HKD 561.33 million from HKD 533.20 million in 2023, reflecting a slight increase of 5.3%[5] - Current assets decreased significantly to HKD 504.98 million from HKD 720.73 million, a decline of 30%[5] - Total liabilities decreased to HKD 644.30 million from HKD 746.59 million, a reduction of 13.7%[5] - The company's equity attributable to shareholders decreased to HKD 502.92 million from HKD 671.47 million, a decline of 25.1%[5] - Cash and cash equivalents decreased to HKD 400.12 million from HKD 635.85 million, a decrease of 37%[5] - The total assets decreased to HKD 1,066,311,000 in 2024 from HKD 1,253,923,000 in 2023, a decline of approximately 15%[23] Revenue Breakdown - Revenue from visual effects and post-production services was HKD 518.24 million, down 25.7% from HKD 697.17 million in the previous year[15] - Revenue from virtual human services increased to HKD 22.81 million, up 81.6% from HKD 12.57 million in 2023[15] - Semiconductor memory chip sales generated HKD 79.56 million, a significant increase from HKD 26.77 million in the prior year[15] - E-sports product sales amounted to HKD 4.94 million, marking the first revenue recorded in this category[15] - Revenue from the media and entertainment segment totaled HKD 541.06 million, down from HKD 709.73 million in 2023[16] - Revenue from the trade segment was HKD 84.78 million, up from HKD 26.77 million in the previous year[16] Expenses and Costs - The cost of sales and services decreased to HKD 498,393,000 in 2024 from HKD 616,310,000 in 2023, representing a reduction of approximately 19.1%[32] - Total employee costs decreased to HKD 484,773,000 in 2024 from HKD 619,316,000 in 2023, a decline of about 21.7%[32] - Non-cash expenses included depreciation and amortization of HKD 47,620,000, down from HKD 62,954,000 in 2023[68] Impairments and Fair Value - A goodwill impairment loss of HKD 44,746,000 was recognized for the post-production cash-generating unit for the year ended December 31, 2023, due to a decrease in project numbers[44] - An impairment loss of HKD 104,423,000 was recognized for film rights due to lower-than-expected box office performance, with the asset's recoverable amount determined based on value-in-use calculations[46] - The company recorded a fair value gain of HKD 6,031,000 on financial assets measured at fair value through profit or loss in 2024, compared to a loss of HKD (8,318,000) in 2023[22] Investments and Acquisitions - The company acquired 248,431 shares of asknet Solutions AG for approximately HKD 34,586,000, representing about 19% of the issued share capital at the time of acquisition[51] - The group acquired 260,000 and 5,000 shares of Highlight Event and Entertainment AG (HLEE) for approximately EUR 7,064,000 (about HKD 66,405,000) and EUR 150,000 (about HKD 1,403,000) respectively, representing approximately 3.01% of HLEE's issued shares as of May 6, 2021[52] Future Outlook and Strategy - The company anticipates that the new accounting standards will have a significant impact on the presentation and disclosure of several items in the financial statements[11] - The company anticipates a cash flow growth rate of 1.5% to 2.5% beyond the budget period, consistent with industry long-term growth rates[42] - The group plans to enhance its virtual human business by developing new services and products, including AI capabilities and multi-language features[152] - The group aims to expand its project collaborations in Europe and India while strengthening its U.S. project lineup in the visual effects market[152] Operational Developments - Digital Domain's visual effects team received multiple award nominations for their work on the series "Fortress," including a Telly Award and a Visual Effects Society Award[70][71] - The company is currently producing visual effects for several high-profile projects, including the Marvel series "Echo," set to premiere on January 9, 2024, and the film "Spider-Woman," which will be released on February 14, 2024[72][77] - Digital Kingdom is collaborating with Skydance Games to develop and launch the action-adventure game "Marvel 1943: The Rise of Hydra"[80] Technology and Innovation - The virtual human team participated in multiple events, including the launch of the exclusive development tool Masquerade3, which eliminates the need for markers on performers' faces, revolutionizing the facial capture process[94] - Digital Kingdom showcased innovative AI virtual human solutions at the AI Expo in Taiwan, including an AI health consultant capable of interpreting InBody reports and providing health advice in Mandarin and Taiwanese[95] - The company achieved content security certification from Walt Disney Studios Motion Pictures and Marvel Studios, emphasizing its commitment to data security in the entertainment industry[89] Corporate Governance and Compliance - The audit committee has reviewed the group's full-year performance for the fiscal year ending December 31, 2024[159] - The preliminary performance announcement has been verified by the company's auditor, confirming consistency with the group's consolidated financial statements[160] - The annual report will be distributed to shareholders and is available on the company's and the stock exchange's websites[161]
数字王国(00547) - 2024 - 中期财报
2024-09-20 09:19
Consolidated Financial Statements [Condensed Consolidated Statement of Profit or Loss](index=1&type=section&id=%E7%B0%A1%E6%98%8E%E7%B6%9C%E5%90%88%E6%90%8D%E7%9B%8A%E8%A1%A8) For the six months ended June 30, 2024, the Group's revenue fell 36% YoY to HK$265 million, while the loss for the period narrowed significantly to HK$115 million Key Financial Performance for H1 2024 (HK$'000) | Metric | 2024 H1 | 2023 H1 | YoY Change | | :--- | :--- | :--- | :--- | | **Revenue** | 264,888 | 414,577 | -36.1% | | **Gross Profit** | 38,511 | 71,831 | -46.4% | | **Loss Before Tax** | (113,299) | (268,574) | Loss narrowed 57.8% | | **Loss for the Period** | (115,011) | (271,683) | Loss narrowed 57.7% | | **Loss Attributable to Owners of the Company** | (109,428) | (197,557) | Loss narrowed 44.6% | | **Basic Loss Per Share (HK cents)** | (1.378) | (3.691) | Loss narrowed 62.7% | [Condensed Consolidated Statement of Comprehensive Income](index=3&type=section&id=%E7%B0%A1%E6%98%8E%E7%B6%9C%E5%90%88%E5%85%A8%E9%9D%A2%E6%94%B6%E7%9B%8A%E8%A1%A8) The Group recorded a total comprehensive loss of HK$113 million for the period, a significant reduction from the HK$267 million loss in the prior year Total Comprehensive Income (HK$'000) | Metric | 2024 H1 | 2023 H1 | | :--- | :--- | :--- | | Loss for the period | (115,011) | (271,683) | | Other comprehensive income | 1,827 | 5,124 | | **Total comprehensive income for the period** | **(113,184)** | **(266,559)** | [Condensed Consolidated Statement of Financial Position](index=4&type=section&id=%E7%B0%A1%E6%98%8E%E7%B6%9C%E5%90%88%E8%B2%A1%E5%8B%99%E7%8B%80%E6%B3%81%E8%A1%A8) As of June 30, 2024, the Group's total assets remained stable at HK$1.23 billion, while net current assets decreased and the current ratio fell to 1.4 Summary of Financial Position (HK$'000) | Metric | June 30, 2024 | December 31, 2023 | | :--- | :--- | :--- | | **Total Assets** | 1,234,580 | 1,253,923 | | **Total Liabilities** | 715,406 | 746,590 | | **Net Assets** | 519,174 | 507,333 | | **Net Current Assets** | 171,251 | 322,793 | | **Cash and Cash Equivalents** | 528,678 | 635,854 | - The Group's **current ratio** (current assets / current liabilities) decreased from 1.8 times at the end of 2023 