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Jim Cramer on Take-Two: “I Do Think That You’re Getting a Chance to Buy It”
Yahoo Finance· 2026-02-07 05:56
Core Viewpoint - Take-Two Interactive Software, Inc. is viewed positively by analysts, particularly due to its strong quarterly results and an optimistic full-year forecast, alongside the upcoming release of Grand Theft Auto VI [1] Group 1: Company Performance - Take-Two reported solid quarterly results, with a terrific full-year forecast, despite the stock experiencing a decline of over 5% on the day of the announcement [1] - The company is set to release Grand Theft Auto VI in November, which is expected to significantly impact its performance [1] Group 2: Market Context - The stock's decline occurred amidst concerns regarding Google's Project Genie, an AI platform capable of creating video games, which has created uncertainty in the market [1] - The recent takeover bid for Electronic Arts (EA) has positively influenced Take-Two's stock, as it will become the only independent publicly traded game publisher after EA goes private, leading to a 39% increase in Take-Two's stock value [3] Group 3: Industry Insights - Take-Two is recognized for its popular game franchises, including Grand Theft Auto, Red Dead Redemption, and BioShock, which contribute to its strong market position [3] - The gaming industry is experiencing significant changes, with AI technologies emerging as potential competitors, although Take-Two's established franchises provide a competitive edge [1][3]
Take-Two Interactive (TTWO) Tops Q3 Earnings and Revenue Estimates
ZACKS· 2026-02-03 23:25
分组1 - Take-Two Interactive reported quarterly earnings of $1.23 per share, exceeding the Zacks Consensus Estimate of $0.83 per share, and up from $0.72 per share a year ago, indicating strong performance [1] - The earnings surprise for this quarter was +48.09%, and the company has surpassed consensus EPS estimates in all four quarters over the past year [2] - Revenues for the quarter reached $1.76 billion, surpassing the Zacks Consensus Estimate by 10.95%, and up from $1.37 billion year-over-year, demonstrating consistent revenue growth [3] 分组2 - Despite the strong earnings report, Take-Two shares have declined approximately 13.4% since the beginning of the year, contrasting with the S&P 500's gain of 1.9% [4] - The company's earnings outlook is mixed, with current consensus EPS estimates of $0.41 for the upcoming quarter and $3.37 for the current fiscal year, indicating potential for future performance [8] - The Gaming industry, to which Take-Two belongs, is currently ranked in the bottom 23% of Zacks industries, suggesting that the overall industry outlook may impact the stock's performance [9]
Take-Two Interactive Software(TTWO) - 2026 Q3 - Earnings Call Transcript
2026-02-03 22:32
Financial Data and Key Metrics Changes - The company reported net bookings of $1.76 billion for Q3 2026, exceeding the high end of guidance by a significant margin [7][17] - GAAP net revenue increased by 25% to $1.7 billion, while cost of revenue rose by 26% to $754 million [18] - Operating expenses increased by 10% to $984 million, with management basis operating expenses rising by 13% year-over-year [18][21] - The company raised its full fiscal year net bookings outlook to $6.65-$6.7 billion, representing an 18% growth compared to fiscal 2025 [7][19] Business Line Data and Key Metrics Changes - The mobile business saw a 19% year-over-year increase, with Toon Blast growing by 43% and Match Factory by 17% [8][18] - NBA 2K series grew by 30%, while Grand Theft Auto Online increased by 27% [10][18] - Recurrent consumer spending rose by 23%, accounting for 76% of net bookings [17][19] Market Data and Key Metrics Changes - The mobile direct-to-consumer business achieved its strongest quarter on record, driven by enhancements in personalized offers and flexible pricing [9] - Advertising revenues grew by 10% year-over-year, supported by higher average revenue per daily active user [9] Company Strategy and Development Direction - The company is focusing on leveraging AI technologies to drive efficiencies and enhance creative processes [12][28] - The upcoming release of Grand Theft Auto VI is expected to significantly impact future financial performance and establish a higher financial baseline [12][19] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the ongoing momentum of the business and projected record levels of net bookings for fiscal 2027 [12][23] - The company anticipates that the release schedule will drive sequential growth next year, establishing a new baseline for future performance [62] Other Important Information - The company plans to support organic growth while remaining selective in