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VICI Properties Stock Up 12.5% Year to Date: Will It Continue to Rise?
ZACKS· 2025-08-13 14:46
Key Takeaways VICI's AFFO per share rose 5% year over year in Q2 2025, matching consensus at 60 cents.Portfolio was fully leased as of June 30, 2025, with a 40.2-year average lease term.VICI held $3B in liquidity and investment-grade ratings at Q2's end, boosting financial flexibility.VICI Properties (VICI) shares have rallied 12.5% year to date, outperforming the industry's upside of 1%.The company is well-poised to benefit from its long-term leases with tenants, a diversified portfolio and a healthy balan ...
Chinese tech giant Tencent's quarterly revenue jumps 15% on AI investments, gaming unit boost
CNBC· 2025-08-13 09:02
Core Insights - Tencent reported a 15% increase in second-quarter revenue, driven by strong performance in its gaming unit and AI investments [1] - The company achieved double-digit revenue and non-IFRS operating profit growth year-on-year, highlighting the positive impact of AI utilization [1] Financial Performance - Revenue for the second quarter of 2025 reached 184.504 billion Chinese yuan (approximately $25.7 billion), compared to 161.117 billion Chinese yuan in the same period last year [3] - Operating profit was reported at 63.052 billion yuan, an increase from 57.313 billion yuan in the previous year [3]
X @Avalanche🔺
Avalanche🔺· 2025-08-10 00:22
RT Avalanche Việt Nam 🔺🇻🇳 (@Avalanche_vn)🔥 Battle Forge: Where Legends Collide 🔥Epic fights. Pure energy. 100+ warriors. Unmatched vibes from the @avax community.The recap is LIVE - and it’s on another level. Are you ready? 🔺A night packed with last-second clutches, roaring crowds, and real Web3 intensity.Full gallery from the battleground: https://t.co/jZXQjR7bmjPowered by: @GamingOnAvax @avalanche_vnOrganized by: @lorrxyzIn collaboration with: @GamingGridx @Gafin_io @NamLong_DAO @sqrDAOMassive shoutout to ...
X @Starknet 🐺🐱
Starknet 🐺🐱· 2025-08-09 14:49
RT Brother Lyskey 🐺🐱 (@Starknet_OG)welcome brotherIf you want to truly understand what Starknet is: https://t.co/TKyMmDo7MAif you want to dig our ecosystem:- Spot trading: @avnu_fi (DCA supported)- Perps: @tradeparadex (also options), and soon @extendedapp- Lending/borrowing: @vesuxyz- Liquidity provision: @EkuboProtocol- Starknet's native stablecoin + yield farming:@OpusMoney- Liquid staking: @endurfi- Options trading: @CarmineOptions- Gaming: @cartridge_gg arcade ...
VICI(VICI) - 2025 Q2 - Earnings Call Presentation
2025-07-31 14:00
Financial Performance - Net income attributable to common stockholders for the three months ended June 30, 2025, was $865079 thousand, or $082 per basic and diluted share[16, 21] - Adjusted Funds From Operations (AFFO) for the three months ended June 30, 2025, was $630178 thousand, or $060 per basic and diluted share[23] - Adjusted EBITDA attributable to common stockholders for the three months ended June 30, 2025, was $822239 thousand[16, 23] - The company is raising AFFO guidance for the full year 2025 to between $2500 million and $2520 million, or between $235 and $237 per diluted common share[31, 32] Portfolio and Lease Agreements - VICI Properties owns 93 experiential assets, including 54 gaming properties and 39 other experiential properties across the United States and Canada[12] - The portfolio features approximately 127 million square feet and approximately 60300 hotel rooms[12] - The weighted average lease term is 402 years as of June 30, 2025[16] - Annualized contractual rent from MGM Master Lease is $7747 million[29] - Total annualized contractual rent and income from loans and securities is $33752 million[29] Capital Structure and Credit Metrics - Total debt as of June 30, 2025, was $17273519 thousand[16, 34] - Equity market capitalization was $34874190 thousand, with a share price of $3260[16, 34] - LQA Net Leverage Ratio was 52x[16, 35]
Logitech's Q1 Earnings Surpass Estimates, Revenues Rise Y/Y
ZACKS· 2025-07-30 15:11
