游戏行业发展趋势
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525 亿美元!苹果App Store 2025 游戏营收登顶,超谷歌、Steam 总和
Huan Qiu Wang Zi Xun· 2026-02-26 06:25
Core Insights - The global gaming market in 2025 shows a diverse growth pattern, with mobile gaming stabilizing while PC and console gaming experience significant growth [1][3] - The total gaming time for global players reached 444.6 billion hours, indicating sustained high engagement levels [1] - A historic shift occurred in the mobile app market, where spending on non-gaming applications surpassed that on gaming applications, marking a maturation phase for mobile gaming [1] Revenue Performance - Apple App Store emerged as the top revenue generator in 2025, with game revenues reaching $52.5 billion, a slight increase of 0.6% year-on-year [3] - Google Play and Steam generated $30 billion and $11.7 billion respectively, with Steam showing a notable revenue growth of 13% [3] - The overall mobile gaming revenue increased by 1% to $82 billion, despite a decline in download volumes [3] Download Trends - Total downloads across mobile, PC, and console platforms reached 52 billion, with mobile downloads experiencing a decline [3] - App Store downloads fell by 5.7% to 7.8 billion, while Google Play downloads decreased by 7.3% to 42.4 billion [3] - Steam, however, saw a 6% increase in downloads, totaling 857 million [3] New Game Releases - Google Play led in new game releases with 150,000 titles, a 45.9% increase year-on-year [4] - App Store released 55,300 new games, up 11.4%, while Steam introduced around 20,000 new titles [4] - Developers are shifting focus towards player retention and monetization strategies due to declining mobile download volumes [4] Game Genre Performance - The 4X strategy games segment in mobile gaming showed comprehensive growth in revenue, downloads, and player engagement, with titles like "Last War: Survival" leading the category [4] - The PC and console gaming markets experienced a 13% revenue increase, with downloads and new releases rising by 7% and 8.4% respectively [4] - Steam set new records in sales and new game releases, driven by strong performances from AA and AAA publishers [4] Product Highlights - Shooter games dominated the PC and console platforms, with "Battlefield 6" as the top-selling title [5] - Free games like "Skate" topped the download charts, while independent games such as "R.E.P.O." and "Peak" emerged as bestsellers [5] - The user demographic is shifting, with younger PC players and a predominance of female audiences in hyper-casual games [5] Marketing Trends - YouTube remains the preferred advertising channel for PC and console games, although there is a noticeable shift in advertising spending towards mobile platforms [5]