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Sea Limited Misses Q3 Estimates: Buy, Sell or Hold the Stock?
ZACKS· 2025-11-18 18:56
Key Takeaways Sea Limited posted 38.3% revenue growth in Q3 but missed earnings expectations.Shopee, Monee and Garena each delivered strong year-over-year gains across key metrics.Competitive pressure in Southeast Asia and Latin America adds challenges to SE's outlook.Sea Limited’s (SE) latest results highlight why investors should hold the stock despite its third-quarter earnings miss. The company delivered strong top-line expansion, with revenues rising 38.3% year over year, driven by sustained Gross Merc ...
Take-Two Interactive Stock: Is Wall Street Bullish or Bearish?
Yahoo Finance· 2025-11-17 04:55
Core Insights - Take-Two Interactive Software, Inc. (TTWO) is a leading video game developer and publisher with a market cap of $43.4 billion, known for franchises like Grand Theft Auto and Max Payne [1] Performance Overview - TTWO has outperformed the broader market, with stock prices increasing by 27.7% year-to-date and 29.5% over the past 52 weeks, compared to the S&P 500 Index's gains of 14.5% in 2025 and 13.2% over the past year [2] - However, TTWO has lagged behind the VanEck Video Gaming and eSports ETF, which saw a 32.7% increase in 2025 and 38.9% returns over the past year [3] Recent Financial Results - Following the Q2 results released on November 6, TTWO's stock prices fell by 8.1% due to the delay in the launch of Grand Theft Auto VI, despite impressive financial performance [4] - The company's revenue for the quarter rose by 31.1% year-over-year to $1.8 billion, exceeding market expectations, and it reported a non-GAAP EBITDA of $116.7 million [4] - Cash flow from operations for the first two quarters of 2026 was $83.7 million, a significant improvement from a negative $319.4 million in the same period last year [4] Future Projections - Analysts project an adjusted EPS of $1.46 for the full fiscal 2026, representing a 160.7% year-over-year increase, with a strong earnings surprise history [5] - The consensus rating among 27 analysts is a "Strong Buy," with 21 "Strong Buys," three "Moderate Buys," and three "Holds" [5] Analyst Ratings - UBS analyst Christopher Schoell maintained a "Buy" rating on TTWO and raised the price target from $285 to $292, indicating a 17.6% premium to current price levels [7] - The mean price target of $276.37 suggests a potential upside, while the street-high target of $316 indicates a notable 34.5% upside potential [7]
Take-Two Interactive (TTWO) Q2 Earnings and Revenues Beat Estimates
ZACKS· 2025-11-06 23:56
Take-Two Interactive (TTWO) came out with quarterly earnings of $1.46 per share, beating the Zacks Consensus Estimate of $0.91 per share. This compares to earnings of $0.66 per share a year ago. These figures are adjusted for non-recurring items.This quarterly report represents an earnings surprise of +60.44%. A quarter ago, it was expected that this publisher of "Grand Theft Auto" and other video games would post earnings of $0.27 per share when it actually produced earnings of $0.61, delivering a surprise ...