Core Insights - Logitech International S.A. (LOGI) reported first-quarter fiscal 2026 non-GAAP earnings of $1.26 per share, exceeding the Zacks Consensus Estimate by 15.6% and reflecting a 12% year-over-year increase [1] - The company achieved revenues of $1.15 billion in the first quarter, surpassing the consensus mark by 3.2% and showing a 5% increase compared to the same quarter last year [1] Revenue Breakdown - Revenues from Keyboards & Combos rose 3% year over year to $222.5 million, while Pointing Devices grew 3% to $195.8 million [2] - Tablet Accessories saw a significant increase of 16% to $91.2 million, and Webcams also increased by 16% to $84.4 million [2] - Gaming revenues increased 2% year over year to $315.9 million, and Video Collaboration sales rose 13% to $166.7 million [3] - Headsets product category revenues increased 3% to $45.5 million, while Other categories' sales decreased by 16% to $25.7 million [3] Margins and Operating Metrics - Non-GAAP gross profit increased to $483.5 million from $471.3 million in the prior year, but non-GAAP gross margin contracted by 120 basis points to 42.1% [4] - Non-GAAP operating expenses decreased by 2.5% year over year to $281.7 million, representing 24.5% of revenues, a decrease of 200 basis points [4] - Non-GAAP operating income increased by 10.6% to $201.8 million, with the operating margin expanding by 80 basis points to 17.6% [5] Liquidity and Shareholder Return - As of June 30, 2025, LOGI's cash and cash equivalents were $1.49 billion, slightly down from $1.5 billion in the previous quarter [6] - The company generated $125 million in cash from operational activities in the first quarter and returned $122 million to shareholders through share repurchases, with no dividends paid during the quarter [6] Future Guidance - Logitech issued strong sales guidance for the second quarter of fiscal 2026, projecting revenues between $1.145 billion and $1.19 billion, indicating year-over-year growth of 3-7% on a reported basis [7][8] - The company also forecasts non-GAAP operating profit in the range of $180 million to $200 million for the upcoming quarter [8]
Countdown to Microsoft (MSFT) Q4 Earnings: A Look at Estimates Beyond Revenue and EPS
ZACKS· 2025-07-25 14:16
Core Viewpoint - Analysts forecast Microsoft (MSFT) to report quarterly earnings of $3.35 per share, reflecting a year-over-year increase of 13.6%, with revenues expected to reach $73.71 billion, an increase of 13.9% compared to the previous year [1]. Earnings Estimates - The consensus EPS estimate for the quarter has remained unchanged over the past 30 days, indicating a reassessment of projections by covering analysts [1][2]. Revenue Projections - Analysts expect 'Revenue- More Personal Computing' to be $12.60 billion, a decrease of 20.7% year over year [4]. - 'Revenue- Intelligent Cloud' is projected to reach $28.94 billion, showing a slight increase of 1.5% year over year [4]. - 'Revenue- Productivity and Business Processes' is anticipated to be $32.15 billion, reflecting a significant increase of 58.2% from the year-ago quarter [4]. Specific Revenue Metrics - 'Revenue- Windows' is expected to be $3.88 billion, indicating a decline of 40.2% year over year [5]. - 'More Personal Computing- Revenue from Gaming' is projected at $5.29 billion, an increase of 5.3% from the previous year [5]. - 'More Personal Computing- Search and news advertising' is estimated to reach $3.53 billion, reflecting a year-over-year increase of 11.5% [6]. Percentage Change in Revenue - The consensus estimate for 'Percentage Change in Revenue Y/Y' stands at 13.9%, compared to 15.0% from the previous year [6]. - 'Intelligent Cloud - Percentage Change in Revenue Y/Y' is estimated at 19.2%, slightly up from 19.0% reported last year [7]. - 'Productivity and Business Processes - Percentage Change in Revenue Y/Y' is forecasted to be 12.0%, compared to 11.0% last year [7]. - 'More Personal Computing - Percentage Change in Revenue Y/Y' is projected at -0.3%, down from 14.0% reported last year [8]. Unearned Revenue Estimates - 'Long-term unearned revenue' is expected to be $3.50 billion, up from $2.60 billion reported last year [8]. - 'Short-term unearned revenue' is projected to reach $57.97 billion, slightly up from $57.58 billion reported in the same quarter last year [9]. Stock Performance - Microsoft shares have changed by +2.7% in the past month, compared to a +4.6% move of the Zacks S&P 500 composite [9].
