HOMELAND ITL(03798)
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家乡互动(03798) - 根据股份奖励计划购入股份及根据股份奖励计划授出奖励股份
2026-03-31 13:19
香港交易及結算所有限公司及香港聯合交易所有限公司對本公告之內容概不負責,對其 準確性或完整性亦不發表任何聲明,並明確表示概不就因本公告全部或任何部分內容而 產生或因倚賴該等內容而引致之任何損失承擔任何責任。 Homeland Interactive Technology Ltd. 家 鄉 互 動 科 技 有 限 公 司 ( 於開曼群島註冊成立的有限公司) (股份代號:3798) 根據股份獎勵計劃購入股份 及 根據股份獎勵計劃 授出獎勵股份 茲 提 述本 公 司 於 二 零一 九 年 六 月六 日 採 納 的 股份 獎 勵 計 劃 。股 份 獎 勵 計劃 的 主 要條 款 概 要 載 於本 公 司 日 期為 二 零 一 九 年六 月 十 八 日 的招 股 章 程 及本 公司於二零二五年四月二十九日刊發的年報內。 根據股份獎勵計劃購入股份 董 事 會謹 此 宣 佈 , 於截 至 二 零 二五 年 十 二 月 三十 一 日 止 年 度, 富 途 信 託為 股份獎勵計劃目的從公開市場購入合共50,138,000股股份。所購入股份的詳 情以及富途信託根據股份獎勵計劃持有股份的最新資料如下: | 購入期間 | 二零二五年 ...
家乡互动(03798) - 建议修订现有组织章程大纲及细则并採纳经修订组织章程大纲及细则
2026-03-30 14:56
香港交易及結算所有限公司及香港聯合交易所有限公司對本公告的內容概不負責,對其 準確性或完整性亦不發表任何聲明,並明確表示,概不對因本公告全部或任何部份內容 而產生或因依賴該等內容而引致的任何損失承擔任何責任。 (股份代號:3798) 建議修訂現有組織章程大綱及細則 並採納經修訂組織章程大綱及細則 本公告乃根據香港聯合交易所有限公司(「聯交所」)證券上市規則(「上市規 則」)第13.51 (1)條而刊發。 Homeland Interactive Technology Ltd. 家 鄉 互 動 科 技 有 限 公 司 ( 於開曼群島註冊成立的有限公司) 於 二 零 二 三 年 六 月 , 聯 交 所 刊 發《 擴 大 無 紙 化 上 市 機 制 及 其 他〈 上 市 規 則 〉 修訂的諮詢總結》,當中採納( 其中包括 )有關強制規定以電子方式發佈公司 通 訊 的建 議 , 要 求 上市 發 行 人 在其 適 用 法 律 及規 例 及 章 程 文件 允 許 的 情況 下 透 過 電 子 方 式 向 其 證 券 持 有 人 發 送 公 司 通 訊 。 此 外 , 於 二 零 二 五 年 一 月 , 聯 交 所 刊 ...
家乡互动(03798) - 2025 - 年度业绩
2026-03-30 14:54
Financial Performance - For the fiscal year ending December 31, 2025, the total revenue was RMB 1,348,748,000, representing a year-over-year increase of 2.7% compared to RMB 1,386,080,000 in 2024[3] - The adjusted net profit attributable to the company's owners reached RMB 147,500,000, a significant increase of 399.7% from RMB 29,520,000 in the previous year[3] - The company reported a gross profit of RMB 700,770,000 for the fiscal year 2025, up from RMB 629,586,000 in 2024, reflecting a gross margin improvement[3] - The operating profit before tax was RMB 119,733,000, a turnaround from a loss of RMB 91,542,000 in the previous year, marking a 230.8% improvement[3] - The company turned a profit with a net income of RMB 80.3 million, recovering from a loss of RMB 76.2 million in the previous year, with adjusted net profit attributable to shareholders at approximately RMB 147.5 million[11] - The company reported a profit attributable to owners of approximately RMB 59.1 million for the year ending December 31, 2025, a significant increase of about 179.7% from a loss of RMB 74.2 million for the year ending December 31, 2024[31] - The adjusted net profit for the year ending December 31, 2025, is approximately RMB 147.5 million, compared to RMB 29.5 million for the year ending December 31, 2024[34] - The group recorded a profit before tax of approximately RMB 119.7 million for the year ending December 31, 2025, a significant increase of about 230.8% from a loss of RMB 91.5 million in 2024[29] User Engagement - Daily active users (DAUs) as of December 31, 2025, were approximately 12.1 million, while monthly active users (MAUs) averaged around 57.3 million, indicating stable user engagement amidst rising customer acquisition costs[8] - The average number of paying users was reported at 11,352,994, showing a significant increase from 9,089,428 in the previous period[6] - The number of paying users decreased from approximately 17.8 million in the same period last year to about 11.4 million, attributed to the implementation of a "dual currency mechanism" and enhanced social features in games[9] Revenue Sources - The revenue from self-developed mobile games accounted for 88.9% of total revenue, amounting to RMB 1,199,628,000, while third-party mobile games contributed RMB 94,252,000, a decrease of 32.8% year-over-year[4] - Revenue from self-developed mobile games slightly declined by 1.0% to RMB 1,199.6 million for the year ending December 31, 2025, compared to RMB 1,212.3 million in 2024[20] - Revenue from mainland China was RMB 1,276,787,000, down 3.9% from RMB 