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Steam下架成人游戏后,全球玩家决定和支付机构拼了
3 6 Ke· 2025-08-04 00:39
Core Viewpoint - The recent removal of adult games from Steam has broader implications for the gaming industry, highlighting the influence of payment processors on content availability and developer survival [1][10][21]. Group 1: Steam's Actions - Steam has historically maintained strict controls over adult content, but the recent mass removal of games was unexpected and extensive [1][2]. - Following the removals, developers began altering game titles to avoid being flagged [2][3]. - On July 16, Steam updated its guidelines to include a new rule that requires compliance with the standards set by payment processors like Visa and Mastercard [10][11]. Group 2: Collective Shout's Influence - The organization Collective Shout claimed responsibility for the pressure on Steam, leveraging its influence to impact payment processors [3][5]. - Collective Shout has a history of successfully advocating against games perceived as promoting violence against women, such as GTA5 [5][21]. - The organization sent over 1,000 emails to credit card companies, arguing that certain games normalize abuse and exploitation, which pressured these companies to act against Steam [7][8]. Group 3: Payment Processors' Role - Payment processors are primarily concerned with risk management and brand protection, leading them to distance themselves from adult content [14][19]. - The lack of clear standards from payment processors means that game removals can appear arbitrary, influenced by public outcry rather than consistent criteria [21][26]. - The situation raises concerns about the power of payment processors to dictate what content is available to consumers, potentially leading to broader censorship [21][26]. Group 4: Community Response - Players have begun to organize against the influence of payment processors, with petitions gathering around 200,000 signatures, significantly outnumbering Collective Shout's support [28][31]. - The International Game Developers Association has called for greater transparency and fairness in content moderation, though its impact remains uncertain [35][37]. - The ongoing situation reflects a growing discontent with the power dynamics between content creators, platforms, and payment processors, suggesting potential future shifts in the industry [37].
为了色情游戏,这群玩家不惜轰炸Visa和万事达
猿大侠· 2025-07-30 10:17
Group 1 - The core issue revolves around players protesting against Visa and MasterCard for pressuring platforms like Steam to remove adult games, leading to a massive influx of calls and emails directed at these card organizations [1][2]. - Players have initiated a form of artificial DDoS attack by flooding Visa and MasterCard with communications, demanding the reversal of their policies that led to the removal of adult content from gaming platforms [2][3]. - Despite the players' efforts, customer service representatives at Visa and MasterCard have limited authority to address these concerns, and the protests may not lead to significant changes in policy [3]. Group 2 - The situation has prompted players to share resources on social media platforms, guiding each other on how to effectively communicate their grievances to the card organizations [3]. - There is skepticism regarding the long-term impact of these protests, as traditional financial institutions may overlook such movements over time, but it could lead to more cautious policy changes in the future [3].