Final Fantasy
Search documents
Wizards -- The 'Magic' Behind Hasbro's Return to Growth
Bloomberg Television· 2025-12-18 02:32
Wizards of the Coast, which produces both Dungeons and Dragons and Magic. The gathering is the growth engine for Hasbro. It's expected to contribute nearly 40% of 2025 sales.I visited Wizards headquarters outside Seattle with Gina Geter to find out what Magic Hasbro is casting to drive the success of these games. This year we launched Final Fantasy, which is the biggest set ever in Magic's history. I think it was the biggest set ever on day one of the launch, but it's not our IP where we're paying someone f ...
X @Bloomberg
Bloomberg· 2025-12-16 20:10
Facing activist investors and upstart challengers, the maker of 'Final Fantasy' must figure out the magic that once helped it dominate, writes @GearoidReidy (via @opinion) https://t.co/hUQLhfyqpZ ...
X @Decrypt
Decrypt· 2025-11-07 19:40
RT GG (@ggDecrypt)'Final Fantasy' Maker Square Enix Confirms Layoffs as AI Takes Over Game Development► https://t.co/nra79VPP93 https://t.co/nra79VPP93 ...
'Grand Theft Auto VI' Game Delayed Again Until November 2026
Youtube· 2025-11-07 17:46
Core Insights - The upcoming video game from Rockstar is anticipated to be one of the biggest and best-selling entertainment products of all time, with high expectations for quality and sales performance [1][2]. Company Perspective - Rockstar and Take-Two are under significant pressure to ensure the game achieves a Metacritic score of 95 or higher, reflecting their commitment to quality and consumer satisfaction [1][2]. - From a sales perspective, Take-Two aims to replicate the success of previous titles, particularly Grand Theft Auto V, which has sold 220 million units since its release in 2013, making it the second best-selling game of all time [2][3]. Industry Context - The video game industry is characterized by high production complexity and significant consumer expectations, particularly for major titles like those from Rockstar [1]. - The sales data of Grand Theft Auto V indicates that the franchise has outperformed many others, such as Final Fantasy and Assassin's Creed, highlighting the potential market impact of the new release [3].
Hasbro Gear Up for Q3 Earnings: What Should Investors Expect?
ZACKS· 2025-10-21 14:41
Core Insights - Hasbro, Inc. is set to report its third-quarter fiscal 2025 results on October 23, with previous earnings exceeding estimates by 66.7% [1][10] Earnings Estimates - The Zacks Consensus Estimate for earnings is $1.66 per share, reflecting a 4.1% decline from $1.73 a year ago, while revenue is estimated at $1.35 billion, indicating a 5% increase from the prior year [2] Revenue Drivers - The growth in Hasbro's top line is expected to be driven by the continued success of Wizards of the Coast and Digital Gaming, which are key growth engines [3] - Strong backlist sales from Final Fantasy are anticipated to contribute positively, reinforcing the MAGIC franchise [3] - Organized play participation and community engagement are providing recurring revenue support, alongside successful licensing initiatives like MONOPOLY GO! [4] Consumer Products Performance - Consumer Products revenue is projected to decline by 7.1% year over year to $798.6 million, while Wizards of the Coast & Digital Gaming revenues are expected to rise by 23.4% to $498.5 million [6] Profitability Challenges - Profitability may be impacted by structural cost pressures and a challenging macroeconomic environment, including rising tariffs on imports from China and potential retaliatory duties from other manufacturing hubs [7][10] Earnings Prediction - The model indicates a likelihood of an earnings beat for Hasbro, supported by a positive Earnings ESP of +1.21% and a Zacks Rank of 2 (Buy) [8]
Hasbro(HAS) - 2025 FY - Earnings Call Transcript
2025-05-21 16:00
Financial Data and Key Metrics Changes - The company reported the highest operating profit margin in its history, exceeding 20% [18][19] - Strong results were noted across the board, particularly in Wizards of the Coast and digital games, which reached all-time highs [18] Business Line Data and Key Metrics Changes - Consumer products returned to profitability, indicating a positive shift in this segment [18] - The Playing to Win strategy is already showing strong demand across key brands and growing licensing momentum [22] Market Data and Key Metrics Changes - The company is experiencing signs of recovery in consumer products despite a volatile tariff environment [22] - Nearly 70% of revenue comes from higher-margin categories like games, digital, and licensing, which have less exposure to global supply risks [23] Company Strategy and Development Direction - The company has reshaped itself into a faster, leaner, and more focused business by exiting non-core operations and prioritizing high-margin growth areas [19][20] - The Playing to Win strategy focuses on profitable franchises, targeting products for fans aged 13 and older, expanding reach across demographics, and investing in digital and direct channels [20][21] Management's Comments on Operating Environment and Future Outlook - The company acknowledges macro pressures but emphasizes control over retail partnerships, supply chain improvements, and margin protection through disciplined execution [23] - The company is positioned to be aggressive in the toy business, aiming to grow market share while others are cautious [23][24] Other Important Information - The long-term partnership with Disney has been extended, enhancing relationships around major intellectual properties like Marvel and Star Wars [23] Q&A Session Summary - No questions were submitted during the Q&A session [26]