1,329,281,000 in 2024[77] - Advertising revenue increased significantly to RMB 54,868,000, up 63.0% from RMB 33,658,000 in 2024[76] Cost Management - Sales and marketing expenses significantly decreased by approximately 41.7% to RMB 260.3 million, due to adjustments in marketing strategies and the application of AI technology, which improved content production efficiency by 50% to 100%[11] - Research and development expenses decreased by about 36.4% to RMB 46.4 million, reflecting a fundamental restructuring of R&D efficiency, with a 60% reduction in asset production cycles due to the implementation of AIGC-assisted workflows[11] - The total employee cost for the year ending December 31, 2025, was approximately RMB 152.6 million, a decrease from RMB 192.9 million in 2024, primarily due to a reduction in share-based payment expenses by about RMB 14.9 million and targeted cost-saving measures[63] Strategic Initiatives - The company is focusing on a strategy of localized content development, which has led to increased user engagement and cultural resonance in targeted markets[8] - The company is actively pursuing a strategy of regional expansion, leveraging local cultural elements in its game offerings to enhance user experience and retention[8] - The company is undergoing a strategic transformation from "traffic-driven" to "efficiency-driven" operations, focusing on optimizing capital allocation and organizational efficiency[7] - The company aims to expand its strategic vision into capital appreciation, focusing on a balanced allocation matrix covering primary and secondary markets, as well as forward-looking digital assets[12] - The company plans to deepen the integration of self-developed multi-modal AI technology across business segments to enhance operational efficiency and market competitiveness[14] - The company will strengthen product reserves and accelerate the launch of overseas products to create diversified revenue growth engines[16] - The company intends to explore new business opportunities through strategic partnerships, incubation, investment, and acquisitions to inject new growth momentum[17] Financial Position - The group had cash and cash equivalents of approximately RMB 790.7 million as of December 31, 2025, an increase from approximately RMB 755.0 million as of December 31, 2024[36] - The company has no short-term or long-term bank borrowings, and no outstanding bank or other debts[58] - The company's leverage ratio is zero, as there are no borrowings as of December 31, 2025[59] - The company's total equity increased to RMB 1,931.131 million in 2025 from RMB 1,916.152 million in 2024, reflecting a stable financial position[68] Compliance and Governance - The company has complied with the corporate governance code and has not identified any deviations from the applicable provisions[102] - The company has adopted the standard code for securities transactions by directors, confirming compliance throughout the reporting period[103] - The audit committee, consisting of three independent non-executive directors, has reviewed the audited consolidated results and confirmed compliance with applicable accounting principles and regulations[105] - The annual report for the fiscal year ending December 31, 2025, will be published on the Hong Kong Stock Exchange and the company's website in due course[108]
家乡互动(03798) - 董事会会议日期
2026-03-17 13:12
香港交易及結算所有限公司及香港聯合交易所有限公司對本公告的內容概不負責,對其 準確性或完整性亦不發表任何聲明,並明確表示,概不對因本公告全部或任何部份內容 而產生或因依賴該等內容而引致的任何損失承擔任何責任。 中國深圳,二零二六年三月十七日 家 鄉 互 動 科 技 有 限 公 司 ( 於開曼群島註冊成立的有限公司) (股份代號:3798) 董事會會議日期 家鄉互動科技有限公司 主席 Homeland Interactive Technology Ltd. 吳承澤 家鄉互動科技有限公司(「本公司」)董事(「董事」)會(「董事會」)謹此宣佈, 本 公 司 將 於 二 零 二 六 年 三 月 三 十 日( 星 期 一 )舉 行 董 事 會 會 議 , 藉 以( 其 中 包括 )考慮及批准本公司及其附屬公司截至二零二五年十二月三十一日止年 度之全年業績及其發佈。 承董事會命 於本公告日期,董事會成員包括執行董事吳承澤先生、蘇波先生及丁春龍先生;及獨立 非執行董事為張玉國先生、胡洋洋先生及郭瑩女士。 ...