Take-Two (NASDAQ:TTWO) Surprises With Q3 Sales But Stock Drops
Yahoo Finance· 2025-11-06 21:35
Core Insights - Take-Two Interactive reported Q3 CY2025 revenue of $1.77 billion, a 20.3% year-on-year increase, exceeding analyst expectations by 3.8% [1][6] - The company raised its revenue guidance for the full year to $6.43 billion, reflecting a 4.6% increase from previous estimates [6] - The release date for Grand Theft Auto VI is set for November 19, 2026, which is anticipated to drive future revenue growth [3][6] Financial Performance - GAAP loss per share was $0.73, which was 17.1% below analysts' consensus estimates of -$0.62 [1][6] - Adjusted EBITDA was reported at $116.7 million, significantly missing analyst estimates of $288 million, resulting in a 6.6% margin [6] - Free Cash Flow improved to $96.5 million, up from a negative $69.8 million in the previous quarter [6] Growth Outlook - The company has achieved a compounded annual growth rate of 13.9% in sales over the last three years, indicating strong long-term performance [5] - Take-Two's Chairman and CEO expressed confidence in achieving record levels of Net Bookings in Fiscal 2027, supported by a robust pipeline of upcoming titles [3][4] - The company is particularly optimistic about growth in mobile gaming and the NBA 2K franchise [3]
Grant Theft Auto developer fires employees over leaking secret information, denies allegations of union-busting
MINT· 2025-11-06 02:37
Core Points - Rockstar Games fired 30 to 40 employees for leaking confidential information, disputing claims that the firings were related to unionization efforts [2][3] - The affected employees were involved in union activities and were part of a private Discord chat group, with labor organizers as the only outsiders [2] - The Independent Workers' Union of Great Britain condemned the firings as a significant act of union-busting in the gaming industry [2] - Rockstar has a history of strict security measures, especially after a major leak in 2022, and has recently mandated employees to return to the office five days a week for security reasons [3] - Grand Theft Auto VI is scheduled for release on May 26, 2026, and is anticipated to be one of the best-selling video games ever [4]
X @Bloomberg
Bloomberg· 2025-10-31 19:46
Rockstar Games, the studio behind 'Grand Theft Auto,' fired up to 40 employees. A labor group said it's union busting. The company cites misconduct. https://t.co/XkpWOy2ctE ...
Take-Two Interactive Software, Inc. (TTWO) is Attracting Investor Attention: Here is What You Should Know
ZACKS· 2025-10-30 14:01
Core Viewpoint - Take-Two Interactive (TTWO) has been experiencing fluctuations in stock performance, with recent earnings estimates and revenue growth forecasts indicating potential for improvement in the near term [1][2][10]. Earnings Estimate Revisions - For the current quarter, Take-Two is expected to report earnings of $0.91 per share, reflecting a year-over-year increase of +37.9% and a +10% change in the Zacks Consensus Estimate over the last 30 days [5]. - The consensus earnings estimate for the current fiscal year stands at $2.86, indicating a year-over-year change of +39.5%, with a +4.7% adjustment in the last month [5]. - For the next fiscal year, the consensus estimate is $9.2, representing a significant increase of +221.5% compared to the previous year, with a slight change of +0.2% recently [6]. Revenue Growth Forecast - The consensus sales estimate for the current quarter is $1.74 billion, indicating a year-over-year growth of +17.7% [10]. - For the current fiscal year, the revenue estimate is $6.11 billion, reflecting an increase of +8.1%, while the next fiscal year's estimate of $9.25 billion shows a growth of +51.5% [10]. Last Reported Results and Surprise History - In the last reported quarter, Take-Two achieved revenues of $1.42 billion, marking a year-over-year increase of +16.8%, and an EPS of $0.61 compared to $0.05 a year ago [11]. - The company exceeded the Zacks Consensus Estimate for revenues by +10.71% and for EPS by +125.93% [11]. - Take-Two has consistently beaten consensus EPS estimates in the last four quarters and has surpassed revenue estimates three times during this period [12]. Valuation - Take-Two is currently graded F on the Zacks Value Style Score, indicating that it is trading at a premium compared to its peers [16]. - Valuation multiples such as price-to-earnings (P/E), price-to-sales (P/S), and price-to-cash flow (P/CF) are essential for assessing whether the stock is overvalued, fairly valued, or undervalued [14][16]. Conclusion - The Zacks Rank 1 designation suggests that Take-Two may outperform the broader market in the near term, despite its current premium valuation [17].
