HOMELAND ITL(03798)

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家乡互动(03798) - 2022 - 年度财报
2023-04-25 09:03
家鄉互動科技有限公司 Homeland Interactive Technology Ltd. 股份代號:3798 2022 年度報告 ( 於開曼群島註冊成立的有限公司 ) 目錄 | --- | --- | --- | --- | --- | --- | |-------|-------|--------------------------|----------|-------|-------| | | | | 公司資料 | 2 | | | | | 財務摘要 | | 4 | | | | | 主席報告 | | 6 | | | | | 業務概覽及展望 | | 8 | | | | | 管理層討論與分析 | | 11 | | | | | 董事及高級管理層 | | 19 | | | | | 董事會報告 | | 23 | | | | | 企業管治報告 | | 54 | | | | | 環境、社會及管治報告 | | 67 | | | | | 獨立核數師報告 | | | | | | | | | 97 | | | | | 綜合損益及其他全面收益表 | | 102 | | | | | | | | | | | | 綜合財務狀況表 ...
家乡互动(03798) - 2022 - 年度业绩
2023-03-30 14:17
香港交易及結算所有限公司及香港聯合交易所有限公司對本公告之內容概不負責,對其準確 性或完整性亦不發表任何聲明,並明確表示概不就因本公告全部或任何部分內容而產生或因 倚賴該等內容而引致之任何損失承擔任何責任。 截至二零二二年十二月三十一日止年度之年度業績公告 ** 於中國營運的附屬公司之未分派利潤預扣稅並無計入截至二零二一年十二月三十一 日止年度的本公司擁有人應佔經調整純利。有關詳情,請參閱本公告「非國際財務報 告準則計量 — 經調整純利」一節。 Homeland Interactive Technology Ltd. 家鄉互動科技有限公司 (於開曼群島註冊成立的有限公司) (股份代號:3798) | --- | --- | --- | --- | |-------------------------------------------------------------------------------------|-------------------------------------|---------------------------------------|----------------| | ...
家乡互动(03798) - 2022 - 中期财报
2022-09-28 08:51
Financial Performance - For the six months ended June 30, 2022, the company's revenue and gross profit were RMB 781.8 million and RMB 552.1 million, representing an increase of approximately 63.8% and 57.1% compared to the same period last year[11]. - The adjusted net profit for the same period was approximately RMB 391.6 million, an increase of about 24.1% from approximately RMB 315.6 million for the six months ended June 30, 2021[11]. - The company's revenue for the six months ended June 30, 2022, was approximately RMB 781.8 million, an increase of 63.8% compared to RMB 477.4 million for the same period in 2021[15]. - Daily active users (DAUs) increased to 10,369,762, representing a growth of 30.4% year-over-year, while monthly active users reached 60,544,023, up 18.6%[12]. - The number of paying players rose to 9,039,561, marking a 44.0% increase compared to the previous year[12]. - The total comprehensive income for the period was RMB 372.3 million, compared to RMB 306.3 million in the same period of 2021, indicating an increase of approximately 21.5%[39]. - The company reported a profit attributable to owners of RMB 380,299,000 for the six months ended June 30, 2022, compared to RMB 310,699,000 for the same period in 2021, representing a year-over-year increase of 22.4%[40]. - Basic earnings per share from continuing and discontinued operations increased to RMB 30.56, up from RMB 24.92 in the previous year, reflecting a growth of 22.5%[40]. Research and Development - The company significantly increased its R&D investment to approximately RMB 72.5 million, a year-on-year increase of 149.1%[11]. - The company is focusing on R&D investments to enrich its game pipeline and expand into overseas markets[14]. - Employee costs for the first half of 2022 totaled approximately RMB 86.8 million, up from RMB 44.5 million in the same period of 2021, reflecting an increase of about 94.9%[35]. Marketing and User Engagement - The company confirmed advertising revenue of RMB 59.7 million during the reporting period, with user engagement through ads incentivized by virtual rewards in games[11]. - Daily Active Users (DAUs) and player engagement significantly improved due to strategic partnerships with new media channels such as Douyin and Kuaishou[11]. - Marketing expenses surged by approximately 221.2% to RMB 216.6 million in 2022 from RMB 67.4 million in 2021, aimed at enhancing brand exposure in key regions[12]. - The company aims to increase market share in 50 cities across Zhejiang, Fujian, Anhui, and Jiangsu provinces in the second half of 2022[14]. Game Development and Portfolio Expansion - The company successfully launched new casual games, including "Encountering Meowks," which has received official game approval and is expected to be released within 2022[11]. - The company continues to innovate and introduce new elements in its existing Mahjong and Poker games to enhance player experience[11]. - The company is focused on diversifying its game portfolio through ongoing development of various game projects[11]. - The company