Electronic Arts
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EA beats quarterly bookings estimates powered by new 'Battlefield' game
Reuters· 2026-02-03 21:59
Core Insights - Electronic Arts exceeded expectations for third-quarter bookings, driven by strong sales of its new "Battlefield" title and positive indicators from its best-selling franchises [1] Group 1: Financial Performance - The company reported higher-than-expected bookings for the third quarter, indicating robust financial health [1] - Strong sales from the new "Battlefield" title contributed significantly to the overall performance [1] Group 2: Market Trends - The positive results suggest that Electronic Arts' strategic investments in its popular franchises are beginning to pay off [1] - The performance reflects a broader trend in the video game industry, where successful new releases can significantly impact financial outcomes [1]
Stocks Fall Ahead of Earnings as Bitcoin Sinks to Post-Election Low | Closing Bell
Bloomberg Television· 2026-02-03 21:32
And right now we are 2 minutes away from the end of the trading day. Romaine Bostick here with Katie Greifeld taking you through to that closing bell with a global simulcast. Carol Massar and Tim Stenovec join us now.Welcome to our audiences across all of our platforms television, radio, our partnership with YouTube here on a pretty wild Tuesday afternoon. Stocks opened higher. At one point, they saw a huge, huge plunge on the day Carol Massar But paring those losses heading into the close.Yeah, we did see ...
EA's Third-Quarter Profit Falls, Despite Higher Revenue
WSJ· 2026-02-03 21:32
Core Viewpoint - The videogame maker reported a lower quarterly profit of $88 million despite a slight increase in revenue attributed to record net bookings [1] Financial Performance - Quarterly profit decreased to $88 million [1] - Revenue experienced a slight uptick, driven by record net bookings [1]
Electronic Arts(EA) - 2026 Q3 - Quarterly Results
2026-02-03 21:07
Financial Performance - Net bookings for the quarter totaled $3.046 billion, up 38% year-over-year[3] - Net revenue was $1.901 billion for the quarter, compared to $1.883 billion in the same quarter last year[4] - Net income for the quarter was $88 million, down from $293 million year-over-year[4] - Total net revenue for the trailing twelve months was $7.306 billion, slightly down from $7.347 billion year-over-year[5] - GAAP operating income decreased by 66% to $127 million from $377 million year-over-year[28] - Non-GAAP operating income fell by 37% to $358 million from $566 million year-over-year[28] - The company reported a diluted earnings per share of $0.35, a decrease of 68% from $1.11 in the same quarter of the previous year[22] Cash Flow and Dividends - Operating cash flow for the quarter was $1.826 billion, compared to $1.176 billion in the prior year[4] - Cash and cash equivalents at the end of the period were $2,784 million, a slight increase from $2,776 million at the end of the previous year[25] - Net cash provided by operating activities for the three months ended December 31, 2025, was $1,826 million, up from $1,176 million in the same period of 2024[25] - Total cash flow from financing activities was a net outflow of $136 million, significantly reduced from a net outflow of $504 million in the previous year[25] - EA declared a quarterly cash dividend of $0.19 per share, payable on March 18, 2026[2] Game Performance - EA SPORTS FC™ net bookings increased high single digits year-over-year, driven by strength in Ultimate Team™ and FC Mobile[3] - Apex Legends™ net bookings were up double-digits year-over-year, supported by innovative new features and events[3] - Full game downloads revenue increased by 22% to $546 million compared to $446 million in the same quarter of the previous year[24] Share Repurchase and Acquisitions - The value of shares repurchased in the trailing twelve months was $2.125 billion, up from $1.450 billion in the previous year[5] - The company has entered into a definitive agreement for acquisition by an investor consortium valued at approximately $55 billion[7] Deferred Revenue and Financial Measures - The change in deferred net revenue from online-enabled games was $1,145 million, a significant increase compared to a decrease of $373 million in the previous year[24] - The Company presents non-GAAP financial measures, including non-GAAP operating margin and free cash flow, as a supplement to GAAP measures[29] - Non-GAAP measures exclude acquisition-related expenses, stock-based compensation, restructuring charges, and capital expenditures, providing a clearer view of core business performance[30] - The Company uses a tax rate of 19% for internal evaluations and forecasts, applying the same rate to management reporting financial results[31]
Electronic Arts: How To Earn $500 A Month Ahead Of Q3 Earnings - Electronic Arts (NASDAQ:EA)
Benzinga· 2026-02-03 12:53