to **1.4 times** at the period end, indicating a weakening of short-term solvency[3](index=3&type=chunk)[80](index=80&type=chunk) [Condensed Consolidated Statement of Changes in Equity](index=5&type=section&id=%E7%B0%A1%E6%98%8E%E7%B6%9C%E5%90%88%E6%AC%8A%E7%9B%8A%E8%AE%8A%E5%8B%95%E8%A1%A8) Equity attributable to the Company's owners increased to HK$687 million, mainly due to the issuance of new shares from a subscription during the period - During the period, the issuance of new shares from a subscription (net of expenses) **increased the company's equity by HK$124 million**[4](index=4&type=chunk) [Condensed Consolidated Statement of Cash Flows](index=6&type=section&id=%E7%B0%A1%E6%98%8E%E7%B6%9C%E5%90%88%E7%8F%BE%E9%87%91%E6%B5%81%E9%87%8F%E8%A1%A8) The period saw a net cash outflow from operating activities of HK$144 million and a net decrease in cash and cash equivalents of HK$177 million Summary of Cash Flows (HK$'000) | Activity | 2024 H1 | 2023 H1 | | :--- | :--- | :--- | | **Net cash used in operating activities** | (143,577) | (29,349) | | **Net cash used in investing activities** | (161,555) | (47,991) | | **Net cash from financing activities** | 128,467 | 408,411 | | **Net (decrease)/increase in cash and cash equivalents** | (176,665) | 331,071 | | **Cash and cash equivalents at end of period** | 286,624 | 366,883 | Notes to the Financial Statements [Note 4. Revenue and Segment Reporting](index=9&type=section&id=Note%204.%20%E6%94%B6%E5%85%A5%E5%8F%8A%E5%88%86%E9%83%A8%E5%A0%B1%E5%91%8A) Total revenue of HK$265 million was generated from the Media & Entertainment and Trading segments, with Canada and the US as the main markets Segment Revenue and Results (HK$'000) | Segment | 2024 H1 Revenue | 2023 H1 Revenue | 2024 H1 (Loss)/Profit | 2023 H1 (Loss)/Profit | | :--- | :--- | :--- | :--- | :--- | | **Media and Entertainment** | 208,279 | 414,577 | (79,879) | (195,872) | | **Trading** | 56,609 | – | 3,389 | – | | **Consolidated** | **264,888** | **414,577** | **(76,490)** | **(195,872)** | Revenue by Geographical Market (HK$'000) | Region | 2024 H1 | 2023 H1 | YoY Change | | :--- | :--- | :--- | :--- | | Canada | 87,958 | 225,375 | -61.0% | | United States of America | 85,650 | 144,836 | -40.9% | | Hong Kong | 56,609 | – | N/A | | People's Republic of China | 26,229 | 39,855 | -34.2% | [Note 8. Loss Per Share](index=14&type=section&id=Note%208.%20%E6%AF%8F%E8%82%A1%E8%99%A7%E6%90%8D) Basic loss per share narrowed to 1.378 HK cents from 3.691 HK cents (restated) in the prior period, with diluted loss per share being the same Calculation of Loss Per Share | Metric | 2024 H1 | 2023 H1 | | :--- | :--- | :--- | | Loss for the period attributable to owners of the Company (HK$'000) | (109,428) | (197,557) | | Weighted average number of ordinary shares (shares) | 7,940,726,146 | 5,352,103,350 | | **Basic loss per share (HK cents)** | **(1.378)** | **(3.691)** | [Note 11. Financial Assets at Fair Value Through Profit or Loss](index=15&type=section&id=Note%2011.%20%E9%80%8F%E9%81%8E%E6%90%8D%E7%9B%8A%E6%8C%89%E5%85%AC%E5%B9%B3%E5%83%B9%E5%80%BC%E8%A8%88%E9%87%8F%E4%B9%8B%E9%87%91%E8%9E%8D%E8%B3%87%E7%94%A2) The fair value of these assets increased to HK$129 million, mainly due to a new investment in Swiss-listed Youngtimers AG (YTME) - In June 2024, the Group acquired 14,000,000 bearer shares of Swiss-listed YTME through subscription and exchange, representing approximately **22.576% of its issued share capital**[29](index=29&type=chunk)[30](index=30&type=chunk) Movement of Financial Assets (HK$'000) | Item | Amount | | :--- | :--- | | At January 1, 2024 | 31,719 | | Additions | 106,195 | | Fair value gain recognised in profit or loss | 13,150 | | Disposals | (19,645) | | **At June 30, 2024** | **129,382** | [Note 16. Share Capital](index=19&type=section&id=Note%2016.%20%E8%82%A1%E6%9C%AC) During the period, the company issued 600 million ordinary shares via a subscription, increasing issued and fully paid-up shares to 7.98 billion Changes in Share Capital | Item | Number of Ordinary Shares | Amount (HK$'000) | | :--- | :--- | :--- | | At December 31, 2023 | 7,379,248,625 | 73,792 | | Issue of shares on subscription | 600,000,000 | 6,000 | | **At June 30, 2024** | **7,979,248,625** | **79,792** | Management Discussion and Analysis [Financial and Business Review](index=21&type=section&id=%E8%B2%A1%E5%8B%99%E5%8F%8A%E6%A5%AD%E5%8B%99%E5%9B%9E%E9%A1%A7) Group revenue fell 36% YoY to HK$265 million, but net loss attributable to owners narrowed to HK$109 million due to reduced non-cash expenses - The narrowed loss was mainly due to the **absence of film rights amortization** (vs. HK$130 million in prior period) and a **fair value gain on financial assets of HK$13.15 million** (vs. a loss of HK$12.07 million)[45](index=45&type=chunk) [Media and Entertainment Segment](index=21&type=section&id=%E5%AA%92%E9%AB%94%E5%A8%9B%E6%A8%82%E5%88%86%E9%83%A8) Segment revenue fell 50% to HK$208 million, but its loss narrowed significantly to HK$80 million, with business covering VFX, virtual humans, and investments Media and Entertainment Segment Performance (HK$'000) | Metric | 2024 H1 | 2023 H1 | | :--- | :--- | :--- | | Revenue | 208,279 | 414,577 | | Segment Loss | (79,879) | (195,872) | | EBITDA | (33,322) | 6,382 | - The visual effects business continued to service major films (e.g., *The Electric State*, *Captain America: Brave New World*) and series (e.g., *Echo*, *Agatha: All Along*)[51](index=51&type=chunk) - Advances in virtual human technology include the launch of **Masquerade3**, a proprietary tool that revolutionizes facial capture without using markers on performers[60](index=60&type=chunk) - Potential indemnification litigation regarding intellectual property is ongoing; while the trial court ruled the claimant was not entitled to any relief, an appeal has been filed[53](index=53&type=chunk)[54](index=54&type=chunk)[55](index=55&type=chunk) [Trading Segment](index=31&type=section&id=%E8%B2%BF%E6%98%93%E5%88%86%E9%83%A8) The new DRAM trading business, launched to supplement revenue, generated HK$56.6 million in turnover and a profit of HK$3.4 million in H1 2024 - The Group launched a new DRAM trading business to capture demand from generative AI development and supplement Group revenue[70](index=70&type=chunk) Trading Segment Performance (HK$'000) | Metric | 2024 H1 | 2023 H1 | | :--- | :--- | :--- | | Turnover | 56,609 | – | | Profit | 3,389 | – | [Liquidity and Capital Resources](index=34&type=section&id=%E6%B5%81%E5%8B%95%E8%B3%87%E9%87%91%E3%80%81%E8%B2%A1%E5%8B%99%E8%B3%87%E6%BA%90%E3%80%81%E9%9B%86%E5%9C%98%E8%B3%87%E7%94%A2%E6%8A%B5%E6%8A%BC%E5%8F%8A%E8%B3%87%E6%9C%AC%E8%B2%A0%E5%82%B5%E6%AF%94%E7%8E%87) The Group's liquidity is supported by diverse funding channels, with a current ratio of 1.4 and a gearing ratio of 66% at period end Key Financial Ratios | Metric | June 30, 2024 | December 31, 2023 | | :--- | :--- | :--- | | **Current Ratio** | 1.4 | 1.8 | | **Gearing Ratio** | 66% | 67% | - As of June 30, 2024, the Group had total cash and bank balances of **HK$529 million** and total borrowings (bank and other loans) of approximately **HK$378 million**[17](index=17&type=chunk)[80](index=80&type=chunk) [Outlook](index=36&type=section&id=%E5%B1%95%E6%9C%9B) The Group will adopt a prudent strategy focusing on cost control and business portfolio adjustments to navigate market instability and industry recovery - In response to market uncertainty, the company is adopting a prudent strategy, including **cost control and adjustments to its business direction and product mix**[84](index=84&type=chunk) - In its core business, the Group will continue to explore new projects in film, games, series, and advertising, and **evaluate the cost structures of its global studios to enhance efficiency**[84](index=84&type=chunk) - The virtual human business will expand into the hospitality sector (with Plaza Premium Group) and explore applications in gaming hardware (with ADATA Technology)[85](index=85&type=chunk) - The company will continue to invest in R&D for new technologies like AIGC and actively seek financing and collaboration opportunities with strategic partners and universities[85](index=85&type=chunk) Other Disclosures [Changes in Share Capital](index=32&type=section&id=%E8%82%A1%E6%9C%AC) The company completed a significant share capital expansion by issuing 600 million new shares, raising net proceeds of approximately HK$124 million - On January 24, 2024, the company completed the issuance of **600 million new shares** to 宏享投资开发股份有限公司 at HK$0.207 per share, raising net proceeds of approximately **HK$124 million**[74](index=74&type=chunk) [Share Option Schemes](index=37&type=section&id=%E8%B3%BC%E8%82%A1%E6%AC%8A%E8%A8%88%E5%8A%83) During the period, 79.3 million share options under the 2012 scheme lapsed, and 220 million new options were granted under the 2022 scheme post-period - During the reporting period, **79,273,000 share options** granted in 2014 lapsed upon expiry[40](index=40&type=chunk)[87](index=87&type=chunk) - Subsequent to the reporting period, on July 26, 2024, the company granted **220 million share options** at an exercise price of HK$0.245 per share[43](index=43&type=chunk)[73](index=73&type=chunk) [Substantial Shareholders' Interests](index=41&type=section&id=%E4%B8%BB%E8%A6%81%E8%82%A1%E6%9D%B1%E5%8F%8A%E5%85%B6%E4%BB%96%E4%BA%BA%E5%A3%AB%E4%B9%8B%E6%AC%8A%E7%9B%8A) As of June 30, 2024, the company had multiple substantial shareholders with holdings ranging from 5.95% to 9.54% Substantial Shareholders with over 5% Interest | Shareholder Name | Shareholding Percentage | | :--- | :--- | | 一音投资股份有限公司 | 9.54% | | 美音投资股份有限公司 | 7.27% | | 宏享投資開發股份有限公司 | 7.52% | | 华采国际股份有限公司 | 7.09% | | 威剛科技股份有限公司 | 7.03% | | 保利文化集團股份有限公司 | 6.67% | | 联颖环球有限公司 | 6.63% | | Wang Xiaohu | 6.64% | | 捷联控股有限公司 | 6.31% | | 乐安集团有限公司 | 5.95% | [Corporate Governance](index=44&type=section&id=%E4%BC%81%E6%A5%AD%E7%AE%A1%E6%B2%BB) The company complied with most Corporate Governance Code provisions but deviated in areas such as the combined Chairman/CEO role and director attendance - The company had three deviations from the Corporate Governance Code: (a) **combined Chairman and CEO roles**; (b) the **Chairman is not subject to retirement by rotation**; and (c) **absence of some directors from the AGM**[100](index=100&type=chunk)
数字王国(00547) - 2024 - 中期业绩
2024-08-29 14:47
Financial Performance - For the six months ended June 30, 2024, the company reported revenue of HKD 264,888 thousand, a decrease of 36% compared to HKD 414,577 thousand in the same period of 2023[1]. - The gross profit for the same period was HKD 38,511 thousand, down 46% from HKD 71,831 thousand year-on-year[1]. - The company recorded a loss before tax of HKD 113,299 thousand, an improvement from a loss of HKD 268,574 thousand in the prior year[1]. - The net loss attributable to the company's shareholders was HKD 109,428 thousand, compared to HKD 197,557 thousand in the previous year, reflecting a 44.5% reduction in losses[1]. - The total comprehensive loss for the period was HKD 113,184 thousand, a decrease from HKD 266,559 thousand in the same period last year[2]. - The company reported a basic loss attributable to shareholders of HKD 109,428,000 for the six months ended June 30, 2024, compared to a loss of HKD 197,557,000 for the same period in 2023, reflecting a 44.5% improvement[20]. - The media and entertainment segment recorded revenue of approximately HKD 208,279,000, down from HKD 414,577,000 in the previous year, with a loss of about HKD 79,879,000[43]. Assets and Liabilities - Non-current assets amounted to HKD 599,005 thousand, an increase from HKD 533,196 thousand as of December 31, 2023[3]. - Current liabilities totaled HKD 464,324 thousand, compared to HKD 397,934 thousand at the end of 2023, indicating a rise in financial obligations[4]. - The total assets of the group as of June 30, 2024, amounted to HKD 1,234,580, a slight decrease from HKD 1,253,923 as of December 31, 2023[14]. - The total liabilities of the group as of June 30, 2024, were HKD 715,406, down from HKD 746,590 at the end of 2023, reflecting a reduction of approximately 4.2%[15]. - The group’s total liabilities to assets ratio improved from 59.7% at the end of 2023 to approximately 57.9% as of June 30, 2024[15][14]. Cash Flow and Financing - The company reported a net cash outflow from operating activities of HKD 143,577 thousand for the six months ended June 30, 2024, compared to HKD 29,349 thousand in the same period of 2023[5]. - The company generated cash flow from financing activities of HKD 128,467,000, down from HKD 408,411,000 in the previous year, indicating a significant reduction in financing activities[6]. - The net cash used in investing activities was HKD 161,555,000, compared to HKD 47,991,000 in the prior year, reflecting increased investment expenditures[6]. - The company’s cash and cash equivalents were HKD 528,678 thousand, down from HKD 635,854 thousand at the end of 2023, reflecting a decrease in liquidity[3]. - The company has utilized bank financing of $19,000,000 (approximately HKD 148,356,000) from two U.S. banks, with $6,000,000 (approximately HKD 46,849,000) successfully refinanced for three years until 2026[80]. Investments and Strategic Initiatives - The company acquired 10,000,000 shares of Youngtimers AG for USD 7,000,000 (approximately HKD 54,571,000) in June 2024, indicating a strategic investment in the media and e-commerce sector[25]. - The company sold its shares in asknet for USD 3,000,000 (approximately HKD 23,453,000) in June 2024, reflecting a strategic divestment from this investment[25]. - The company has identified suitable business partners for DRAM trading, which has resumed and generated revenue in a challenging business environment[72]. - The company is actively seeking financing and collaboration opportunities in the virtual human technology sector while recruiting suitable talent globally[59]. - The company is exploring applications of AI virtual humans in gaming hardware with XPG, a subsidiary of ADATA Technology[87]. Operational Developments - The company has established a strong operational platform in China through Digital Kingdom China, focusing on visual effects and post-production services for advertising and film projects[56]. - Digital Kingdom China has delivered visual effects and color grading projects for titles such as "The Year of the Flower" and "Longing for Love Season 2" in the current year[56]. - The company continues to provide post-production and production services for top brands, including 3i, AITO, BYD, and L'Oréal, among others[57]. - Digital Kingdom received the "2024 Best Business Model Innovation Award" at the China Virtual Human Industry Awards hosted by iiMedia Consulting in April 2024[57]. - The company has completed visual effects for various upcoming projects, including Marvel's "Echo," which premiered in January 2024[51]. Legal and Compliance Issues - The U.S. subsidiary has faced