plans to expand its game portfolio by introducing localized board and card games to attract users in lower-tier cities[14]. Financial Position and Cash Flow - Cash and cash equivalents amounted to approximately RMB 1,193.8 million as of June 30, 2022, up from RMB 1,125.2 million as of December 31, 2021[29]. - The company had no short-term or long-term bank borrowings as of June 30, 2022, except for lease liabilities totaling RMB 22.8 million[30]. - The net cash generated from operating activities was RMB 79,652,000, a decrease of 64.7% compared to RMB 225,605,000 in the same period last year[45]. - The company reported a net cash outflow from financing activities of RMB 20,068,000, compared to a net cash outflow of RMB 1,380,000 in the previous year[45]. Shareholder and Equity Information - The company repurchased a total of 9,478,000 shares at a total cost of RMB 13,902,000 (HKD 16,960,000) during the six months ended June 30, 2022[43]. - The company has a stock option plan that allows for the issuance of up to 10% of the total shares outstanding at the time of listing, which is 125,600,000 shares[94]. - The total number of stock options granted and yet to be exercised cannot exceed 30% of the total issued shares at any time[127]. - The share reward plan allows for a maximum of 3% of the total issued shares to be allocated in any financial year, with a limit of 1% in any 12-month period[130]. Corporate Governance and Compliance - The company has complied with the corporate governance code during the reporting period, with a slight deviation regarding the roles of the chairman and CEO[134]. - The audit committee has reviewed the unaudited interim results and confirmed compliance with applicable accounting principles[137]. Future Outlook - The company aims to evolve from a leading local card game operator in China to a global casual competitive gaming platform[11]. - The company plans to continue expanding its market presence and investing in new technologies to drive future growth[40].
家乡互动(03798) - 2020 - 年度财报
2021-04-21 09:11
Financial Performance - The company's revenue for the year ended December 31, 2020, was approximately RMB 772.0 million, an increase of about 36.6% compared to RMB 564.9 million in 2019[7]. - Gross profit for the same period was approximately RMB 592.1 million, reflecting a growth of about 33.9% from RMB 442.3 million in 2019[10]. - Adjusted net profit for 2020 was approximately RMB 417.8 million, up 36.2% from RMB 306.8 million in 2019[10]. - The company reported a revenue of approximately RMB 772.0 million and a gross profit of RMB 592.1 million for the year ended December 31, 2020, representing an increase of about 36.6% and 33.9% year-over-year, respectively[12]. - The adjusted net profit attributable to the company's owners for the year ended December 31, 2020, was approximately RMB 417.8 million, an increase of 36.2% from approximately RMB 306.8 million in 2019[29]. - The company's profit before tax increased by approximately 86.7% to about RMB 460.6 million, representing 59.7% of total revenue[24]. - Net profit attributable to the company's owners rose by approximately 89.0% to about RMB 390.8 million[26]. - The company reported a total comprehensive income of RMB 388,752 thousand for 2020, compared to RMB 206,788 thousand in 2019, showing an increase of 88.0%[195]. - The company’s net assets increased to RMB 949,352 thousand in 2020 from RMB 616,577 thousand in 2019, reflecting a growth of 54.0%[196]. User Engagement and Growth - The total number of registered players reached 259,793,180, a 59.0% increase from the previous year[10]. - Daily Active Users (DAUs) increased to 7,521,912, representing a growth of 33.3% compared to 2019[10]. - The number of paying players reached 5,592,374, an increase of 35.0% year-over-year[10]. - Significant growth in DAUs was noted in central provinces such as Shaanxi, Henan, Shandong, and Hebei[10]. - The company reported a significant increase in user engagement, with a year-over-year growth of 25% in active users[39]. Marketing and Strategic Plans - The company plans to strengthen its regional marketing efforts in 2021, particularly in local provinces to increase DAUs and market share[10]. - Focus will be on consolidating market share in Jiangsu, Zhejiang, and Shanghai