分组1 - Electronic Arts Inc. is set to release its third-quarter earnings on February 3, with analysts predicting earnings of $1.48 per share, an increase from $1.11 per share in the same period last year [1] - The consensus estimate for Electronic Arts' quarterly revenue is $2.92 billion, up from $2.21 billion reported last year [1] - The company anticipates bookings to grow from $7.85 billion in 2026 to $11.25 billion by 2031, indicating sustained revenue growth [2] 分组2 - Electronic Arts currently has an annual dividend yield of 0.37%, with a quarterly dividend of 19 cents per share, totaling 76 cents annually [2] - To generate $500 monthly from dividends, an investment of approximately $1,607,422 or around 7,895 shares is required, while $100 monthly would need about $321,484 or 1,579 shares [2] - The dividend yield can fluctuate based on changes in the stock price and dividend payments [3][4] 分组3 - Shares of Electronic Arts experienced a slight decline of 0.2%, closing at $203.60 [4]
How To Earn $500 A Month From Electronic Arts Stock Ahead Of Q3 Earnings
Benzinga· 2026-02-03 12:53
Core Insights - Electronic Arts Inc. is set to release its third-quarter earnings on February 3, with analysts predicting earnings of $1.48 per share, an increase from $1.11 per share in the same quarter last year [1] - The company anticipates a rise in bookings from $7.85 billion in 2026 to $11.25 billion by 2031, indicating strong revenue growth [2] Financial Performance - The consensus estimate for Electronic Arts' quarterly revenue is $2.92 billion, up from $2.21 billion reported last year [1] - The company currently offers an annual dividend yield of 0.37%, with a quarterly dividend of 19 cents per share, totaling 76 cents annually [2] Investment Opportunities - To generate $500 monthly from dividends, an investment of approximately $1,607,422 or around 7,895 shares is required, while a more modest $100 monthly would need about $321,484 or 1,579 shares [2] - The dividend yield can fluctuate based on changes in the stock price and dividend payments, affecting potential returns for investors [3][4] Stock Performance - Shares of Electronic Arts experienced a slight decline of 0.2%, closing at $203.60 [4]
America's 50 most iconic brands, from Main Street to Silicon Valley
Yahoo Finance· 2026-02-02 17:43
Core Insights - The article highlights the significant American companies that have shaped the nation's identity and economy as it approaches its 250th birthday, emphasizing their cultural and historical impact rather than just financial metrics [1][2]. Group 1: Visa - Visa was established in 1958 as BankAmericard, launching the first consumer credit card in the U.S. [3][6] - The company rebranded as Visa in 1976 and went public in 2008, currently holding a market cap of $632 billion [4][6]. - Visa operates in over 220 countries and territories, accepted at more than 175 million merchants [7]. Group 2: Meta (Facebook) - Facebook was founded in 2004 by Mark Zuckerberg and quickly grew to 1 billion users by 2012, later rebranding to Meta in 2021 [9][13][14]. - The platform has faced controversies regarding user data and misinformation but remains a dominant social media service with over 3 billion regular users [15]. Group 3: Boeing - Boeing, established in 1916, is a leading aerospace company known for producing commercial jets and military aircraft [15][16]. - The company has faced challenges in recent years, including safety allegations and COVID-19 impacts, but continues to be a major player in the industry with a market cap of $185 billion [20][21]. Group 4: Tesla - Tesla was founded in 2003, with Elon Musk joining in 2004, and has become synonymous with electric vehicles, launching the Model 3 in 2017 as the best-selling electric car [23][27]. - The company has a market cap of $1.4 trillion and is recognized for driving electric vehicles into the mainstream [28]. Group 5: Patagonia - Patagonia was founded in 1973 by Yvon Chouinard, known for its commitment to sustainability and donating 1% of sales to environmental causes [30][33]. - The company has expanded from climbing gear to a wide range of outdoor apparel and is estimated to have a market cap of $3 billion [33]. Group 6: Intel - Intel was founded in 1968 and became a leader in semiconductor technology, introducing the first programmable microprocessor in 1971 [34][35]. - The company has maintained a significant market presence, controlling approximately 75% of the CPU market as of 2025 [38]. Group 7: HP - HP was established in 1939, initially focusing on sound equipment and later becoming a leader in personal computers and printers [40][42]. - The company split into HP Inc. and Hewlett Packard Enterprises in 2015, with HP Inc. having a market cap of $18 billion [45]. Group 8: Nike - Nike was founded in 1964 as Blue Ribbon Sports and rebranded in 1971, becoming a dominant player in the sportswear market with a 14% share in 2024 [46][50]. - The company gained fame through its endorsement deal with Michael Jordan, significantly boosting its brand recognition [48]. Group 9: Kodak - Kodak was founded in 1888 and became a pioneer in photography, introducing innovations like roll film and the first digital camera [51][54]. - The company filed for bankruptcy in 2012 and now focuses primarily on