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卡牌经济崛起!沃尔玛卡牌销量暴涨200%,成年人成消费主力
Sou Hu Cai Jing· 2025-10-22 15:21
Core Insights - The resurgence of physical trading cards, particularly those featuring celebrities and anime characters, has gained significant popularity among young people, with non-sports cultural card sales increasing by 103% and traditional collectible cards by 48% this year [1][3]. Group 1: Market Trends - Major retailers like Target and Walmart have reported substantial increases in trading card sales, with Target's sales up by 70% and Walmart's e-commerce platform seeing a 200% surge from February 2024 to June 2025, indicating a potential annual revenue exceeding $1 billion [3]. - The primary demographic driving this trend is adults, particularly millennials who are now financially capable of purchasing cards they could not afford in their youth, such as Pokémon cards, which have shown a cumulative return of 3821% since 2004 [3][5]. Group 2: Consumer Behavior - The appeal of trading cards extends beyond mere nostalgia; they provide a tangible way for individuals to connect socially, as trading cards encourage in-person interactions and community engagement, contrasting with the online nature of modern socializing [5][19]. - However, the entry of adults into the market has introduced a more transactional mindset, with some collectors prioritizing the monetary value of cards over the enjoyment of collecting [5][16]. Group 3: Investment Considerations - Despite the excitement surrounding trading cards, there are inherent risks in treating them as investments. The market can be volatile, with some cards losing value significantly after initial hype [8][9]. - The consumer landscape is shifting, with only 19% of adults purchasing Pokémon cards for others, indicating a decline in the gift market for trading cards compared to traditional toys [12]. - The year-round demand for trading cards is a positive aspect for retailers, as they do not rely on seasonal sales spikes like traditional toys [13]. Group 4: Market Saturation Risks - The rapid proliferation of trading cards across various platforms and stores raises concerns about market saturation, which could lead to decreased sales and a potential collapse in card prices once the novelty wears off [15]. - The focus on investment rather than enjoyment may detract from the original purpose of collecting, which was to appreciate the characters and engage with fellow enthusiasts [16][19].