Electronic Arts(EA)
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EA's ‘College Football 25' Will Release This Summer—Here's What We Know As Franchise Makes Anticipated Return
Forbes· 2024-02-15 18:42
ToplineEA Sports’ college football franchise will return this summer, the video game company announced Thursday, after the franchise was discontinued over a decade ago amid ongoing lawsuits over whether college athletes should be paid for their names and likenesses.The video game company last released a college football title in 2013. NurPhoto via Getty Images Key FactsThe new game—”EA Sports College Football 25”—was confirmed for an unspecified launch date for “this summer” in a new trailer, with a full re ...
EA SPORTS Madden NFL 24 Predicts Kansas City Chiefs to Win Second Consecutive Super Bowl
Businesswire· 2024-02-06 15:32
Madden NFL 24's official prediction has the Kansas City Chiefs beating the San Francisco 49ers, 30-28, in Super Bowl LVIII. (Graphics: Business Wire)REDWOOD CITY, Calif.--(BUSINESS WIRE)--EA SPORTS™ is celebrating the biggest moment of the 2023 National Football League (NFL) season with a large presence around Super Bowl LVIII. Across a multitude of experiences onsite in Las Vegas, digital content, and through play in EA SPORTS™ Madden NFL 24, EA SPORTS is squarely at the center of football culture. Today, ...
Electronic Arts(EA) - 2024 Q3 - Quarterly Report
2024-02-05 16:00
Revenue Performance - Total net revenue for the fiscal quarter ended December 31, 2023 was $1,945 million, up 3% year-over-year[130] - Live services and other net revenue was $1,327 million, up 5% year-over-year[130] - Net revenue for Q3 2023 was $1.945 billion, driven by EA SPORTS FC 24, FIFA 23, Apex Legends, EA SPORTS Madden NFL 24, and The Sims 4, representing a $64 million increase compared to Q3 2022[166] - Net revenue for the nine months ended December 31, 2023 was $5,783 million, a 4% increase compared to the same period in 2022, driven by EA SPORTS FC 24 and Star Wars Jedi: Survivor[170] - Full game net revenue for Q3 2023 was $618 million, a 1% decrease from Q3 2022, primarily due to the prior year release of Need for Speed Unbound and a decline in the global football franchise, partially offset by Star Wars Jedi: Survivor[168] - Live services and other net revenue for Q3 2023 was $1.327 billion, a 5% increase from Q3 2022, driven by sales of extra content for Ultimate Team within the global football franchise, partially offset by decreased sales for Apex Legends[169] - Full game net revenue increased by $117 million (7%) to $1,682 million, primarily driven by Star Wars Jedi: Survivor and the global football franchise[172] - Live services and other net revenue increased by $114 million (3%) to $4,101 million, driven by sales of extra content for Ultimate Team within the global football franchise[173] Net Bookings and Sales - Net bookings for the three months ended December 31, 2023 were $2,366 million, driven by sales of EA SPORTS FC 24, EA SPORTS Madden NFL 24, Apex Legends, and The Sims 4[141] - Live services and other net bookings increased by $57 million, or 3%, to $1,712 million for the three months ended December 31, 2023[141] - Full game net bookings decreased by $33 million, or 5%, to $654 million for the three months ended December 31, 2023[141] - Digital full game downloads accounted for 68% of total units sold in fiscal year 2023, up from 65% in 2022[133] - Full game downloads revenue for Q3 2023 was $431 million, a 2% increase from Q3 2022, while packaged goods revenue decreased by 6% to $187 million[167] Gross Margin and Profitability - Gross margin increased to 72.8%, up 3 percentage points year-over-year[130] - Net income was $290 million with diluted earnings per share of $1.07[130] - The effective tax rate for the nine months ended December 31, 2023 was 18%, lower than the 29% in the same period in 2022, due to a one-time tax benefit and R&D capitalization guidance[187][188] Cash Flow and Financial Position - Net cash provided by operating activities was $1,264 million, up 13% year-over-year[130] - Cash and cash equivalents increased by $318 million to $2,742 million as of December 31, 2023, compared to March 31, 2023[191] - Net cash provided by operating activities increased by $802 million to $1,735 million in 2023 compared to $933 million in 2022, driven by higher collections and lower tax payments[192][193] - Net cash used in investing activities decreased by $22 million to $158 million in 2023, primarily due to a $207 million increase in proceeds from short-term investments[192][193] - Net cash used in financing activities increased by $22 million to $1,264 million in 2023, mainly due to higher withholding taxes and stock repurchases[192][194] - The company returned $1,129 million to stockholders in 2023, including $975 million in share repurchases and $154 million in dividends[200] Revenue Recognition and Accounting Policies - Revenue from Games with Services is allocated 75% to software license and 25% to future update rights and online hosting, recognized ratably over the Estimated Offering Period[146] - Revenue from Online-Hosted Service Games is recognized as the service is provided, with one distinct performance obligation: online hosting[147] - Revenue from extra content is accounted for similarly to Games with Services if it has offline