commercial printing and imaging [56]. Group 10: IBM - IBM was established in 1911 and became synonymous with computing, initially focusing on tabulating machines and later dominating the PC market [59][62]. - The company has shifted its focus to consulting, software, and cloud computing, with a market cap of $291 billion [67]. Group 11: Paramount Pictures - Paramount Pictures, founded in 1912, is recognized as the longest-operating major studio in Hollywood, producing numerous iconic films [68][70]. - The studio has undergone various mergers and continues to be a significant player in the entertainment industry with a market cap of $12 billion [74]. Group 12: Netflix - Netflix was founded in 1997 as a DVD rental service and transitioned to streaming in 2007, becoming a leader in the industry [77][80]. - The company has a market cap of $351 billion and announced plans to acquire Warner Bros. Discovery in 2025 [81]. Group 13: FedEx - FedEx was founded in 1971, revolutionizing overnight delivery with a centralized hub model [83][84]. - The company has introduced several innovations in the shipping industry and has a market cap of $74 billion [88]. Group 14: Motown - Motown Records, established in 1959, played a crucial role in integrating Black artists into mainstream pop music [91][92]. - The label produced numerous hits and helped launch the careers of many iconic artists, although it faded in prominence during the 1970s [94][96]. Group 15: PepsiCo - PepsiCo was formed in 1965 through the merger of the Pepsi-Cola Company and Frito-Lay, becoming a leading global food and beverage brand [99][100]. - The company is known for its innovative marketing strategies and has a significant rivalry with Coca-Cola [101]. Group 16: Levi Strauss - Levi Strauss, founded in 1853, is known for creating the first riveted blue jeans, which have become a cultural staple [104][106]. - The company continues to sell a wide range of apparel and remains a significant player in the fashion industry [106]. Group 17: Microsoft - Microsoft was founded in 1975 and became a leader in software development, particularly with its Windows operating system [109][110]. - The company has expanded into gaming, cloud services, and AI, with a market cap of $7.8 billion [112]. Group 18: The Home Depot - The Home Depot was established in 1978, focusing on providing a wide range of building supplies and home improvement products [115][116]. - The company has a strong commitment to community initiatives, particularly supporting veterans, and has a market cap of $3.2 trillion [118]. Group 19: WK Kellogg Company - WK Kellogg Company was formed from the original Kellogg's brand, known for its iconic cereals and snacks [121][123]. - The company underwent a reorganization in 2023, with its cereal business spun off into a new entity [123].
Electronic Arts Set to Post Q3 Earnings: How to Play the Stock
ZACKS· 2026-01-30 17:35
Key Takeaways EA is set to report fiscal Q3 results on Feb. 3, with EPS and revenues expected to rise.Electronic Arts' Battlefield 6 drove Q3, selling 7M units in three days with 172M matches opening weekend.EA's pending $55B buyout ended forward guidance, adding uncertainty around reporting.Electronic Arts (EA) is set to report third-quarter fiscal 2026 results on Feb. 3.The Zacks Consensus Estimate for earnings has remained steady at $4.77 per share in the past 30 days. The figure indicates a 68.55% incre ...
Ahead of Electronic Arts (EA) Q3 Earnings: Get Ready With Wall Street Estimates for Key Metrics
ZACKS· 2026-01-29 15:16
Wall Street analysts forecast that Electronic Arts (EA) will report quarterly earnings of $4.77 per share in its upcoming release, pointing to a year-over-year increase of 68.6%. It is anticipated that revenues will amount to $2.86 billion, exhibiting an increase of 28.9% compared to the year-ago quarter.Over the last 30 days, there has been no revision in the consensus EPS estimate for the quarter. This signifies the covering analysts' collective reconsideration of their initial forecasts over the course o ...
Jim Cramer on Take-Two: “Great Scarcity Value There”
Yahoo Finance· 2026-01-13 13:20
Core Viewpoint - Take-Two Interactive Software, Inc. (NASDAQ:TTWO) is positioned to benefit from the recent news of Electronic Arts going private, which has led to a significant increase in its stock price due to scarcity value and anticipation of new game releases [1] Group 1: Stock Performance - Take-Two's stock has increased by 39% following the announcement of Electronic Arts being taken private by a group of investors led by Saudi Arabia's Sovereign Wealth Fund [1] - The transition of Electronic Arts to a private entity leaves Take-Two as the only independent publicly traded game publisher, enhancing its market position [1] Group 2: Game Launch Potential - The upcoming launch of Grand Theft Auto VI is expected to further boost Take-Two's share price, as it is considered the greatest entertainment franchise of all time [2] - The CEO, Strauss Zelnick, is viewed as capable of delivering strong performance for the company, reinforcing investor confidence [2]