家乡互动(03798) - 截至二零二六年二月二十八日止股份发行人的证券变动月报表
2026-03-04 09:38
股份發行人及根據《上市規則》第十九B章上市的香港預託證券發行人的證券變動月報表 截至月份: 2026年2月28日 狀態: 新提交 致:香港交易及結算所有限公司 II. 已發行股份及/或庫存股份變動及足夠公眾持股量的確認 | 1. 股份分類 | 普通股 | 股份類別 | 不適用 | 於香港聯交所上市 (註1) | 是 | | | --- | --- | --- | --- | --- | --- | --- | | 證券代號 (如上市) | 03798 | 說明 | 普通股 | | | | | | | 已發行股份(不包括庫存股份)數目 | | 庫存股份數目 | 已發行股份總數 | | | 上月底結存 | | | 1,278,841,500 | 4,562,000 | | 1,283,403,500 | | 增加 / 減少 (-) | | | -140,000 | 140,000 | | | | 本月底結存 | | | 1,278,701,500 | 4,702,000 | | 1,283,403,500 | 公司名稱: 家鄉互動科技有限公司 足夠公眾持股量的確認(註4) 呈交日期: 2026年3月4日 I. 法 ...
家乡互动(03798)委任陈奕斌为联席公司秘书、授权代表及法律程序代理人
Zhi Tong Cai Jing· 2026-02-27 15:00
Group 1 - The core point of the article is the appointment of Chen Yibin as the co-secretary, authorized representative, and legal process agent of the company, effective from February 28, 2026, following the resignation of Wu Jiawen [1] Group 2 - Wu Jiawen has resigned from her positions within the company due to work arrangement adjustments [1] - Chen Yibin has been appointed to take over the roles previously held by Wu Jiawen [1]
家乡互动委任陈奕斌为联席公司秘书、授权代表及法律程序代理人
Zhi Tong Cai Jing· 2026-02-27 14:50
Group 1 - The company, Home Town Interactive (03798), announced the resignation of Ms. Wu Jiawen as the co-secretary, authorized representative, and legal process agent due to adjustments in work arrangements [1] - Mr. Chen Yibin has been appointed as the co-secretary, authorized representative, and legal process agent, effective from February 28, 2026 [1]
家乡互动(03798.HK):陈奕斌获委任为联席公司秘书及授权代表
Ge Long Hui· 2026-02-27 14:47
Group 1 - The company announced the resignation of Wu Jiawen as the co-secretary and authorized representative effective from February 28, 2026 [1] - The board has appointed Chen Yibin as the new co-secretary, authorized representative, and legal process agent, effective from February 28, 2026 [1]
家乡互动(03798) - 联席公司秘书、授权代表及法律程序代理人之变更;及豁免严格遵守上市规则第3...
2026-02-27 14:36
香港交易及結算所有限公司及香港聯合交易所有限公司對本公告的內容概不負責,對其 準確性或完整性亦不發表任何聲明,並明確表示,概不對因本公告全部或任何部份內容 而產生或因倚賴該等內容而引致的任何損失承擔任何責任。 Homeland Interactive Technology Ltd. 家 鄉 互 動 科 技 有 限 公 司 ( 於開曼群島註冊成立的有限公司) (股份代號:3798) 聯席公司秘書、授權代表及法律程序代理人之變更;及 豁免嚴格遵守上市規則第3.28及8.17條 聯席公司秘書、授權代表及法律程序代理人之變更 家鄉互動科技有限公司(「本公司」,連同其附屬公司,統稱「本集團」)董事 (「董事」)會(「董事會」)謹此宣佈,由於工作安排的調整,吳嘉雯女士(「吳 女士」)辭任(i)本公司聯席公司秘書(「聯席公司秘書」);(ii)香港聯合交易所 有 限 公 司(「 聯 交 所」)證 券 上 市 規 則(「 上 市 規 則」)第 3.05 條 項 下 的 本 公 司 授 權代表(「授權代表」);及(iii)公司條例( 香港法例第622章 )第16部及上市規 則第19.05 (2)條項下代表本公司於香港接收法律程序 ...
家乡互动2月24日斥资7.18万港元回购5.2万股
Zhi Tong Cai Jing· 2026-02-24 14:08
Group 1 - The company, Hometown Interactive (03798), announced a share buyback on February 24, 2026, for a total expenditure of HKD 71.8 million [1] - The buyback involved repurchasing 52,000 shares [1]