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沪游简报|强制年龄验证会对竞技游戏产生什么影响?
Xin Lang Cai Jing· 2025-08-26 10:44
Core Viewpoint - The implementation of age verification on the Microsoft Xbox platform in the UK, effective from July 28, 2025, under the Online Safety Act, is expected to significantly impact the esports industry by potentially reducing the player base and audience numbers for competitive gaming events [2][5][8]. Group 1: Age Verification Implementation - The Online Safety Act mandates that Xbox users must verify their age to access adult-oriented games, which may limit the number of potential players [8]. - Countries like South Korea, China, Germany, and the UK have already enacted laws requiring age verification for gaming, indicating a global trend towards stricter regulations [5][6]. Group 2: Impact on Esports Industry - A reduction in the player base due to age restrictions could lead to a decline in audience numbers for esports events, potentially stalling the growth of the gaming industry [3][4]. - The enforcement of age verification may deter many players, especially those under 18, from engaging with popular games, which could negatively affect the esports ecosystem [9][11]. Group 3: Alternative Verification Methods - To mitigate the negative impact of mandatory age verification, companies like Microsoft are exploring alternative methods, such as mobile carrier verification and age estimation through photo analysis, to provide players with more options [11][12]. - The need for less invasive verification methods is emphasized, as many players are reluctant to share personal identification online, which could lead to decreased participation across all age groups [9][12].