in 2021[10]. - In 2021, the company plans to enhance advertising revenue by collaborating with platform operators to integrate in-game advertising slots[14]. - The company aims to expand its game portfolio and improve player retention by developing additional localized game variants and increasing its market presence in regions like Jiangsu, Zhejiang, and Shanghai[14]. - The company plans to launch three new game titles in the upcoming year, aiming to capture a larger market share[39]. Financial Management and Investments - As of December 31, 2020, the company had cash and cash equivalents of approximately RMB 732.7 million, up from RMB 502.4 million as of December 31, 2019[31]. - The company's capital expenditure for the year ended December 31, 2020, was approximately RMB 160.7 million, significantly higher than RMB 48.2 million for the year ended December 31, 2019[33]. - The company is actively seeking acquisition opportunities, including a 40% stake acquisition in Jilin Xinyue Network Technology Co., Ltd. for RMB 150 million[15]. - The company intends to fund its expansion and operations through internal resources and sustainable growth[30]. - The company has completed a strategic acquisition of a smaller gaming studio for $5 million to enhance its product offerings[39]. Corporate Governance and Compliance - The company is committed to high standards of corporate governance to protect shareholder interests and enhance corporate value[114]. - The board consists of nine directors, including five executive directors and four independent non-executive directors[119]. - Independent non-executive directors ensure that the company's regulatory reports meet high standards and maintain balance within the board through effective independent judgment[124]. - The company has maintained compliance with relevant Chinese laws and regulations, obtaining all necessary licenses and approvals for its operations[48]. - The company has established a board diversity policy to enhance the skills, knowledge, and experience of board members, ensuring no discrimination based on race, age, gender, or religion[132]. Environmental and Social Responsibility - The company reported a total greenhouse gas emissions of 123.05 tons CO2 equivalent for the year 2020, with direct emissions from vehicles at 12.59 tons and indirect emissions from electricity at 110.46 tons[155]. - The company has committed to replacing all existing electronic equipment with energy-efficient devices by the end of 2021, contributing to its sustainability goals[154]. - The company emphasizes the importance of effective communication with shareholders to enhance investor relations and understanding of business performance and strategy[144]. - The company promotes resource efficiency through measures such as automatic shutdown of electronic devices after hours and monthly monitoring of utility usage[159]. - The company has implemented measures to reduce water usage, including installing automatic faucets in restrooms[158]. Risks and Challenges - The group faces risks related to player retention and attraction, as well as the performance of its existing game portfolio[50]. - The company faces several risks related to contractual arrangements, including potential non-compliance with Chinese laws, which could lead to severe consequences such as the annulment of agreements[82]. - The implementation of the new Foreign Investment Law introduces uncertainties regarding its interpretation and impact on the company's structure and operations[82]. - The group relies on third-party payment providers, primarily WeChat Pay and Alipay, to facilitate in-game purchases, which exposes the group to risks associated with payment transmission stability[51]. Shareholder Information - The company declared a final dividend of RMB 0.1593 per ordinary share, equivalent to HKD 0.1892, subject to shareholder approval[103]. - The company has maintained a public float of over 25% as required by listing rules[110]. - The company has confirmed no related party transactions that require independent shareholder approval as of December 31, 2020[86]. - The company’s major shareholders include Beijing Chuangxin Yizhou Investment Management Co., Ltd., which also holds 72,312,000 shares, equating to 5.76% of the equity[95].
