《MIMESIS》
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吃鸡研发商,偷袭微恐手游赛道
3 6 Ke· 2025-10-30 02:06
Core Insights - The article discusses the rising trend of horror survival games with "imposter" mechanics, highlighting that this genre is not entirely new but is gaining traction among various companies [1][21] - KRAFTON has entered this niche with its game "MIMESIS," which features horror survival and imposter gameplay, indicating a strategic shift similar to its previous success with "PUBG" [3][21] Game Overview - "MIMESIS" was released in early access on Steam, allowing players to experience a game where one player can disguise as a monster, creating a mix of fear, chaos, and strategy [2] - The game has received mixed reviews regarding its quality, with players noting issues such as lack of guidance and resource scarcity, but it still attracts a player base due to its unique mechanics [3][4] Gameplay Mechanics - The core gameplay loop involves scavenging for resources, selling them, and purchasing tools, with the constant threat of imposters or environmental dangers interrupting the cycle [4][9] - The "imposter" mechanism allows AI to mimic player appearances and voices, creating social tension and trust issues among players, which is a significant aspect of the game's design [8][11] Market Trends - The horror survival genre is seeing a shift towards cooperative and social gameplay, with the "imposter" mechanic enhancing player interaction and engagement [21][23] - Companies like KRAFTON, Semiwork, and Team JPO are exploring similar game concepts, indicating a competitive landscape that has not yet fully matured [21][23] Comparative Analysis - "MIMESIS" shares similarities with other titles in the horror survival genre, particularly "Lethal Company," which also incorporates imposter elements, suggesting a trend towards blending horror with social deduction mechanics [20][21] - The article identifies two main branches of imposter gameplay: social deduction and horror disguise, with various games exemplifying these mechanics [14][16]