pursuing inorganic growth opportunities [41] - The regulatory environment is becoming more favorable for direct-to-consumer strategies, which are expected to enhance margins [35][89] Q&A Session Summary Question: Concerns about AI's impact on the business - Management clarified that the video game industry has always utilized machine learning and AI, and they are optimistic about the opportunities AI presents for efficiency and creativity [26][27] Question: Mobile business growth initiatives - Management highlighted the importance of creating hits in the mobile space and the success of their Zynga team in doing so [32][33] Question: Engagement and monetization strategies for NBA 2K - Management emphasized the importance of continuous consumer engagement and the potential for international expansion as key growth opportunities [45][48] Question: Capital allocation priorities - Management outlined three main uses for capital: supporting organic growth, pursuing selective acquisitions, and returning capital to shareholders [41][42] Question: Future of GTA Online post-GTA VI release - Management indicated that they will continue to support GTA Online, as the community remains engaged and responsive to new content [58] Question: Mobile advertising growth - Management attributed the growth in mobile advertising to the strategic addition of ad units and effective monetization without disrupting user experience [56]
Stocks Fall Ahead of Earnings as Bitcoin Sinks to Post-Election Low | Closing Bell
Youtube· 2026-02-03 21:32
Market Overview - Stocks opened higher but experienced a significant plunge, ultimately closing down with the S&P 500 down about 0.9% and the Nasdaq down about 1.4% [6][7] - The Dow Jones Industrial Average also closed down about 0.4% while the Russell 2000 managed to close positive, up 0.3% [7] Sector Performance - The information technology sector was the biggest underperformer, down more than 2%, despite strong performance from companies like Palantir [8] - The energy sector saw a rise of more than 3% due to an increase in crude prices [9] Company Highlights - Palantir was a notable gainer, finishing the day up about 6.8% after a revenue forecast for fiscal 2026 that exceeded Wall Street expectations, projecting a 61% annual revenue increase [10] - Amgen reported a fourth-quarter adjusted EPS of $5.29, beating estimates of $4.71, indicating strong performance from its top drugs [12] - Walmart's stock closed up about 3%, marking a 14% increase year-to-date, attributed to its digital transformation and technology integration [14][15] Homebuilders - Homebuilders' stocks rose nearly 6% in the session, with the homebuilding index up about 2.5%, as they seek to develop affordable housing solutions [16] Notable Decliners - PayPal shares fell more than 20% following the announcement of a new CEO after a failed turnaround plan [17] - Novo Nordisk shares dropped over 14% after the company projected a sales decline of 5% to 13%, exceeding analyst expectations of a 1.4% decline [19] Earnings Reports - Silicon Labs stock surged about 39% in aftermarket trading due to reports of advanced talks with Texas Instruments [21] - Chubb's fourth-quarter net premiums came in at $13.13 billion, slightly above street estimates, while its combined ratio was 81.2%, below the expected 84% [27][28]
Take-Two Interactive Software(TTWO) - 2026 Q3 - Earnings Call Presentation
2026-02-03 21:30
TAKE-TWO INTERACTIVE SOFTWARE, INC. (NASDAQ: TTWO) THIRD QUARTER FISCAL 2026 RESULTS & GUIDANCE SUMMARY CAUTIONARY NOTE: FORWARD LOOKING STATEMENTS The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expect ...
Unity, Take-Two Shares Sink After Google Unveils AI World-Building Tech 'Project Genie'
Yahoo Finance· 2026-02-01 16:31
Core Viewpoint - Unity Software Inc and Take-Two Interactive Software, Inc shares dropped significantly following the announcement of Alphabet Inc's experimental world-building technology, Project Genie [1][5]. Group 1: Technology Overview - Google announced Project Genie, an experimental research prototype that allows users to create and explore interactive worlds using text prompts and images [2]. - The technology features three main capabilities: world sketching, world exploration, and world remixing, generating environments in real time based on user interactions [3]. - Project Genie integrates with Nano Banana Pro for world previewing and allows users to define character perspectives from first to third person [4]. Group 2: Market Reaction - The announcement raised concerns about potential disruptions to traditional game development platforms and publishers, particularly affecting companies like Unity and Take-Two, which are heavily involved in creating and publishing interactive content [5].
