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蔚领时代:首部3A级沉浸XR剧集发布,将开启商业化运营
Xin Lang Cai Jing· 2025-09-23 10:27
Group 1 - The core viewpoint of the article highlights the launch and commercialization of the immersive XR film "Mulan 2125" by Weiling Times, marking a significant milestone in the 3D content industry [2] - "Mulan 2125" is the only competition piece from a mainland Chinese team at the 82nd Venice International Film Festival's immersive competition section, showcasing its international recognition [2] - The film is set to be available on major immersive headset platforms, including Meta Quest and Apple Vision Pro, indicating a strategic move towards mainstream accessibility [2] Group 2 - Weiling Times utilizes AI to optimize production processes, significantly reducing the content production cycle and overcoming traditional efficiency bottlenecks [3] - The company has developed XR holographic streaming technology, allowing users to experience seamless, ultra-high-definition immersive visuals without latency [3] - Weiling Times is opening its methodologies and tools for "Mulan 2125" to partners and developer teams through a developer platform, aiming to promote high-quality content production across the industry [3]
Cloudflare 的 AI 新叙事:线上内容“做市商”,Agent 互联网流量基建
海外独角兽· 2025-09-12 12:04
编译:Ivy 编辑:Siqi Cloudflare( $NET )是全球最大的 CDN 供应商,同时也提供一系列网络安全相关产品,最新市值已 经达到 782 亿美元。Cloudflare 的业务和产品的演化、迭代是和互联网进化过程紧密联系在一起的, 从简单的"云端防火墙"想法到今天线上流量关键基础设施的过程背后是整个互联网爆发、新需求不 断涌现的过程。 当互联网时代经典的"搜索—分发—流量变现"开始被 AI Chatbots 颠覆,Google 选择通过 AI Mode、 AI Overview "自我革命",Cloudflare 则是试图定义新一代互联网内容经济,提出了 Pay-per-crawl。 "Pay-per-crawl(按爬取付费)"是 Cloudflare 今年 7 月推出的服务,在 Cloudflare 的 CEO Matthew Prince 看来,网站内容创作者被 AI 爬虫爬取内容的无奈只是表象,本质上是互联网的"免费爬取-流 量变现"逻辑正在失效。 虽然" Pay-per-crawl "的商业模式不一定能跑通,但它背后反映的企业家精神很有趣,即使是近 800 亿美金市值的公司,仍然有初 ...