金沙中国_2025 年第二季度业绩符合预期。博彩毛收入(GGR)复苏由大众业务而非贵宾业务引领。有基础客源回归迹象。评级 “买入-Sands China (1928.HK)_ 2Q25 results inline. GGR recovery led by mass not VIP. Signs of base mass returning. Buy
2025-07-24 05:03
Summary of Sands China 2Q25 Conference Call Company Overview - **Company**: Sands China (1928.HK) - **Industry**: Gaming and Leisure in Macau Key Financial Results - **2Q25 EBITDA**: US$566 million, aligning with expectations (Bloomberg consensus: US$555-580 million) [1] - **Adjusted EBITDA**: US$559 million, reflecting a 3% quarter-over-quarter (qoq) increase [1] - **Revenue Growth**: 4% qoq, with a slight margin slippage to 31.3% from 31.6% in 1Q25 [1] - **Total Gross Gaming Revenue (GGR)**: Increased by 7% qoq, primarily driven by mass-market gaming (+7%) and slots (+11%), while VIP rolling decreased by 20% qoq [1][18] - **Non-Gaming Revenue**: Improved from -8%/-1% year-over-year (yoy) in previous quarters [1] Market Dynamics - **Mass Market Recovery**: The recovery in GGR was led by the mass market rather than VIP, contrary to market expectations [1] - **Visitor Trends**: Significant increases in day-tripper and overnight visitation (+39%/+9% yoy in May) due to relaxed visa policies [1] - **Base Mass Segment Performance**: Base mass gaming revenue increased by 10%, while premium mass grew by 5%, reaching 93% and 106% of pre-COVID19 levels, respectively [1] Property Performance - **Londoner**: EBITDA increased by 34% qoq to US$205 million, exceeding 2Q19 levels by 24% [17] - **Venetian Macao**: Steady performance with flattish EBITDA at US$176 million, benefiting from base mass player return [17] - **Parisian**: Continued struggles with EBITDA down 33% qoq to US$44 million, attributed to weak positioning [17] - **Overall Market Share**: Sands China's GGR market share increased by 0.2 percentage points qoq to 22.8% [17] Strategic Insights - **Promotional Activities**: Management acknowledged the need for aggressive promotional strategies to improve yield on under-utilized facilities [1][18] - **Future Targets**: Short-term target to drive gaming volume closer to US$2.6-2.7 billion in EBITDA, with specific contributions from Londoner and Venetian Macao [19] - **Dividend Policy**: Intention to gradually increase dividends, subject to EBITDA and cash flow generation [19] Financial Projections - **Revised EBITDA Estimates**: FY25-27E EBITDA estimates adjusted down by 2-1% [20] - **Target Price**: Adjusted to HK$21.5 from HK$21.7 [20] - **Valuation Metrics**: Trading at 10.6x/9.2x EV/EBITDA for FY25/26E, indicating a non-demanding valuation relative to historical averages [20] Additional Insights - **Visitor Quality Improvement**: Increased visitation from wealthier coastal provinces, indicating a potential recovery in luxury spending [18] - **Promotional Allowance**: Increased promotional allowance as a percentage of GGR, indicating competitive pressures in the premium mass market [18] - **Cash Position**: Improved cash position by 4% qoq to US$1.5 billion, with net debt at US$5.9 billion [17] This summary encapsulates the key points from Sands China's 2Q25 conference call, highlighting financial performance, market dynamics, strategic insights, and future projections.
Inspired to Report Second Quarter 2025 Results and Hold Conference Call on August 6
Globenewswire· 2025-07-16 12:30
Group 1 - Inspired Entertainment, Inc. will report its financial results for the second quarter ended June 30, 2025, on August 6, 2025, before market opens [1] - The management will host a conference call and webcast at 8:30 a.m. ET to discuss the results and business trends [1] - The company provides a wide range of gaming content, technology, hardware, and services for regulated gaming and betting operators globally [4] Group 2 - Inspired operates in approximately 35 jurisdictions worldwide, supplying gaming systems for around 50,000 gaming machines [4] - The company offers virtual sports products through more than 32,000 retail venues and various online platforms [4] - Inspired has a total installed base of over 16,000 terminals for amusement entertainment solutions [4]
Churchill Downs: Strong Buy Driven By Margin Expansion And Capital Discipline
Seeking Alpha· 2025-06-06 03:24
Group 1 - Churchill Downs Incorporated (NASDAQ: CHDN) is initiated with a Strong Buy rating and a price target of $131, highlighting its position as a leading U.S. racing, online wagering, and gaming operator across three fast-growing segments: Live and Historical Racing, TwinSpires, and Gaming [1] - The Strong Buy rating is based on a structured, repeatable framework that identifies companies with durable business models, mispriced cash flow potential, and intelligent capital allocation [1] - Moretus Research emphasizes rigorous fundamental analysis combined with a high-signal, judgment-driven process, focusing on underappreciated companies undergoing structural change or temporary dislocation [1] Group 2 - Valuation methods used by Moretus Research are based on pragmatic, sector-relevant multiples tailored to each company's business model and capital structure, emphasizing comparability, simplicity, and relevance [1] - The research aims to provide professional-grade insights, actionable valuation, and a strong filter for what truly matters in modern equity analysis, reflecting a deep respect for capital, discipline, and long-term compounding [1]