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游戏知识产权保护
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《恋与制作人》维权胜诉背后:游戏原创价值如何保护?
Xin Lang Cai Jing· 2025-12-26 19:59
Core Viewpoint - The lawsuit between Migu and Paper Games regarding the game "Love and Producer" concluded with Paper Games winning, establishing legal protection for significant game elements under the Anti-Unfair Competition Law of the People's Republic of China [2][4]. Group 1: Legal Outcome - The Shanghai Intellectual Property Court ruled in favor of Paper Games, affirming that elements such as character names, personality settings, iconic voiceovers, and visual images in "Love and Producer" are protected [2][4]. - Migu's actions, which included using original game materials without permission for promoting a TV series, were deemed as unfair competition [3][4]. - The case marks a significant legal precedent by recognizing character personality settings and iconic voiceovers as protectable elements in the gaming industry [6][7]. Group 2: Industry Implications - The ruling expands the scope of elements that can be legally protected in the gaming industry, potentially influencing future cases involving character names and game elements [6][7]. - The case highlights the ongoing issue of "free-riding" in promotional activities within the gaming sector, emphasizing the need for clear legal boundaries [6][10]. - The ruling serves as a warning to market participants against using core elements of well-known works to gain traffic, reinforcing the importance of intellectual property rights in the entertainment industry [6][10]. Group 3: Community and Player Involvement - Players played a crucial role in the case, prompting the game company to take legal action against Migu's infringement [10]. - The apology issued by Migu to both the official "Love and Producer" team and the player community reflects the importance of maintaining player trust and emotional investment in the game [3][10]. - The case illustrates the strong protective sentiment players have towards game characters, which can drive companies to pursue legal action even when financial compensation may not be economically justified [10][11].
多家头部游戏公司出手 保护知识产权严打私服、“外挂”
Core Viewpoint - The gaming industry is facing significant challenges from private servers and cheating tools, which negatively impact the healthy development of the industry and the normal operations of gaming companies [1] Group 1: Industry Actions Against IP Infringement - Major gaming companies in China have intensified efforts to combat intellectual property infringement, achieving notable results [2][4] - Giant Network (002558) collaborated with law enforcement to dismantle a private server operation related to the game "Original Journey," resulting in the arrest of 11 suspects and an involved amount of nearly 1 million yuan [2] - The "Sword Net 2025" initiative, launched by multiple government departments, aims to strengthen copyright protection in the anime and gaming sectors, focusing on illegal copying and distribution [3] Group 2: Company-Specific Achievements - Century Huatong reported two significant achievements in IP protection, including administrative penalties against private server operators of "Fengyun" and the dismantling of the "Firebird Engine" technology chain related to "Legend 3" [5] - Other leading gaming companies, such as NetEase and miHoYo, have also reported cases of combating private servers and cheating tools, with a notable court ruling in April ordering compensation of 1.52 million yuan for unauthorized private server operations of "Dream Journey" [5] Group 3: Ongoing Commitment to IP Protection - G-bits (603444) expressed strong support for the "Sword Net 2025" initiative and committed to continuous high-pressure measures against private servers and cheating tools [6] - Giant Network plans to enhance its efforts against private servers related to the "Journey" IP through technological and legal means to protect player rights [6]