litigation regarding disputed intellectual property, with a jury trial set to begin on December 4, 2023, concerning claims for $250,638 in compensatory damages and $345,098 in profit restitution[54]. - The U.S. subsidiary has adopted alternative technologies following a court ruling that awarded ownership of the disputed intellectual property to the claimant[54]. - The company has agreed to indemnify clients for claims arising from the use of technology that was not properly licensed, leading to demands for acknowledgment of liability[55]. - The company has maintained compliance with corporate governance codes, with the CEO also serving as the acting chairman[89]. Market Conditions and Future Outlook - The global economic environment remains unstable due to high interest rates and geopolitical risks, which may impact operational costs and consumer demand[86]. - The Hollywood industry continues to face challenges from strikes led by unions in 2023, causing delays in production for clients in 2023 and 2024[86]. - The group is adopting prudent business strategies, including cost control and adjustments to business direction and product mix, while seeking new opportunities[86]. - The company plans to enhance its virtual human business by expanding its product and service offerings, including AI capabilities and multilingual features[87].
数字王国(00547) - 2023 - 年度业绩
2024-03-24 10:20
Financial Performance - Total revenue for the year ended December 31, 2023, was HKD 736,501,000, a decrease of 23.2% compared to HKD 958,651,000 in 2022[3] - Gross profit for the year was HKD 120,191,000, down 44.6% from HKD 216,862,000 in the previous year[3] - The company reported a net loss of HKD 475,776,000 for 2023, compared to a net loss of HKD 215,265,000 in 2022, representing an increase in losses of 120.7%[4] - Basic and diluted loss per share for the year was HKD 6.48, compared to HKD 4.24 in 2022[4] - Total comprehensive loss for the year was HKD 468,433,000, compared to HKD 217,816,000 in the previous year[6] - The company reported a pre-tax loss of HKD 394,571,000, compared to a loss of HKD 206,320,000 in the previous year, indicating a worsening of approximately 91.1%[50] - The loss attributable to equity holders of the company for the year was HKD 394,571,000, compared to a loss of HKD 206,320,000 in 2022[95] Revenue Breakdown - Revenue from visual effects production and post-production services was HKD 697,167,000 in 2023, down 25.3% from HKD 933,714,000 in 2022[23] - Revenue from virtual human services decreased to HKD 12,566,000 in 2023 from HKD 23,935,000 in 2022, representing a decline of 47.5%[23] - Revenue from the United States market was HKD 249,928,000 in 2023, down 21.0% from HKD 316,265,000 in 2022[25] - Revenue from Canada decreased to HKD 391,306,000 in 2023 from HKD 546,929,000 in 2022, a decline of 28.5%[25] - Media Entertainment segment revenue decreased to HKD 709,733,000 in 2023 from HKD 958,651,000 in 2022, a decline of approximately 26%[31] Assets and Liabilities - Non-current assets decreased to HKD 533,196,000 from HKD 763,285,000 in 2022, a decline of 30.1%[8] - Current assets increased significantly to HKD 720,727,000 from HKD 266,418,000, an increase of 170.5%[8] - The company's total liabilities decreased slightly to HKD 746,590,000 from HKD 736,684,000 in 2022[8] - The company's equity attributable to owners increased to HKD 671,473,000 from HKD 375,757,000, an increase of 78.7%[8] - The group's total assets increased to HKD 1,253,923,000 in 2023 from HKD 1,029,703,000 in 2022[35] Impairment and Fair Value - The company reported a fair value loss on financial assets measured at fair value through profit or loss of HKD 8,318,000, compared to a loss of HKD 24,430,000 in 2022[3] - The group reported a goodwill impairment loss of HKD (44,746,000) in 2023, with no such loss reported in 2022[31] - The company recognized an impairment loss of HKD 104,423,000 related to film rights due to lower-than-expected box office performance, which is the primary source of net cash inflow from films[70] Employee and Operational Costs - Total employee costs decreased to HKD 619,316,000 from HKD 787,257,000, a reduction of approximately 21.4%[45] - The cost of sales and services decreased to HKD 616,310,000 from HKD 741,789,000, a reduction of approximately 16.9%[45] Strategic Initiatives and Future Outlook - The company plans to apply new accounting standards and amendments upon their effective date, with no significant impact expected on liability classification[17] - The company is actively seeking strategic partnerships and financing opportunities in the virtual human technology sector[124] - The company is investing significant financial and human resources into ongoing research and development of new technologies, including the establishment of an AI-generated content (AIGC) research lab[193] - The company plans to continue evaluating the cost structure, responsibilities, and operational performance of studios in North America and Asia to enhance efficiency and reduce production costs[192] Legal and Compliance Matters - A jury awarded $250,638 in compensatory damages to the claimant in a legal dispute regarding disputed intellectual property[113] - The court dismissed a new lawsuit against the company regarding copyright infringement, ruling that the claims did not constitute a valid cause of action[115] - The company has complied with the corporate governance code, except for certain items during the fiscal year[197] Market Conditions and Challenges - The group anticipates continued market volatility in 2024 due to geopolitical tensions and economic uncertainties[190] - The Hollywood industry faces challenges due to a strike that began on May 2, 2023, causing production delays for clients[190]
数字王国(00547) - 2023 - 中期财报
2023-09-18 09:33
[Financial Statements](index=2&type=section&id=Financial%20Statements) [Condensed Consolidated Statement of Profit or Loss](index=2&type=section&id=Condensed%20Consolidated%20Statement%20of%20Profit%20or%20Loss%EF%BC%8DUnaudited) In H1 2023, revenue decreased by 14.1% to HKD 415 million from HKD 483 million, while gross profit remained stable at HKD 71.83 million; however, increased administrative and operating expenses led to a widened loss for the period from HKD 126 million to HKD 272 million, with loss attributable to owners expanding from HKD 118 million to HKD 198 million Key Profit or Loss Data for H1 2023 | Metric | For the Six Months Ended June 30 (HKD thousand) | | | :--- | :--- | :--- | | | **2023** | **2022** | | **Revenue** | 414,577 | 482,726 | | **Gross Profit** | 71,831 | 70,601 | | **Loss Before Tax** | (268,574) | (127,264) | | **Loss for the Period** | (271,683) | (126,453) | | **Loss Attributable to Owners of the Company** | (197,557) | (118,458) | | **Basic and Diluted Loss Per Share (HK cents)** | (4.032) | (2.667) | [Condensed Consolidated Statement of Comprehensive Income](index=3&type=section&id=Condensed%20Consolidated%20Statement%20of%20Comprehensive%20Income%EF%BC%8DUnaudited) During the period, other comprehensive income from currency translation differences amounted to HKD 5.12 million, but after consolidating the loss for the period, total comprehensive loss widened significantly to HKD 267 million from HKD 144 million in the prior year Total Comprehensive Income | Metric | For the Six Months Ended June 30 (HKD thousand) | | | :--- | :--- | :--- | | | **2023** | **2022** | | **Loss for the Period** | (271,683) | (126,453) | | **Other Comprehensive