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《波斯王子:时之沙》重制版
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育碧重组风波下,《超越善恶2》创意总监明确开发未受波及
Xin Lang Cai Jing· 2026-01-31 04:02
Group 1 - The core message of the article is that Ubisoft's creative director for "Beyond Good and Evil 2," Fawzi Mesmar, reassured that the game's development is unaffected by the company's recent restructuring, despite the cancellation of several other projects [1][3] - Ubisoft has reportedly invested over $500 million in the development of "Beyond Good and Evil 2," which has been in development since 2017, with its initial announcement dating back to 2008 [3] - Following the cancellation of five projects, including the remake of "Prince of Persia: The Sands of Time," Ubisoft described the changes as a significant organizational and operational restructuring aimed at regaining creative leadership and restoring sustainable growth [3] Group 2 - "Beyond Good and Evil 2" remains a core project within Ubisoft's "open-world adventure" strategy and is prioritized under the fourth creative studio, which focuses on creating immersive fantasy worlds and narrative-driven universes [3]
育碧宣布大规模重组,多款游戏取消或延期
Xin Lang Cai Jing· 2026-01-22 06:52
Group 1 - Ubisoft announced a major corporate restructuring plan, leading to changes in multiple game projects, studio adjustments, and potential layoffs [1][2] - The highly anticipated remake of "Prince of Persia: The Sands of Time" has been canceled, along with three new IP games and one mobile game [2] - Seven Ubisoft games have been delayed, including a game speculated to be a remake of "Assassin's Creed: Black Flag," now scheduled for release in the next fiscal year, 2027 [2] Group 2 - Ubisoft's Stockholm studio will be completely shut down, and the Halifax mobile game studio will also be affected by the restructuring [2] - Other studios, including Ubisoft Abu Dhabi, RedLynx, and Massive (the developer of "The Division"), will undergo restructuring due to a cost-cutting plan, potentially leading to layoffs [2] - The company is shifting its strategic focus towards developing open-world games and online service games, marking a significant change in its strategy [3] Group 3 - Ubisoft will implement a new operational model centered around five "creative workshops," each focusing on a unique creative area responsible for product development and market strategy [3] - All teams will return to a five-day office work schedule, while the company will provide an annual remote work allowance to accommodate some remote work needs [3]
育碧财报确认裁员1500人!CEO称AI将引领行业
Sou Hu Cai Jing· 2025-11-26 07:13
Group 1 - The company has laid off 1,500 employees over the past 12 months, with approximately 700 leaving since the end of March 2025. The cost-cutting plan has progressed well, achieving the target of reducing €200 million in base expenses for fiscal year 2026 ahead of schedule, and slightly exceeding expectations [1][3]. - CEO Yves Guillemot announced a significant investment in generative AI technology, positioning it as equally important as the transformation to 3D technology. All studios and teams are currently applying AI technology to varying degrees, with major progress in high-value applications for players and teams [3]. - The company plans to further reduce costs by €100 million before fiscal year 2027. It confirmed the release of four games in fiscal year 2026, including mobile versions of "Rainbow Six: Siege" and "The Division: Dawn," a remake of "Prince of Persia: The Sands of Time," and one unannounced title [5]. Group 2 - The unannounced title is likely a long-awaited remake of "Splinter Cell," which is expected to be released in the second half of 2026. Development is reportedly progressing steadily [6].