Can AI create next 'Grand Theft Auto'? Take-Two Interactive CEO says no
CNBC· 2025-10-28 19:30
Core Insights - Strauss Zelnick, CEO of Take-Two Interactive, acknowledges the potential of artificial intelligence (AI) but notes its current limited impact on game development and production [1][4] AI and Intellectual Property - The integration of AI in creative industries raises concerns regarding intellectual property rights, as AI-generated content may not be protectable [2] - The ongoing conflict between AI companies and content creators has led to licensing deals and lawsuits as AI firms seek data for training [2] Concerns with AI in Content Creation - The release of OpenAI's video creation app Sora has intensified concerns about deepfakes and the unauthorized use of individuals' likenesses [3] - Zelnick emphasizes the importance of adhering to copyright laws and protecting individual rights in AI-generated content [4] Limitations of AI in Game Development - Zelnick argues that even without constraints, AI cannot replicate the marketing strategies of successful franchises like "Grand Theft Auto" [5] - AI's reliance on historical data limits its ability to create innovative and unique content, often resulting in derivative outputs [5][9] Creative Edge and Market Position - Take-Two's success hinges on maintaining a creative edge, especially as the gaming industry sees significant mergers and acquisitions [7] - The company aims to develop enduring franchises, with "Grand Theft Auto" set to launch its next iteration in May 2026, following the record-breaking sales of its predecessor [8] The Nature of Creativity - Zelnick asserts that true creativity cannot be achieved through AI, as it is fundamentally data-driven and lacks the ability to innovate [9]
3 Consumer Goods Stocks That Could Make Big Moves in 2026
Yahoo Finance· 2025-10-26 09:25
Core Insights - The consumer discretionary sector presents attractive investment opportunities, particularly in travel, beverages, and video games, with strong momentum expected to continue into 2026 Group 1: Carnival Corp. - Carnival Corp. served over 13 million passengers last year, with demand for travel remaining high and ticket prices increasing due to capacity constraints [3] - The company reported record revenue and profits, with bookings for 2026 filling up, and its new Celebration Key private island has attracted 500,000 guests since July [3][4] - The stock has increased by 270% since 2022, trading at a forward price-to-earnings multiple of 12, indicating good value for a growing cruise business [4] Group 2: Dutch Bros - Dutch Bros is a high-growth drive-thru beverage chain focusing on customer experience, with plans to expand from around 1,000 shops to 2,029 in the next four years [7][8] - The company reported a 28% year-over-year revenue growth in the most recent quarter, driven by strong transaction growth and same-shop sales [9] - The stock's recent dip presents a potential buying opportunity as the company is poised for a rebound in 2026 [9] Group 3: Take-Two Interactive - Take-Two Interactive is a leading video game producer in a $200 billion industry, known for popular titles like Grand Theft Auto and NBA 2K [10] - The upcoming release of "Grand Theft Auto VI" on May 26, 2026, is anticipated to significantly boost the stock, following the success of the previous installment which sold 215 million copies since 2013 [10]
Will Xbox Content Strength Continue to Lift MSFT's Gaming Revenues?
ZACKS· 2025-10-23 18:31
Core Insights - Microsoft's gaming division shows strong performance, with Xbox content and services revenues increasing by 13% year over year in Q4 fiscal 2025, driven by first-party titles and Xbox Game Pass expansion [1][9] Gaming Division Performance - Xbox Game Pass generated nearly $5 billion annually and reached 500 million monthly active users as of June 2025, solidifying its role in Microsoft's recurring revenue model [2] - The gaming division is projected to grow by 2.1% in fiscal 2026 and accelerate to 14.9% in 2027, indicating long-term momentum [4] Innovation and Expansion - Microsoft is enhancing its hardware and cloud offerings, introducing Xbox Cloud Gaming in vehicles through partnerships and launching the ROG Xbox Ally handheld series with Asus [3] Competitive Landscape - Take-Two Interactive is recognized for its blockbuster franchises and strong live-service revenues, with a focus on high-impact IPs and strategic acquisitions [5] - Sony Group Corp. remains a key competitor with its PlayStation ecosystem, premium consoles, and a strong user base of 123 million monthly users [6] Share Price and Valuation - Microsoft's shares have increased by 23.4% year-to-date, outperforming the Zacks Computer – Software industry growth of 20.1% [7] - The company trades at a forward Price/Sales ratio of 11.54X, higher than the industry's 8.54X, indicating a premium valuation [10] Earnings Estimates - The Zacks Consensus Estimate for Microsoft's fiscal 2026 earnings is $15.40 per share, reflecting a 12.90% year-over-year growth [13]