Income for the Period** | 5,124 | (17,606) | | **Total Comprehensive Income for the Period** | (266,559) | (144,059) | | **Total Comprehensive Income Attributable to Owners of the Company** | (191,828) | (136,169) | [Condensed Consolidated Statement of Financial Position](index=4&type=section&id=Condensed%20Consolidated%20Statement%20of%20Financial%20Position) As of June 30, 2023, total assets increased to HKD 1.261 billion and net assets to HKD 472 million, primarily due to new share issuance, significantly improving liquidity with net current assets turning from a HKD 158 million liability to a HKD 198 million asset Key Balance Sheet Data | Metric | June 30, 2023 (HKD thousand) | December 31, 2022 (HKD thousand) | | :--- | :--- | :--- | | **Non-current Assets** | 649,637 | 763,285 | | **Current Assets** | 611,545 | 266,418 | | **Total Assets** | 1,261,182 | 1,029,703 | | **Current Liabilities** | 413,671 | 424,880 | | **Non-current Liabilities** | 375,057 | 311,804 | | **Total Liabilities** | 788,728 | 736,684 | | **Net Assets** | 472,454 | 293,019 | | **Net Current Assets** | 197,874 | (158,462) | [Condensed Consolidated Statement of Changes in Equity](index=5&type=section&id=Condensed%20Consolidated%20Statement%20of%20Changes%20in%20Equity%EF%BC%8DUnaudited) Total shareholders' equity increased from HKD 293 million at the beginning of the period to HKD 472 million at period-end, primarily driven by HKD 446 million raised from share issuance, partially offset by a HKD 198 million loss for the period - Share capital and share premium collectively increased by approximately **HKD 446 million** due to new share issuance from subscriptions during the period[45](index=45&type=chunk) - Total equity increased by approximately **61%** from **HKD 293 million** at the beginning of the period to **HKD 472 million** at period-end[45](index=45&type=chunk) [Condensed Consolidated Statement of Cash Flows](index=6&type=section&id=Condensed%20Consolidated%20Statement%20of%20Cash%20Flows%EF%BC%8DUnaudited) In H1 2023, net cash outflow from operating activities was HKD 29.35 million, and from investing activities was HKD 47.99 million, while financing activities generated a net inflow of HKD 408 million, primarily from new share issuance, leading to a significant increase in period-end cash and cash equivalents to HKD 367 million Cash Flow Summary | Activity Type | For the Six Months Ended June 30 (HKD thousand) | | | :--- | :--- | :--- | | | **2023** | **2022** | | **Net Cash Used in Operating Activities** | (29,349) | (31,148) | | **Net Cash Used in Investing Activities** | (47,991) | (25,887) | | **Net Cash From/(Used in) Financing Activities** | 408,411 | (27,930) | | **Net Increase/(Decrease) in Cash and Cash Equivalents** | 331,071 | (84,965) | | **Cash and Cash Equivalents at June 30** | 366,883 | 42,560 | [Notes to the Financial Statements](index=8&type=section&id=Notes%20to%20the%20Unaudited%20Condensed%20Consolidated%20Interim%20Financial%20Statements) [Basis of Preparation and Accounting Policies](index=8&type=section&id=1.%20Basis%20of%20Preparation%20and%20Accounting%20Policies) These interim financial statements are prepared in accordance with HKAS 34, 'Interim Financial Reporting,' using consistent accounting policies as the 2022 annual consolidated financial statements, with no significant impact from new or revised HKFRSs adopted during the period - The interim financial statements are prepared in compliance with **Hong Kong Accounting Standard 34**[55](index=55&type=chunk) - The adoption of new or revised Hong Kong Financial Reporting Standards effective from January 1, 2023, had **no significant impact** on the Group's accounting policies[22](index=22&type=chunk)[30](index=30&type=chunk) [Revenue and Segment Reporting](index=9&type=section&id=4.%20Revenue%20and%20Segment%20Reporting) The Group operates solely within the 'Media Entertainment' segment, generating HKD 415 million in H1 2023, predominantly from visual effects production and post-production services (HKD 412 million), with Canada and the United States as primary revenue sources at HKD 225 million and HKD 145 million respectively - The Group has only one operating and reportable segment: **Media Entertainment**, primarily providing visual effects production, virtual human services, and licensing of virtual reality content[172](index=172&type=chunk)[32](index=32&type=chunk) Revenue by Service Type | Service Type | For the Six Months Ended June 30 (HKD thousand) | | | :--- | :--- | :--- | | | **2023** | **2022** | | Visual Effects Production and Post-Production Services | 411,629 | 464,197 | | Virtual Human Services | 2,948 | 17,527 | | Licensing of Virtual Reality Content | – | 1,002 | | **Total** | **414,577** | **482,726** | Revenue by Geographical Market | Geographical Market | For the Six Months Ended June 30 (HKD thousand) | | | :--- | :--- | :--- | | | **2023** | **2022** | | Canada | 225,375 | 298,628 | | United States of America | 144,836 | 129,619 | | People's Republic of China | 39,855 | 45,917 | | United Kingdom | 1,840 | 4,218 | | Hong Kong | – | 975 | | Other Countries/Regions | 2,671 | 3,369 | | **Total** | **414,577** | **482,726** | [Key Profit & Loss Items](index=13&type=section&id=Key%20Profit%20%26%20Loss%20Items) Finance costs rose to HKD 18.21 million due to increased loan interest, while basic loss per share widened to 4.032 HK cents as losses expanded, and tax expense was HKD 3.11 million compared to a tax credit in the prior period [Finance Costs](index=13&type=section&id=5.%20Finance%20Costs) Total finance costs for H1 2023 increased to HKD 18.21 million from HKD 12.20 million in the prior year, primarily due to a rise in interest on bank and other borrowings from HKD 7.43 million to HKD 12.25 million Finance Costs Details | Item | For the Six Months Ended June 30 (HKD thousand) | | | :--- | :--- | :--- | | | **2023** | **2022** | | Interest Accrued on Lease Liabilities | 5,954 | 4,770 | | Interest on Bank and Other Borrowings | 12,252 | 7,426 | | **Total** | **18,206** | **12,196** | [Loss Per Share](index=14&type=section&id=8.%20Loss%20Per%20Share) Basic loss per share increased to 4.032 HK cents from 2.667 HK cents in the prior period due to a widened loss attributable to owners, with diluted loss per share remaining identical to basic loss due to the anti-dilutive effect of share options Loss Per Share Calculation | Metric | For the Six Months Ended June 30 | | | :--- | :--- | :--- | | | **2023** | **2022** | | Loss for the Period Attributable to Owners of the Company (HKD thousand) | (197,557) | (118,458) | | Weighted Average Number of Ordinary Shares (shares) | 4,900,187,464 | 4,441,582,343 | | **Basic and Diluted Loss Per Share (HK cents)** | **(4.032)** | **(2.667)** | - Unexercised share options were not considered in the diluted loss per share calculation due to their **anti-dilutive effect**[233](index=233&type=chunk) [Key Balance Sheet Items](index=15&type=section&id=Key%20Balance%20Sheet%20Items) Period-end key assets included goodwill and intangible assets of HKD 391 million, trade receivables of HKD 61.06 million, and cash of HKD 484 million, with intangible assets significantly reduced by film rights amortization and financial assets recording fair value losses due to market price declines, while trade receivables increased [Goodwill and Intangible Assets](index=15&type=section&id=9.