Why Take-Two Interactive (TTWO) Dipped More Than Broader Market Today
ZACKS· 2026-01-29 23:50
Company Performance - Take-Two Interactive (TTWO) closed at $239.27, down 1.61% from the previous trading session, underperforming the S&P 500's daily loss of 0.13% [1] - The stock has decreased by 5.02% over the past month, compared to a loss of 4.91% in the Consumer Discretionary sector and a gain of 0.78% in the S&P 500 [1] Upcoming Earnings - The company's earnings report is scheduled for February 3, 2026, with an expected EPS of $0.83, representing a 15.28% increase year-over-year [2] - Revenue is projected to be $1.59 billion, reflecting a 15.57% rise from the same quarter last year [2] Annual Forecast - Zacks Consensus Estimates predict earnings of $3.37 per share and revenue of $6.49 billion for the year, indicating increases of 64.39% and 14.84% respectively compared to the previous year [3] - Analysts' revisions to forecasts are crucial as they indicate changing business trends, with positive revisions suggesting optimism about profitability [3] Valuation Metrics - Take-Two Interactive has a Forward P/E ratio of 72.2, significantly higher than the industry's Forward P/E of 16.29 [6] - The company has a PEG ratio of 2.09, compared to the Gaming industry's average PEG ratio of 1.48 [6] Industry Context - The Gaming industry is part of the Consumer Discretionary sector and currently holds a Zacks Industry Rank of 200, placing it in the bottom 19% of over 250 industries [7] - The Zacks Industry Rank measures the strength of industry groups based on the average Zacks Rank of individual stocks, with the top 50% outperforming the bottom half by a factor of 2 to 1 [7]
Take-Two Interactive (TTWO) Sees a More Significant Dip Than Broader Market: Some Facts to Know
ZACKS· 2026-01-16 23:51
Company Overview - Take-Two Interactive (TTWO) closed at $240.14, reflecting a decrease of -1.72% from the previous day's closing price, underperforming the S&P 500 which fell by 0.06% [1] - The stock has declined by 0.94% over the past month, contributing to a loss of 1.49% in the Consumer Discretionary sector, while the S&P 500 gained 1.99% [2] Upcoming Earnings - The upcoming earnings report for Take-Two Interactive is scheduled for February 3, 2026, with an expected EPS of $0.83, indicating a 15.28% increase year-over-year [3] - Revenue is projected to reach $1.59 billion, representing a 15.57% increase compared to the same quarter last year [3] Full-Year Estimates - Zacks Consensus Estimates for the full year predict earnings of $3.29 per share and revenue of $6.48 billion, reflecting year-over-year increases of +60.49% and +14.76%, respectively [4] - Recent changes in analyst estimates may indicate shifting business trends, with positive revisions suggesting optimism about the company's outlook [4] Valuation Metrics - Take-Two Interactive currently has a Forward P/E ratio of 74.37, significantly higher than the industry average of 17.39 [7] - The company has a PEG ratio of 2.15, compared to the gaming industry's average PEG ratio of 1.62 [7] Industry Context - The Gaming industry, part of the Consumer Discretionary sector, holds a Zacks Industry Rank of 199, placing it in the bottom 19% of over 250 industries [8] - Research indicates that the top 50% rated industries outperform the bottom half by a factor of 2 to 1 [8]
Jim Cramer on Take-Two: “Great Scarcity Value There”
Yahoo Finance· 2026-01-13 13:20
Core Viewpoint - Take-Two Interactive Software, Inc. (NASDAQ:TTWO) is positioned to benefit from the recent news of Electronic Arts going private, which has led to a significant increase in its stock price due to scarcity value and anticipation of new game releases [1] Group 1: Stock Performance - Take-Two's stock has increased by 39% following the announcement of Electronic Arts being taken private by a group of investors led by Saudi Arabia's Sovereign Wealth Fund [1] - The transition of Electronic Arts to a private entity leaves Take-Two as the only independent publicly traded game publisher, enhancing its market position [1] Group 2: Game Launch Potential - The upcoming launch of Grand Theft Auto VI is expected to further boost Take-Two's share price, as it is considered the greatest entertainment franchise of all time [2] - The CEO, Strauss Zelnick, is viewed as capable of delivering strong performance for the company, reinforcing investor confidence [2]
Earnings Preview: What to Expect From Take-Two Interactive Software’s Report
Yahoo Finance· 2026-01-13 12:55
Company Overview - Take-Two Interactive Software, Inc. (TTWO) has a market capitalization of $46.3 billion and is a prominent developer, publisher, and marketer of interactive entertainment [1] - The company is headquartered in New York and operates major internal labels such as Rockstar Games, 2K, and Zynga, producing video games for various platforms [1] - Take-Two's portfolio includes influential franchises like Grand Theft Auto, Red Dead Redemption, NBA 2K, BioShock, Borderlands, Civilization, and Max Payne [1] Earnings Expectations - Take-Two is set to announce its fiscal Q3 earnings for 2026 on February 3, with analysts predicting a profit of $0.40 per share, reflecting a 17.7% increase from $0.34 per share in the same quarter last year [2] - For fiscal 2026, analysts expect TTWO to report a profit of $1.81 per share, which represents a 223.2% increase from $0.56 per share in fiscal 2025 [3] - The company's EPS is projected to grow by 251.4% annually to reach $6.36 in fiscal 2027 [3] Stock Performance - Over the past 52 weeks, shares of TTWO have increased by 39.4%, outperforming the S&P 500 Index's return of 19.7% and the Communication Services Select Sector SPDR Fund's rise of 22.7% [4] - Take-Two's stock performance has been driven by solid growth, franchise strength, and positive earnings outlook, with investors responding favorably to robust revenue growth and high earnings forecasts [5] - The company is expected to benefit from a strong pipeline of popular gaming titles and diversified revenue streams, including mobile gaming growth through Zynga and anticipation for major releases like Grand Theft Auto VI [5]