家乡互动(03798) - 2019 - 年度财报
2020-04-27 12:06
Financial Performance - For the year ended December 31, 2019, the company's revenue was approximately RMB 565.0 million, representing an increase of about 28.5% compared to the previous year[10]. - The gross profit for the same period was approximately RMB 442.3 million, reflecting a growth of approximately 31.5% year-over-year[10]. - The adjusted net profit, excluding share-based payment expenses of approximately RMB 82.2 million and listing expenses of RMB 17.8 million, was about RMB 306.8 million, an increase of approximately 32.1% from RMB 232.2 million in 2018[10]. - The company reported a revenue of approximately RMB 565.0 million and a gross profit of approximately RMB 442.3 million for the year ended December 31, 2019, representing an increase of about 28.5% and 31.5% respectively compared to the previous year[13]. - The total profit and comprehensive income for the year decreased by approximately 4.5% from RMB 216.5 million in 2018 to RMB 206.8 million in 2019[28]. - The profit margin declined from approximately 49.3% in 2018 to 36.6% in 2019, primarily due to increased costs and expenses related to share-based payments and significant business growth[28]. - The company’s net profit for the year ended December 31, 2019, was RMB 384,755 thousand, an increase from RMB 177,967 thousand in 2018, representing a growth of 116.2%[197]. - The company reported a total comprehensive income of RMB 206,788 thousand for the year 2019, compared to RMB 204,091 thousand in 2018, indicating a slight increase of 0.8%[197]. User Metrics - The total registered players reached 163,403,629 as of December 31, 2019, marking an increase of approximately 68.3% from the previous year[10]. - Daily Active Users (DAUs) increased to 5,644,751, up approximately 8.4% compared to the previous year[10]. - The number of paying players reached 4,142,772, which is an increase of approximately 28.4% year-over-year[10]. - Following the COVID-19 outbreak in December 2019, the group experienced a significant increase in DAUs and sales of virtual tokens and private game room cards in the first two months of 2020 due to more people staying at home[58]. Assets and Equity - Non-current assets amounted to RMB 79.0 million as of December 31, 2019, compared to RMB 17.3 million in 2018[8]. - Current assets increased to RMB 649.7 million in 2019 from RMB 279.5 million in 2018[8]. - The total equity of the company was RMB 616.6 million as of December 31, 2019, compared to RMB 212.7 million in 2018[8]. - Cash and cash equivalents as of December 31, 2019, amounted to approximately RMB 502.4 million, up from RMB 218.2 million in 2018[33]. - The company’s total equity increased to RMB 616,577,000 in 2019 from RMB 212,735,000 in 2018, representing a growth of 200.0%[196]. Expenses and Costs - Sales and marketing expenses increased by approximately 110.5% to about RMB 98.2 million in 2019, driven by higher advertising and in-game promotion expenditures[23]. - Administrative expenses rose by approximately 41.2% to about RMB 36.8 million in 2019, mainly due to an increase in personnel and professional service fees[24]. - The total employee cost for the year ended December 31, 2019, was approximately RMB 159.1 million, up from RMB 60.2 million in 2018, representing an increase of 164%[38]. - The increase in employee costs was mainly due to share-based payment expenses of approximately RMB 82.2 million[38]. Game Development and Offerings - The company successfully launched 38 new Mahjong variants and 14 new Poker variants in 2019, expanding its game offerings significantly[13]. - The company plans to launch nearly 100 new localized Mahjong variants, 35 new poker variants, and 13 new casual games in 2020 to expand its business coverage[18]. - The company aims to maintain its leading position in the localized mobile card game market in China, leveraging technological advancements and increasing internet connectivity[13]. Advertising and Revenue Streams - The company confirmed advertising revenue of approximately RMB 61.8 million in 2019, with promotional activities leading to a decrease of about 8.8% in revenue from private game room cards compared to the same period in 2018[13]. - Advertising revenue accounted for approximately 10.9% of total revenue in 2019, with virtual currency sales, private game room cards, and third-party mobile game distribution contributing approximately 47.0%, 34.7%, and 7.4% respectively[18]. - The company plans to further enhance advertising revenue by collaborating with other platform operators to integrate in-game advertising slots and utilizing data analytics to optimize ad placement strategies[15]. Corporate Governance - The company has adopted the corporate governance code as per the listing rules, ensuring compliance since the listing date[119]. - The board consists of eight directors, including five executive directors and three independent non-executive directors as of December 31, 2019[124]. - All independent non-executive directors have confirmed their independence according to the listing rules[125]. - The company maintains high standards of corporate governance to protect shareholder interests and enhance corporate value[119]. Environmental and Social Responsibility - The company has implemented measures to improve resource efficiency, including training on water and electricity conservation and promoting double-sided printing[162]. - The company strictly adheres to all relevant workplace health and safety laws, including the Labor Law of the People's Republic of China, ensuring a safe working environment for employees[167]. - The company promotes a paperless office and encourages employees to reduce paper usage, aligning with its waste management principles[160]. - The company has established a supplier code of conduct to ensure compliance with environmental, social, and governance standards, requiring suppliers to adhere to ethical business practices[171]. Strategic Plans and Future Outlook - The company is actively seeking potential collaborations or acquisition opportunities with small to medium-sized mobile game developers to enhance its game-related resources and operational capabilities[13]. - The company believes the impact of the COVID-19 pandemic on its business will be limited, as it has seen a significant increase in DAUs and sales of virtual tokens and private game room cards in the first two months of 2020[15]. - In 2020, the group plans to continue implementing growth strategies to solidify its leading position in the localized mobile card game industry in China[59].