《金庸群侠传》开放世界游戏

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第二十二届ChinaJoy正式开幕 743家企业报名参展 “中国风”成焦点
Jie Fang Ri Bao· 2025-08-02 02:11
Group 1: Event Overview - The 22nd China International Digital Interactive Entertainment Exhibition (ChinaJoy) officially opened on August 1, 2025, with the theme "Gathering What You Love" [1] - A total of 743 companies registered for the exhibition, including 237 foreign enterprises from 37 countries and regions [1] - The BTOC interactive entertainment hall featured over 280 companies with a total exhibition area of 110,000 square meters, while the BTOB business negotiation hall had over 460 companies and an area of 25,000 square meters, with foreign companies accounting for 45.2% [1] Group 2: Game Highlights - The domestic single-player game "Shadow Blade Zero" focuses on Chinese martial arts and incorporates elements of steampunk and folk culture, described by players as "martial arts punk" [2] - The game features architectural prototypes from ancient towns and villages in Guangdong, Fujian, Zhejiang, and Hebei, and collaborates with museums to showcase valuable cultural relics [2] - The exhibition also highlighted a game based on Jin Yong's works, utilizing the UE5 engine to recreate classic characters and scenes, aiming to present a rich tapestry of the martial arts world [3] Group 3: AI Integration in Gaming - The event showcased numerous "AI + gaming" innovations, with game exhibitors presenting new works that leverage AI technology [4] - AI applications in the gaming industry have increased from 30%-40% three years ago to around 80% now, significantly shortening development cycles and improving efficiency [5] - The first "Dragon Cup" Global AI Game and Application Innovation Competition was held at ChinaJoy, emphasizing the growing role of AI in gaming [5] Group 4: Industry Impact - ChinaJoy serves as a fixed summer festival for gamers, focusing on games while covering interactive entertainment, technology, and IP, creating a platform for industry participants to discuss trends and innovations [6] - The exhibition attracts global industry players to Shanghai, fostering collaboration opportunities and contributing to the prosperity of the global digital entertainment industry [6]