%20Goodwill%20and%20Intangible%20Assets) As of period-end, the net book value of goodwill and intangible assets significantly decreased to HKD 391 million from HKD 522 million at the beginning of the year, primarily due to HKD 130 million amortization of film rights after related movies were released Intangible Asset Movements | Item | As of December 31, 2022 (HKD thousand) | Amortization for the Period (HKD thousand) | As of June 30, 2023 (HKD thousand) | | :--- | :--- | :--- | :--- | | Goodwill | 294,341 | – | 294,230 | | Film Rights | 128,499 | (129,790) | 906 | | Other Intangible Assets | 99,371 | (20,033) | 96,292 | | **Total** | **522,211** | **(149,823)** | **391,428** | - Amortization expense for film rights amounted to **HKD 130 million** as related films were released during the period[258](index=258&type=chunk)[40](index=40&type=chunk) [Financial Assets](index=15&type=section&id=11.%20%26%2012.%20Financial%20Assets) Fair value of listed equity investments (FVTPL) decreased from HKD 41.35 million to HKD 30.15 million, with a HKD 12.07 million fair value loss recognized, while an unlisted equity investment (FVOCI) accumulated HKD 196 million downward adjustment since 2019, resulting in a zero carrying amount - Listed equity investments measured at fair value through profit or loss (primarily HLEE shares) had a period-end fair value of **HKD 30.15 million**, with a **HKD 12.07 million** fair value loss recognized during the period[240](index=240&type=chunk)[2](index=2&type=chunk)[263](index=263&type=chunk) - An unlisted equity instrument acquired in 2018 with a cost of **HKD 196 million** has accumulated an equivalent fair value downward adjustment recognized in other comprehensive income, resulting in a **zero carrying amount**[215](index=215&type=chunk)[259](index=259&type=chunk) [Trade Receivables/Payables](index=18&type=section&id=14.%20%26%2016.%20Receivables%2FPayables) Total trade receivables increased from HKD 45.14 million at year-end to HKD 61.06 million, primarily aged within 30 days, while total trade payables slightly increased from HKD 39.99 million to HKD 41.94 million Trade Receivables Aging Analysis (HKD thousand) | Aging | June 30, 2023 | December 31, 2022 | | :--- | :--- | :--- | | 0 to 30 days | 46,324 | 34,758 | | 31 to 60 days | 4,809 | 813 | | 61 to 90 days | 5,029 | 2,110 | | 91 to 365 days | 2,947 | 2,408 | | Over 365 days | 1,954 | 5,051 | | **Total** | **61,063** | **45,140** | [Share Capital and Related Transactions](index=19&type=section&id=17.%20%26%2018.%20%26%2019.%20Share%20Capital%20and%20Related%20Transactions) During the period, issued share capital increased from 4.33 billion to 6.23 billion shares through three subscriptions, raising approximately HKD 446 million in net proceeds, with no share option expenses or significant related party transactions in H1 - During the period, **1,904,771,000 new shares** were issued through three subscriptions, increasing share capital from **HKD 43.29 million** to **HKD 62.34 million**[244](index=244&type=chunk) - For the six months ended June 30, 2023, the Group incurred **no share option expenses**, compared to HKD 48 thousand in the prior period[37](index=37&type=chunk) - The only related party transaction during the period was **HKD 701 thousand** in interest income received from a joint venture[205](index=205&type=chunk) [Financial and Business Review](index=21&type=section&id=Financial%20and%20Business%20Review) [Overall Performance Review](index=21&type=section&id=Overall%20Performance%20Review) In H1 2023, Group revenue decreased by 14.1% to HKD 415 million, with gross profit slightly up by 1.7%, while loss attributable to owners expanded to HKD 198 million, mainly due to HKD 130 million non-cash film rights amortization and other administrative expenses, and Media Entertainment segment EBITDA shifted from a HKD 21.48 million profit to a HKD 6.38 million loss Performance Summary | Metric | For the Six Months Ended June 30 (HKD thousand) | | | :--- | :--- | :--- | | | **2023** | **2022** | | **Revenue** | 414,577 | 482,726 | | **Gross Profit** | 71,831 | 70,601 | | **Loss Attributable to Owners of the Company** | (197,557) | (118,458) | | **Media Entertainment Segment EBITDA** | (6,382) | 21,480 | - Key reasons for the widened loss include **HKD 130 million** in film rights amortization expense (zero last year) and **HKD 12.07 million** fair value loss on financial assets measured at fair value through profit or loss[40](index=40&type=chunk)[226](index=226&type=chunk)[89](index=89&type=chunk) [Media Entertainment Segment](index=21&type=section&id=Media%20Entertainment%20Segment) As the Group's sole business segment, Media Entertainment generated HKD 415 million in H1 revenue and recorded a HKD 196 million loss, with its core VFX production and virtual human technologies continuing to serve top global film and TV projects, while virtual human business achieved new advancements in technology application and commercialization, particularly in the Greater China market Media Entertainment Segment Performance | Metric | For the Six Months Ended June 30 (HKD thousand) | | | :--- | :--- | :--- | | | **2023** | **2022** | | **Segment Revenue** | 414,577 | 482,726 | | **Segment Loss** | (195,872) | (78,805) | [Visual Effects Production and Post-Production Business](index=22&type=section&id=A.%20Visual%20Effects%20Production%20and%20Post-Production%20Business) The Group continues to provide top-tier visual effects services for global film production companies, streaming platforms, and advertisers, completing notable projects like Marvel's 'Ant-Man and the Wasp: Quantumania' and 'Secret Invasion,' and Netflix's 'Extraction 2,' while China and India teams made significant local market progress, serving renowned brands and film projects - Provided visual effects services for several Hollywood blockbusters and popular series, including **'Ant-Man and the Wasp: Quantumania,' 'Blue Beetle,' 'Extraction 2,' 'Secret Invasion,' and 'Ahsoka'**[275](index=275&type=chunk)[251](index=251&type=chunk)[92](index=92&type=chunk) - Digital Domain China provided post-production services for top brands like **BYD, Huawei, and Estée Lauder**, and completed film and television projects such as **'Ride On' and 'Lost You Forever'**[104](index=104&type=chunk)[287](index=287&type=chunk) - Digital Domain India played a crucial role in the Group's global strategy, participating in the production of **Netflix's 'Black Mirror' Season 6** and will provide production services for **three significant local Indian films**[78](index=78&type=chunk)[96](index=96&type=chunk)[105](index=105&type=chunk) [New Media and Virtual Human Business](index=27&type=section&id=B.