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实丰文化获疯狂动物城IP正版授权 相关潮流玩具预计明年上市
Group 1 - The film "Zootopia 2" has gained significant popularity since its release, with the capital market showing high interest in the film [1] - Shifeng Culture (002862) has successfully obtained the official licensing rights for the Zootopia IP this year, and related trendy toy products are in the development phase, expected to launch in the market next year [1] - The company aims to deeply explore the core characteristics and emotional value of the Zootopia IP, aligning product development with consumer demand and market trends, focusing on high-quality design to create competitive products [1] Group 2 - As of December 10, the domestic box office for "Zootopia 2" reached 3.13 billion yuan, ranking among the top three in China's annual box office and becoming the highest-grossing imported animated film [1] - The global box office for "Zootopia 2" reached $938 million, making it the fourth highest-grossing film globally this year, with China being the largest single market [2] - Shifeng Culture has built a diverse IP matrix covering multiple fields, including popular IPs like Pokémon, Frozen, Toy Story, and others, as well as mobile game IPs and national animation IPs [2] Group 3 - Shifeng Culture's main business involves toys and games, with over 1,000 product varieties sold in nearly 100 countries and regions [2] - The company's market capitalization is approximately 3.4 billion yuan as of December 10, with around 25,500 shareholders as of the end of the third quarter [3]
实丰文化(002862.SZ):于本年度成功获得迪士尼“疯狂动物城”IP 正版授权,相关潮流玩具产品已进入筹备开发阶段
Ge Long Hui· 2025-12-10 08:59
Core Viewpoint - The company has successfully obtained the official licensing for Disney's "Zootopia" IP, with related trendy toy products currently in the development stage, expected to launch in the market next year [1] Group 1: Licensing and Product Development - The company will deeply explore the core characteristics and emotional value of the "Zootopia" IP [1] - The product matrix will be strategically laid out to align with consumer demand and market trends in the trendy toy sector [1] - High-quality design will be the core focus to create products that are recognizable, trendy, and competitive in the market [1] Group 2: Market Potential and Consumer Experience - The company aims to continuously release the commercial potential of the IP [1] - The goal is to provide users with a more distinctive consumer experience through the new product offerings [1]