functionality, otherwise as one distinct performance obligation: online-hosted service[148] - Subscription revenue is recognized ratably over the subscription term as the performance obligation is satisfied[149] - Licensing revenue includes fixed minimum guarantees and sales-based royalties, recognized upon commercial launch and ratably over the contractual term for future update rights[149] - Revenue for service-related performance obligations is recognized over an estimated 8-month period for digitally-distributed games, 10-month period for retail games, and 12-month period for PC and console free-to-play games[155] Expenses and Costs - Cost of revenue decreased by $39 million (7%) during the three months ended December 31, 2023, primarily due to lower royalty costs and decreased acquisition-related intangible asset amortization[175] - Research and development expenses increased by $89 million (5%) during the nine months ended December 31, 2023, primarily due to higher personnel-related costs and stock-based compensation[181] - Marketing and sales expenses increased by $62 million (9%) during the nine months ended December 31, 2023, primarily due to rebranding investments for EA SPORTS FC 24[184] - General and administrative expenses increased by $8 million (5%) during the three months ended December 31, 2023, primarily due to higher personnel-related costs[186] Foreign Currency and Hedging - The strengthening of the U.S. dollar negatively impacts the company's reported international net revenue, particularly against currencies like the Euro, British pound sterling, Australian dollar, Japanese yen, Chinese yuan, South Korean won, and Polish zloty[205] - The company uses foreign currency hedging contracts to mitigate some foreign currency exchange risk, but these activities are limited in protection and can result in losses[205] - A hypothetical adverse foreign currency exchange rate movement of 10% or 20% would result in potential declines in the fair value of foreign currency forward contracts used in cash flow hedging of $197 million or $393 million, respectively, as of December 31, 2023[208] - A hypothetical adverse foreign currency exchange rate movement of 10% or 20% would result in potential losses in the Condensed Consolidated Statements of Operations on foreign currency forward contracts used in balance sheet hedging of $203 million or $405 million, respectively, as of December 31, 2023[208] Investments and Financial Instruments - Short-term investments had gross unrealized gains of less than $1 million, representing less than 1% of total short-term investments as of December 31, 2023[195] - The company's short-term investments are classified as available-for-sale securities and recorded at fair value, with changes in fair value reported as a separate component of accumulated other comprehensive income (loss), net of tax, in stockholders' equity[211] - A hypothetical 150 basis point increase in interest rates would result in a $3 million, or 1%, decrease in the fair market value of the company's short-term investments as of December 31, 2023[212] - A hypothetical 150 basis point increase in interest rates would result in a $3 million decrease in the fair market value of short-term investments[212] Debt and Credit Facilities - The company issued $750 million in 2031 Notes with a 1.98% interest rate and $750 million in 2051 Notes with a 3.04% interest rate[196] - A $500 million unsecured revolving credit facility was established on March 22, 2023, with no amounts outstanding as of December 31, 2023[198] Capital Expenditures and Shareholder Returns - Capital expenditures are expected to be approximately $250 million in fiscal year 2024, primarily for facility buildouts[199] - The company returned $1,129 million to stockholders in 2023, including $975 million in share repurchases and $154 million in dividends[200] Internal Controls and Risk Management - The company's Chief Executive Officer and Chief Financial Officer believe that the disclosure controls and procedures were effective as of the end of the period covered by the report[214] - There has been no change in the company's internal controls over financial reporting that has materially affected or is reasonably likely to materially affect the internal control over financial reporting during the fiscal quarter ended December 31, 2023[215] - The company's system of disclosure controls and procedures has inherent limitations, including the possibility of human error, circumvention or overriding of controls, and reasonable resource constraints[216]
Here's Why Electronic Arts (EA) is a Strong Momentum Stock
Zacks Investment Research· 2024-02-05 15:51
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Video games: rising costs a major challenge and AI may not be the answer, JPMorgan says
Proactive Investors· 2024-01-31 20:04
About this content About Oliver Haill Oliver has been writing about companies and markets since the early 2000s, cutting his teeth as a financial journalist at Growth Company Investor with a focusing on AIM companies and small caps, before a few years later becoming a section editor and then head of research. He joined Proactive after a couple of years freelancing, where he worked for the Financial Times Group, ITV, Press Association, Reuters sports desk, the London Olympic News Service, Rugby World Cup ...