%20New%20Media%20and%20Experiential%20Projects%20and%20Virtual%20Human%20Business) The Group actively develops virtual human technology, with proprietary tools like Samson (character creation) and Charlatan (facial effects) successfully applied in projects such as 'Secret Invasion' and 'Blue Beetle'; in Greater China, the company expands AI virtual human applications, showcasing AI tour guides, fortune tellers, and smart assistants at various exhibitions, and partnering with enterprises to launch virtual HR consultants - Proprietary technology **Samson** has been utilized in multiple film and television projects, including **'Secret Invasion,' 'Ahsoka,' and 'Blue Beetle'**[81](index=81&type=chunk) - In Greater China, the company showcased various AI interactive virtual humans, such as a poetic literary girl, spiritual mentor, and coffee shop attendant, at events like the **'AI Taiwan Future Business Exhibition'**[84](index=84&type=chunk) - Partnered with **MetaAge Group** to launch a virtual human resources consultant, introducing company regulations to new employees to streamline training processes and enhance efficiency[83](index=83&type=chunk) [Interests in Associates and Co-productions](index=30&type=section&id=Interests%20in%20Associates) The Group continues to expand its virtual human business through associates, with the virtual Teresa Teng project remaining active in various galas and commercial events; associate Beijing Xugu focuses on lightweight operation and commercial expansion of virtual IPs, launching virtual idol LUCY and winning multiple industry awards, while the co-produced film 'Children of the Corn' was released during the period - Virtual human **Teresa Teng** appeared in multiple events, including Beijing TV Spring Festival Gala, Kugou Live Concert, and UOB Malaysia client events, showcasing the Group's virtual human technology capabilities[297](index=297&type=chunk)[142](index=142&type=chunk)[114](index=114&type=chunk) - Associate **Beijing Xugu** continues to innovate, launching hyper-realistic virtual idol **LUCY** and being listed among the **'Top 10 Metaverse Enterprises of 2022'**[115](index=115&type=chunk)[116](index=116&type=chunk)[144](index=144&type=chunk) - The Group's co-produced film **'Children of the Corn,'** partnered with a renowned producer, was released globally in **March 2023**[295](index=295&type=chunk) [Potential Indemnification](index=25&type=section&id=Potential%20Indemnification) The Group's US subsidiary faces potential indemnification claims from a client due to the use of disputed intellectual property, with ongoing litigation and a scheduled but not final court hearing date; the company submitted the claim to its insurer, but coverage remains under discussion - The US subsidiary faces client lawsuits and indemnification claims for using **disputed intellectual property** in certain visual effects projects[282](index=282&type=chunk)[71](index=71&type=chunk)[73](index=73&type=chunk) - The court has scheduled other litigation to commence on **December 4, 2023**, though this date is not final, and both parties are currently engaged in pre-trial discovery[99](index=99&type=chunk) - The US subsidiary submitted the indemnification claim to its insurer, but the insurer believes coverage is outside the policy, and discussions regarding defense costs are ongoing[73](index=73&type=chunk)[102](index=102&type=chunk) [Capital Structure and Liquidity](index=32&type=section&id=Capital%20Structure%20and%20Liquidity) [Share Capital Movements and Financing](index=32&type=section&id=Share%20Capital) To support business development, the company completed three share subscriptions in H1 2023, successfully raising approximately HKD 446 million in gross proceeds, with net proceeds allocated to media entertainment segment development and general working capital - Three subscription events were completed during the period, involving the allotment and issuance of new shares to **ADATA Technology, Mr. Cai Zhaohui, Yiyin Investment, Link Global, and Le An Group**[149](index=149&type=chunk)[150](index=150&type=chunk)[151](index=151&type=chunk) H1 2023 Financing Overview | Subscription Event | Gross Proceeds (HKD) | Net Proceeds (HKD) | | :--- | :--- | :--- | | First Subscription | 70,200,000 | 約 69,760,000 | | Second Subscription | 約 143,500,000 | 約 143,100,000 | | Third Subscription | 232,700,000 | 約 232,500,000 | | **Total** | **約 446,400,000** | **約 445,360,000** | [Liquidity and Financial Resources](index=34&type=section&id=Liquidity%2C%20Financial%20Resources%2C%20Pledge%20of%20Group%20Assets%20and%20Gearing%20Ratio) As of June 30, 2023, the Group's financial position significantly improved, with total cash and bank balances of approximately HKD 484 million; the current ratio substantially increased from 0.6 to 1.5, and the gearing ratio (financial liabilities/shareholders' equity) significantly decreased from 118% to 71%, indicating reduced financial risk - As of June 30, 2023, the Group's current ratio was **1.5**, a significant improvement from **0.6** as of December 31, 2022[182](index=182&type=chunk) - As of June 30, 2023, the Group's gearing ratio was **71%**, a substantial decrease from **118%** as of December 31, 2022[162](index=162&type=chunk) - Total cash and bank balances as of June 30, 2023, amounted to approximately **HKD 484 million**[131](index=131&type=chunk) [Risk Management](index=36&type=section&id=Exchange%20Rate%20Fluctuation%20Risk%20and%20Related%20Hedging) The Group faces exchange rate fluctuation risk as its revenue, expenses, assets, and liabilities are primarily denominated in HKD, USD, CAD, RMB, INR, and EUR; currently, no hedging is planned, but the policy is under continuous review, and there are no significant contingent liabilities at period-end, apart from the disclosed potential indemnification - The Group's operations involve multiple currencies (HKD, USD, CAD, RMB, INR, EUR), posing **foreign exchange risk**, but no hedging is currently planned[163](index=163&type=chunk)[133](index=133&type=chunk) - Aside from the 'Potential Indemnification' disclosed under the 'Media Entertainment Segment' above, the Group had **no significant contingent liabilities** as of June 30, 2023[164](index=164&type=chunk) [Outlook and Other Information](index=36&type=section&id=Outlook%20and%20Other%20Information) [Company Outlook](index=36&type=section&id=Outlook) Looking ahead, global economic uncertainties and Hollywood strikes pose challenges, potentially causing VFX project delays and reduced revenue recognition; the Group will adopt prudent business strategies, including cost control and business redirection, while continuing to focus on core VFX and virtual human businesses and increasing R&D investment in new technologies like AIGC to enhance long-term competitiveness - Strikes by Hollywood writers and actors' unions have caused production delays, expected to negatively impact the progress and revenue recognition of **visual effects projects**[186](index=186&type=chunk) - The Group will continue to focus on **visual effects and virtual human businesses** and evaluate the cost structures of various studios to enhance efficiency[186](index=186&type=chunk) - The company will continue to invest resources in new technology R&D, such as **Artificial Intelligence Generated Content (AIGC)**, to enhance visual effects and post-production capabilities[187](index=187&type=chunk) - For the virtual human business, the Group plans to expand its product portfolio, explore new offerings like **multi-language functions and Software-as-a-Service (SaaS)**, and enhance virtual human interaction across social media, entertainment, finance, customer service, and education sectors[167](index=167&type=chunk) [Share Option Scheme](index=38&type=section&id=Share%20Option%20Scheme) The company's 2012 Share Option Scheme expired in April 2022, with a new 2022 scheme adopted in June of the same year; no share options were granted, exercised, canceled, or lapsed under any scheme during the reporting period, and approximately 224 million unexercised options remained under the 2012 scheme at period-end - The **2012 Share Option Scheme** has expired, and the company adopted a new **2022 Share Option Scheme** on **June 16, 2022**[153](index=153&type=chunk)[189](index=189&type=chunk) - During the review period, **no share options** were granted, exercised, canceled, or lapsed under either