Workflow
上海网络游戏
icon
Search documents
2025上海发布三大报告:这些优势将驱动游戏和电竞产业进一步增长
Zhong Guo Jing Ji Wang· 2025-07-17 06:16
Core Insights - Shanghai's online gaming industry has achieved continuous growth in both domestic and overseas revenues for three consecutive years, with strong talent attraction and long-term operational capabilities being key advantages for future breakthroughs [1] Group 1: Revenue Growth - In the first half of 2025, Shanghai's domestic online gaming sales revenue reached 68.737 billion yuan, a year-on-year increase of 10.73%, driven by long-term products and new releases [1] - Overseas sales revenue for Shanghai's online games reached 14.546 billion yuan, with a year-on-year growth of 11.12%, supported by quality overseas products and the establishment of overseas publishing brands [1] Group 2: Talent Attraction - Shanghai's job opportunities and salary levels contribute to its talent attraction, with 10.3% of game-related job postings in 2024 located in Shanghai, an increase of 0.2% year-on-year, highlighting its status as a key hub for the gaming industry [2] Group 3: Industry Ecosystem - The Shanghai gaming industry possesses multiple advantages that form the foundation of its competitiveness and will drive further growth in the gaming and esports sectors [3] Group 4: Long-term Operational Capability - The long-term operational capability of Shanghai's gaming products is a significant advantage for overseas expansion, with 63.3% of Shanghai's products in the top 100 overseas mobile games maintaining their ranking in 2024, indicating a higher retention rate than the national average [5] Group 5: Original Game IP - In 2024, 67.8% of mobile games with over 10 million yuan in revenue in Shanghai were based on original Chinese game IPs, reflecting a nearly 5% increase from 2023, showcasing the maturity of Shanghai's game companies in creating original IPs [7] Group 6: Esports Market - In the first half of 2025, revenue from areas outside of electronic sports games in Shanghai's esports industry reached 3.254 billion yuan, with a year-on-year growth rate of 6.91%, driven by live streaming, events, and clubs [9]