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游戏大厂重点项目为什么会暴死
Hu Xiu· 2025-10-14 08:19
Core Points - The gaming industry has seen numerous high-profile project failures over the past year, with some projects being definitively deemed unsuccessful after initial struggles [1][2] - A parable illustrates the pitfalls of project initiation in the gaming industry, emphasizing the importance of careful evaluation and the dangers of blind optimism [4][8] - The article critiques the tendency of executives to rely on flattering analysis that may overlook critical flaws in project proposals [15][28] Group 1 - The gaming industry has experienced significant project failures, with many projects being abandoned or deemed unsuccessful [1][2] - The importance of project initiation is highlighted, with a focus on the high costs associated with poor decision-making in the early stages [8][13] - The article suggests that many projects fail due to a lack of critical feedback and the prevalence of sycophantic behavior among team members [25][27] Group 2 - The phenomenon of "high-level flattery" is discussed, where analysts present overly optimistic views that align with executives' desires, leading to misguided project approvals [18][23] - The article emphasizes that no project is without flaws, and a project that appears flawless is likely hiding significant issues [30][34] - Examples of past project failures are provided to illustrate the risks of ignoring negative feedback and the consequences of poor strategic planning [36][39] Group 3 - The article outlines a process for evaluating the viability of new projects, including analyzing past similar projects and assessing the capabilities of the development team [45][47] - It stresses the need for a realistic assessment of project feasibility, particularly in innovative areas like open-world games and the metaverse [46][48] - The discussion includes the importance of learning from previous failures to avoid repeating mistakes in future project initiatives [46][47]