the 2012 or 2022 Share Option Schemes[123](index=123&type=chunk)[127](index=127&type=chunk)[331](index=331&type=chunk) - As of June 30, 2023, **224,465,324 share options** remained unexercised under the 2012 scheme[192](index=192&type=chunk) [Disclosure of Shareholders' Interests](index=41&type=section&id=Interests%20of%20Substantial%20Shareholders%20and%20Other%20Persons) The report details shareholdings of directors, chief executives, and substantial shareholders; as of June 30, 2023, key shareholders with over 5% stake include Mr. Ng Clive Cheang Neng (13.46%), Yiyin Investment Co., Ltd. (10.37%), Poly Culture Group (8.54%), Link Global Limited (8.49%), Le An Group Limited (8.18%), and Jetlink Holdings Limited (8.08%) Substantial Shareholders' Shareholdings (As of June 30, 2023) | Shareholder Name | Capacity | Percentage of Shareholding | | :--- | :--- | :--- | | Ng Clive Cheang Neng | Interest in Controlled Corporation | 13.46% | | Yiyin Investment Co., Ltd. | Beneficial Owner | 10.37% | | Poly Culture Group Co., Ltd. | Beneficiary of Trust | 8.54% | | Link Global Limited | Beneficial Owner | 8.49% | | Le An Group Limited | Beneficial Owner | 8.18% | | Jetlink Holdings Limited | Beneficial Owner | 8.08% | - Executive Director and CEO Mr. Xie An collectively holds **3.38% long position** and **0.81% short position** interests[306](index=306&type=chunk)[316](index=316&type=chunk) [Corporate Governance](index=44&type=section&id=Corporate%20Governance) During the reporting period, the company complied with most provisions of the Listing Rules' Corporate Governance Code, with the main deviation being the combined roles of Chairman and CEO held by Mr. Xie An, which the Board deems beneficial for Group operations; the company's Audit Committee has reviewed this interim report - The roles of Chairman and Chief Executive Officer are not segregated, both held by Executive Director **Mr. Xie An**, an arrangement the Board believes benefits Group operations and management[326](index=326&type=chunk) - The company's Audit Committee has reviewed the interim report for the period under review[329](index=329&type=chunk)[345](index=345&type=chunk) - All Directors have confirmed compliance with the **Standard Securities Dealing Code for Directors** throughout the review period[328](index=328&type=chunk)[344](index=344&type=chunk)
数字王国(00547) - 2023 - 中期业绩
2023-08-25 14:14
Financial Performance - For the six months ended June 30, 2023, the company's revenue was HKD 414,577,000, a decrease of approximately 14.1% compared to HKD 482,726,000 for the same period in 2022[38]. - The gross profit for the same period was HKD 71,831,000, an increase of approximately 1.7% from HKD 70,601,000 in 2022[38]. - The loss attributable to equity holders for the period was HKD 197,557,000, compared to a loss of HKD 118,458,000 in 2022[38]. - The media and entertainment segment recorded revenue of HKD 414,577,000 and a loss of approximately HKD 195,872,000 for the period, compared to a loss of HKD 78,805,000 in 2022[39]. - The segment's EBITDA for the six months ended June 30, 2023, was a loss of HKD 6,382,000, compared to a profit of HKD 21,480,000 in 2022[39]. - The company reported a loss before tax of HKD 268,574,000, which is a 110.5% increase from a loss of HKD 127,264,000 in the same period last year[153]. - Total comprehensive loss for the period was HKD 266,559,000, compared to HKD 144,059,000 in the prior year, reflecting a 85.5% increase in losses[154]. - The company reported a basic and diluted loss per share of HKD 4.032, compared to HKD 2.667 in the previous year[153]. Assets and Liabilities - The total assets as of June 30, 2023, amounted to HKD 1,261,182,000, compared to HKD 1,029,703,000 as of December 31, 2022[38]. - The company's total liabilities and equity structure remains stable, with no significant transfers between fair value levels reported during the period[16]. - The total amount of trade payables, other payables, and accrued liabilities as of June 30, 2023, was HKD 197,817,000, compared to HKD 193,558,000 as of December 31, 2022[29]. - The company's non-current assets decreased to HKD 649,637,000 from HKD 763,285,000 year-on-year[156]. - Current liabilities increased to HKD 413,671,000, compared to HKD 424,880,000 in the previous year[156]. - The net asset value increased to HKD 472,454,000 from HKD 293,019,000 year-on-year, indicating a significant improvement in financial position[156]. - The group reported a total liability of HKD 788,728, an increase from HKD 736,684, indicating rising financial obligations[180]. Cash Flow and Financing - As of June 30, 2023, the company's cash and cash equivalents amounted to HKD 366,883,000, a significant increase from HKD 36,480,000 as of December 31, 2022[19]. - The company's total cash and bank balances as of June 30, 2023, are approximately HKD 484,493,000, with bank borrowings amounting to approximately HKD 166,206,000[135]. - The net cash generated from financing activities was HKD 408,411,000, a significant improvement from HKD (27,930,000) in the same period last year[160]. - Cash used in operating activities was HKD 29,349,000, slightly improved from HKD 31,148,000 in the previous year[158]. - The company has secured bank financing of $16,000,000 (approximately HKD 125,386,000) from two U.S. banks, with $15,822,000 (approximately HKD 123,990,000) already utilized[130]. Investments and Loans - The company provided a loan of USD 3,000,000 (equivalent to HKD 23,510,000) to a joint venture, with an interest rate ranging from 8% to 12%[2]. - The company has approximately HKD 196,371,000 in other loans, including a $3,500,000 (approximately HKD 27,065,000) loan that is unsecured and interest-free[134]. - The company has received a loan of CAD 60,000 (approximately HKD 355,000) under the COVID-19 emergency loan program, which is unsecured and due for repayment by December 31, 2025[130]. Operational Highlights - Digital Domain 3.0, Inc. completed visual effects for multiple films, including "Ant-Man and The Wasp: Quantumania," which was released in February 2023[42]. - The visual effects team also worked on "My Vampire Friend," released in April 2023, and "Extraction 2," released in June 2023[42]. - The company is involved in multiple projects, including upcoming films from Legendary Pictures and Sony Pictures[52]. - The company has faced legal challenges regarding disputed intellectual property but has adopted alternative technologies[61]. - Ongoing litigation may impact the company's operations, with hearings scheduled for December 4, 2023[64]. Market and Strategic Outlook - The company anticipates continued volatility in global markets due to inflation and recession concerns, with major economies like the US, EU, and China showing signs of slowdown[141]. - The Hollywood industry is facing significant challenges due to strikes, with the Writers Guild of America (WGA) strike starting on May 2, 2023, leading to production delays for several clients[142]. - The company is adopting a cautious business strategy, focusing on cost control and adjusting its product mix while seeking new opportunities in visual effects and virtual human businesses[144]. - Significant investment in research and development is ongoing, particularly in artificial intelligence-generated content (AIGC) to improve visual effects and post-production capabilities[145]. - The company expresses confidence in creating long-term sustainable value for all stakeholders despite external uncertainties[145].