Electronic Arts' (EA) Q3 Earnings and Revenues Rise Y/Y
Zacks Investment Research· 2024-01-31 16:05
Electronic Arts (EA) reported third-quarter fiscal 2024 earnings of $2.96 per share, which jumped 9.2% year over year.Revenues increased 3.4% year over year to $1.94 billion, driven by new releases, continued live services growth and healthy engagement.The Zacks Consensus Estimate for earnings was pegged at $2.92 per share. The consensus mark for revenues was pinned at $2.39 billion.Net bookings for the third quarter were $2.36 billion, up 1% year over year or 2% in constant currency (cc). The figure missed ...
Electronic Arts(EA) - 2024 Q3 - Earnings Call Transcript
2024-01-31 01:16
Electronic Arts Inc. (NASDAQ:EA) Q3 2024 Earnings Conference Call January 30, 2024 5:00 PM ET Company Participants Katie Burke - Director of IR Andrew Wilson - CEO Stuart Canfield - CFO Conference Call Participants Andrew Uerkwitz - Jefferies Matthew Cost - Morgan Stanley Eric Handler - ROTH MKM Brian Pitz - BMO Capital Market Andrew Marok - Raymond James Michael Hickey - Benchmark Company Operator Good afternoon. My name is Brianna, and I will be your conference operator today. At this time, I would like t ...
Compared to Estimates, Electronic Arts (EA) Q3 Earnings: A Look at Key Metrics
Zacks Investment Research· 2024-01-31 00:01
For the quarter ended December 2023, Electronic Arts (EA) reported revenue of $2.37 billion, up 1% over the same period last year. EPS came in at $2.96, compared to $2.71 in the year-ago quarter.The reported revenue compares to the Zacks Consensus Estimate of $2.39 billion, representing a surprise of -1.00%. The company delivered an EPS surprise of +1.37%, with the consensus EPS estimate being $2.92.While investors scrutinize revenue and earnings changes year-over-year and how they compare with Wall Street ...
Soccer game's popularity is delivering for EA — and creating a higher bar to clear for growth
Market Watch· 2024-01-30 21:25
Videogame maker Electronic Arts Inc. saw a modest uptick in gaming demand during the holiday season, helped by gains in its “EA Sports FC” soccer franchise, but signaled a slowdown in a key demand metric for its fourth quarter. Executives said they expected fiscal fourth-quarter net bookings, a gauge of physical and digital sales, of between $1.625 billion and $1.925 billion. EA EA, -0.74%, when it reported fourth-quarter results last year, said net bookings were $1.946 billion, results that were boosted by ...
3 Video Game Stocks to Play as the Metaverse Takes Off
InvestorPlace· 2024-01-29 14:21
2023 was rough for the video gaming industry; the sector slowed from industry-wide layoffs to stagnant consumer demand. However, the start of 2024 brings a new dawn for gamers as exciting gaming events, like the New York Game Awards and the “oh so cool” CES 2024, spice up gamers’ appetite for upcoming title announcements and cool tech. Additionally, the growing mobile gaming market and esports have given video gaming stocks great potential for investors’ portfolio growth. If you want to embrace that inner g ...