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52TOYS冲港股,“泡泡玛特的门徒”长大了?
创业邦· 2025-05-27 03:36
Core Viewpoint - The article discusses the rise of 52TOYS as a significant player in the IP toy market, drawing comparisons to Pop Mart and highlighting its growth potential in the context of the "Guzi economy" [3][4][8]. Company Overview - 52TOYS was founded in 2015 by Chen Wei and Huang Jin, who have extensive experience in the toy and gaming industries [4][6]. - The brand emphasizes cultural and collectible attributes, launching various product lines, including the "Beast Box" series and collaborations with numerous IPs [6][8]. Market Position - As of 2024, 52TOYS is the third-largest IP toy company in China, holding a market share of 1.2%, following Pop Mart (11.5%) and Blokus (5.7%) [9][11]. - The Chinese IP toy market remains fragmented, with the top ten brands accounting for only 46.1% of the GMV, indicating significant growth opportunities [8]. Financial Performance - 52TOYS has shown impressive revenue growth, with figures of 463 million yuan, 482 million yuan, and 630 million yuan from 2022 to 2024, respectively [8]. - The company has also seen a rise in overseas revenue, which accounted for 7.6%, 12.1%, and 23.4% of total revenue during the same period [8]. Strategic Partnerships and Expansion - 52TOYS has established a diverse distribution strategy, collaborating with over 400 distributors and covering more than 20,000 retail points [16]. - Recent investments from Wanda Film and its parent company, China Ruyi, are expected to enhance 52TOYS's market reach and IP development capabilities [16][20]. IP Development Strategy - The company employs a multi-faceted approach to IP development, collaborating with creators to expand its IP ecosystem through comics, animations, and novels [13]. - 52TOYS has secured licenses for popular franchises, including Disney and various film IPs, which positions it well for future growth [19][20].