《动物朋克》
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首曝PV破800万播放量,国单游戏里「最硬核的兔子」回来了
3 6 Ke· 2025-12-08 06:02
文丨贝果树 编辑丨果脯 在11月21日的Xbox全球发布会上,《动物朋克》发布了首支实机演示PV。短短三天,视频的播放量就突破了700万,并在几天之后最终达到了超过800万 的播放量。 稍微熟悉国产单机的玩家可能仅用几秒就认出了这只PV里的兔子,它长相硬核,酷似《暗影火炬城》的雷德文,骑着摩托、挥舞双鞭,为了追捕火种与 敌人展开了一场追逐。在《暗影火炬城》推出四年后,钛核网络带着续作《动物朋克》又出现在玩家眼前,你会先注意到它们一脉相承的风格:柴油朋 克、动物主角,相同的世界观…… 然后是游戏画面的升级,2D横板变成了全3D,得益于UE5引擎,火炬城也有了更多的细节,角色的毛发、表情都清晰可见。 从系列首作到续作,2D到3D,这只兔子如何进化成为今天这个样子,又为何受到了如此多的关注? 并不是第二个「火炬城」 2021年,钛核网络推出了第二款作品《暗影火炬城》。这是一款类银河恶魔城的2D横板动作游戏,故事中,本该弱小的兔子成了一名有着硬汉形象的老 兵,挥舞着巨大的铁拳,穿梭在上海为原型的,一个柴油朋克风格的城市。 《暗影火炬城》 凭借着扎实的玩法、精妙的关卡设计和独特的"动物拟人+柴油朋克"的美学风格,《暗影 ...
蔡浩宇的疯狂实验,跟游戏没啥关系?
3 6 Ke· 2025-08-24 04:18
Core Viewpoint - The game "Whispers from the Star" is an AI dialogue game that focuses on interacting with a female astronaut, Stella, through remote communication, marking a shift in AI application within gaming [1][2][3] Group A: Game Overview - "Whispers from the Star" is developed by Anuttacon, a company led by Mihayou founder Cai Haoyu, and utilizes Unreal Engine 5 for its graphics [1] - The game has received an 86% positive rating upon launch, although the user base is currently small [1][2] - Players have criticized the game for being overly focused on AI interaction with insufficient narrative content, leading some to label it as a "Character AI" shell [2][5] Group B: Market Context - The AI social interaction market has seen rapid growth over the past two years, but signs of stagnation are emerging as user growth slows and major products struggle to achieve stable daily active users [2][5] - The game aims to explore a new model for AI dialogue and companionship within the gaming framework, potentially signaling a 2.0 era for AI interaction [2] Group C: Gameplay Mechanics - Unlike traditional games, "Whispers from the Star" allows for completely free-form dialogue with Stella, influenced by a large language model [3][5] - The game lacks diverse gameplay mechanics, primarily offering a single interaction mode, which may limit player engagement [5][6] - Players have noted that the high degree of freedom in dialogue can lead to negative experiences, as the game may redirect conversations back to the main storyline [5][6] Group D: Technical Aspects - The game employs a complex AI dialogue system that includes voice recognition, large model inference, and voice synthesis, all processed in the cloud [11][12] - Players have reported issues with latency and synchronization during gameplay, attributed to the cloud processing requirements [11] Group E: User Concerns - The collection of user dialogue data for model training has raised privacy concerns among players, leading to negative feedback regarding the game's data policies [8][10] - Players have expressed discomfort with the idea of their real-time dialogue being recorded and used for AI training, which contrasts with traditional gaming experiences [10] Group F: Industry Implications - The game represents a significant experiment in merging AI dialogue with gaming, but it has not yet achieved a deep integration of AI and traditional game mechanics [18][20] - The industry is witnessing a growing trend of AI integration in games, with a notable increase in the number of games utilizing generative AI technologies [18][20] - Despite being a niche offering, "Whispers from the Star" has garnered over 600 positive reviews on Steam, indicating a potential market for AI dialogue games [21]